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Heimerdinger Updates

Usiar July 18, 2012 User blog:Usiar

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Notes

Source: Surrender@20 - Tentative Heimerdinger Rework Leaked at http://www.surrenderat20.net/

ten·ta·tive/ˈtentətiv/

Adjective:
  1. Not certain or fixed; provisional: "a tentative conclusion".
  2. Done without confidence; hesitant: "tentative steps".

Doran's Workshop

Heimerdinger Heimerdinger

  • Stats
    • Move speed now 310 from 300.
    • Mana per level now 40 from 65
    • Mana Regen now .6 per level from 0.65
    • Health Regen now .6 per level from .55
  • Abilities
    • Techmaturgical Repair Bots.png Techmaturgical Repair Bots is now Magnetic Salvage
      • Remade: Every 4 nearby minion deaths, minions drop scrap. Scrap can be picked up to restore 25-65 mana and reduce his cool downs by one second.
    • H-28G Evolution Turret.png H-28G Evolution Turret is now H29 Evolution Turrets
      • Remade: Turrets now have both a short range machine gun attack and a long range skillshot energy blast attack. Turrets require ammo to function and can be recharged by standing near them.
        • Turret placement range increased to 450 from 250.
        • Mana cost fixed to 80 from 70/80/90/100/110
        • Maximum parts are 1/1/2/2/3 from 2/2/2/2/2
        • Part Recharge Timer is 26/22/18/14/10 from 20
        • Maximum number of placed turrets increased to 3.
        • Turrets now have ammo which is reduced every shot. Ammo can be recharged by standing near turrets.
        • Turret AI overhauled.
      • Turret Stats
        • Turret health rescaled to 100 ( +0.15 AP) from 260 + 15 per heimerdinger level.
        • Turrets now gain 3 armor and MR per Heimerdinger level.
        • Turret base damage reduced to 24/30/36/42/48 (+0.015 ap)
        • Turret attack speed reduced to 0.9 from 1.
        • Turret sight radius decreased by 33%
        • Turret range reduced to 450 from 550.
      • Turret Ability - Energy Blast
        • Turrets now have an alternate attack : Energy Blast that fires every 9 seconds ( reducable by CDR )
        • Energy Blasts do 72/90/108/126/144(+.45) with 200 AoE and have 850 range.
        • Placed Turrets have 80% of the energy blast charge.
    • Hextech Micro-Rockets.png Hextech Micro-Rockets is now Hextech Starburst Rockets
      • Remade: Now fires a circle of 10 rockets that fly towards your cursor. Units can be hit by more than one rocket
        • Rockets now do 40/65/90/115/140(+.3) from 40/60/80/100/120(+.4)
        • Rockets now have 40% damage fall off, down from 50%
        • Rockets Minimum damage is now 20% up from 15%
        • Mana Cost now 80/90/100/110/120 from 60/70/80/90/100
    • CH-1 Concussion Grenade.png CH-1 Concussion Grenade is now CH-2 Electron Burst Grenade
      • Mana cost now 80/90/100/110/120 from 60/70/80/90/100
      • Missle Speed increased to 1000 from 800.
      • Stun Radius increased to 200 from 190.
      • Total Radius increased to 350 from 340.
      • Blind effect replaced with 40% Slow.
      • Duration of CC effect now 1/1.25/1.5/1.75/2
      • Evolution Turret within 450 range of the blast zone are healed for damage grenade would deal, get full ammo, and gain 80% of energy blast charge.
    • UPGRADE!!!.png UPGRADE!!! is now OVERTIME!!!
      • Remade: Now Overtime!!! makes your next spell free and greatly increases the effectiveness of that spell
        • Passive still grants 10/15/20% Cooldown reduction based on level.
        • Mana cost is now 150/125/100
        • Cooldown is now 100/80/60
        • Makes Next spell free
        • Greatly magnifies the effect of your next spell:
          • H-29 Turrets: Places 3 turrets in a fan pattern.
          • Starburst Rockets: Launches 3 waves of 10 missles each.
          • Ch-2 Electron Burst Grenade: Launches 5 grenades in a cross pattern.

Source: Surrender@20 - Tentative Heimerdinger Rework Leaked at http://www.surrenderat20.net/

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