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Sion rework AGAIN

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range Expression error: Unexpected ( operator. Move. speed N/A

Sion, the undead brute is a champion in League of Legends.

Abilities

Cannibalism
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Sion permanently increases his maximum health by 2.5 whenever he kills a unit with either his attacks or abilities (doubled against champions and large units).


Death grasp
RANGE: 800
COST: 25 / 32 / 39 / 46 / 53 health health
COOLDOWN: 12 / 11 / 10 / 9 / 8
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Revenge
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Active: Sion slams his axe into the ground, creating a tremble at a 125-target location, where the hands of the unlivings grasp and damage at the enemies caught.

  • Damage: 40 / 80 / 120 / 160 / 200 (+60% AP) (+25% AD)
  • Snare: 1 / 1.25 / 1.5 / 1.75 / 2


Relentless charge
RANGE: 475
COST: 26 / 32 / 38 / 44 / 50 health
COOLDOWN: 13 / 12 / 11 / 10 / 9
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Active: Sion dashes forward a 475 fixed units towards the cursor, dealing physical damage to any enemy he collides with and slightly pushing them aside. He gains a shield that lasts for 10 seconds.

  • Damage: 60 / 90 / 130 / 170 / 210 (+ 2.5% max HP)
  • Shield strength: 40 / 80 / 120 / 160 / 200 (+5% max HP)


if you think Sion should not have a gap-closer: (this idea was from another rework here: http://leagueoflegends.wikia.com/wiki/User_blog:RoznosicielCiast/Sion_rework,_attempt_number_two)

Corpse shield
RANGE: 475
COST: 26 / 32 / 38 / 44 / 50 health
COOLDOWN: 8 at all ranks
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Active: After a 1 second delay, Sion releases an explosion of corpses, dealing physical damage to nearby enemies and granting sion a shield if he hit any enemies that last for 10 seconds.

  • Damage: 60 / 90 / 130 / 170 / 210 (+ 2.5% max HP)
  • Shield strength: 40 / 80 / 120 / 160 / 200 (+5% max HP)


Murderous reap
RANGE: 700
COST: 26 / 32 / 38 / 44 / 50 health
COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6 at all ranks
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Spirit Feast
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Passive: Sion gains attack damage every time he damages an enemy champion or monster. This stacks up to 5 times.

  • Damage: 70 / 100 / 130 / 160 / 190 (+ 85% AD)
  • heal: 10 / 20 / 30 / 40 / 50 (+ 1.5% max HP)

Active: Sion swings his axe wildly in front of him in a 90-degree cone, dealing physical damage to enemies in the cone. If Sion kills an enemy, he heals for 30% of the damage done plus bonus scalings. (cannot be cast while moving)

  • attack damage buff: 2 / 4 / 6 / 8 / 10


Ancient's fury
RANGE: 800
COOLDOWN: 100 / 80 / 60
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Fury of the Ancients
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Passive: Sion gains bonus armor and MR equal to 5% of his missing health. The bonus caps at 20 armor and MR.

  • Damage: 200 / 250 / 300 (+100% AD)
  • Slow: 40 / 45 / 50%

Active:Sion lets out an ancient roar dealing (has a cast time) that damages all nearby enemies based on 10% of their current health and slows them for 2.5 seconds. will ignore unit collision for 7 seconds. Sion heals for 70% of the damage done.


Ancient's fury
COOLDOWN: 100 / 80 / 60
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Fury of the Ancients
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Passive: Sion gains bonus armor and MR equal to 5% of his missing health. The bonus caps at 20 armor and MR.

  • Lifesteal / attackspeed: 40 / 60 / 80%
  • movement speed stolen: 10 / 15 / 20
  • aoe heal / attack speed bonus to nearby allies: 550 / 700 / 950

Active:Sion lets out an ancient roar granting him lifesteal, attack speed, and making his auto-attacks steal the enemies movement speed. Additonally, Sion's auto-attacks heal surrounding allies for half the damage done as well as giving them half the attack speed bonus too.


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