1 Growth 18 1 Growth 18
Health 437 (+89) Attack damage (+0)
Health regen. 5.5 (+0.6) Attack speed 0.644 (+2.9%)
Mana 220 (+55) Armor 20 (+3.3)
Mana regen. 7.5 (+0.65) Magic resist. 30 (+1.25)
Attack range 550 (Ranged) Mov. speed N/A
Urgot, the Headsman's pride is a champion in League of Legends.

I don't think Urgot needs a complete rework, just some changes on his abilities.

Abilities

Zaun-Touched Bolt Augmenter
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Zaun-Touched Bolt Augmenter
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Urgot's autoattacks and Acid Hunter reduce all damage that his target deals by 15% for 2.5 seconds.


Acid Hunter
RANGE: 1000 (1200 with Lock-on)
COST: 30 mana
COOLDOWN: 4 / 3.75 / 3.5 / 3.25 / 3
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Acid Hunter
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Active: Urgot fires a missile in a line (skillshot), dealing physical damage to the first enemy it hits,applying on-hit effects, and also applies grievous wounds. His passive is also applied to the target. Missile-lock can be achieved by holding the cursor over a unit afflicted by Noxian Corrosive Charge when casting, causing Acid Hunter to fly directly to the target ignoring all other units. Acid Hunter can lock onto units hidden in Fog of War, brush, and in stealth, but does not grant sight of units hit.

  • Damage: 30 / 60 / 90 / 120 / 150 (+ 100% AD)


Terror Capacitor
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
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Terror Capacitor
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Active: Urgot charges up his capacitor to gain a shield equal to 10% of his maximum mana that absorbs damage for up to 7 seconds and gives urgot additional movement speed. While the shield is active, Urgot's autoattacks and Acid Hunter missiles will lower their attack speed for 1.5 seconds.

  • Shield strength: 80 / 130 / 180 / 230 / 280 (+10% of maximum mana )
  • Attack speed reduction: 10 / 15 / 20 / 25 / 30%
  • Movment speed: 15%


Noxian Corrosive Charge
RANGE: 900
COST: 50 mana
COOLDOWN: 11 / 10 / 9 / 8 / 7
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Noxian Corrosive Charge
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Active: Urgot launches a corrosive charge at a target 150-radius area, afflicting all enemies hit for 5 seconds. Enemies afflicted by the charge have their movement speed reduced by a percentage and take physical damage over the duration. Additionally, Noxian corrosive charge applies two stacks of his passive.

  • Damage: 75 / 130 / 185 / 240 / 295 (+ 60% Bonus AD)
  • slow: 10 / 15 / 20 / 25 / 30%



Hyper-Kinetic Position Reverser
RANGE: 550 / 700 / 850
COST: 100 mana
COOLDOWN: 100 / 80 / 60
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Hyper-Kinetic Position Reverser
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Active: Urgot targets an enemy champion and channels for 1 second, suppressing the target for the duration. If the channel completes, Urgot and the target will swap positions and the target will be slowed by 40% for 3 seconds, giving Urgot bonus armor & magic resist for 5 seconds. After the slow duration is complete, Urgot can cast Hyper-Kinetic Position Reverser again to swap back positions with the target, sacrificing his armor & magic resist bonus for an AD buff having the same duration.

  • Armor & MR: 60 / 90 / 120
  • Attack damage buff: 60 / 90 / 120


Another ult (suggested by Braumissomanly)

Hyper-Kinetic Position Reverser
RANGE: 550 / 700 / 850
COST: 100 mana
COOLDOWN: 100 / 80 / 60
[[File:
Hyper-Kinetic Position Reverser
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Active: Urgot sends out a device, targeting a single champion suppressing and jailing them for 2 seconds, dealing damage. Urgot's abilities and basic attacks' damage during those 2 seconds are increased by 30 / 40 / 50%. After the suppression, the jailing device detonates, dealing major damage to the target and enemies 450 units away. Afterwards, the enemies damaged have their armor reduced.

  • damage: 150 / 275 / 300 ) (+80% bonus AD) (+6% of enemy missing hp)
  • armor reduction: 10 / 20 / 30%