League of Legends Wiki

Comments14

Observations and Whatnot

Usiar October 6, 2010 User blog:Usiar

Negative Damage Reduction

Negative Damage Reduction

-86 / ( 100 - ( -86 ) ) = -46%














Sanguine Pool Speed

Sanguine Bugged

Movement Speed Increased with Sanguine Pool











Nasus: Siphoning Strike Damage

  • 110 Rank 5 Base Damage
  • 255 Bonus Attack Damage
  • 116 Base Attack Damage
  • 254 Stacked Damage
  • 735 Total Siphoning Strike Damage
  • 174 Trinity Force Damage
  • 0 Armor
  • 0 Damage Reduction
  • 909 Total Damage (Non-Crit)

Expected Siphoning Strike Damage = Base Siphoning Strike Damage + ( Base Attack Damage + Bonus Attack Damage ) + Stacked Damage

Trinity Force Damage = Base Attack Damage * 1.50

Damage Reduction = 1 - ( ( Armor - ArmorPen ) / ( 100 + ( Armor - ArmorPen ) ) )

Actual Siphoning Strike = ( Expected Siphoning Strike Damage + Trinity Force Damage ) * ( 1 - Damage Reduction)

Critical Siphoning Strikes

  • 110 Rank 5 Base Damage
  • 0 Bonus Attack Damage
  • 116 Base Attack Damage
  • 60 Stacked Damage
  • 286 Total Siphoning Strike Damage
  • 116 Added Damage from Crit
  • 0 Armor
  • 0 Damage Reduction
  • 402 Total Damage (Crit) (Expected)
  • 401 Total Damage (Crit) (Actual) -- Difference likely due to rounding.

Trinity Force and Critical Hits

I ended up testing this with GangplankSquare.png Gangplank's Parrrley.png Parrrley being able to earn money quicker because the skill is more consistant than Siphoning Strike.png Siphoning Strike stacking damage capability.

At Rank 5, 96 Base AD, and 44 Bonus AD. My Non-Crit Parley hit a 0 Armor target (due to Armor Penetration) for 433 Damage, while a Critical Parley hit for 723 on the same target.

Non-Crit = ( 96 * 1.5 ) + ( 150 + ( 96 + 44 ) ) = 434


Crit = ( 96 * 1.5 ) + ( ( 150 + ( 96 + 44 ) ) * 2 ) = 724

Both of these are 1 point off, however that is acceptable due to rounding differences.

Crimson Pact

Crimson Pact w Zhonyas Ring

While specifically noted that Crimson Pact.png Crimson Pact will not stack with itself, any Ability Power gained through Crimson Pact.png Crimson Pact will be affected by Zhonya's Ring item.png Zhonya's Ring. The ability power added from Zhonya's Ring item.png Zhonya's Ring will be converted into Health through Crimson Pact.




By Adding Warmog's Armor, 770 HP was converted into an additional 30.8 AP making the new total AP from Crimson Pact, 44.10 (13.30 + 30.80).

Zhonya's Ring then added 7.7 AP (25% of 30.8). This 7.7 AP then turned into an additional 13.86 HP, making the new total HP from Crimson Pact, 300.71 (286.85 + 13.86)


Slowed vs Chilled

Slowed & Chilled Icon
Chilled Debuff tooltip
Slowed & Chilled Icon
Slowed Debuff tooltip














Even though the same icon is shared, Slowed and Chilled are two completely independent debuffs.

The Slowed effect is applied by and Frozen Mallet item.png Frozen Mallet and Rylai's Crystal Scepter item.png Rylai's Crystal Scepter
The Chilled effect can be applied by AsheSquare.png Ashe's Frost Shot.png Frost Shot and NunuSquare.png Nunu's Ice Blast.png Ice Blast

The key difference is in AniviaSquare.png Anivia's Frostbite.png Frostbite conditional double damage effect.

Jax - Empower

Empowertesting

Since I'm 80% positive Empower used to be based off of his Total Attack Damage (both Base AD and AD from items/runes/masteries), in addition to the wiki-page (prior to my edit) showing the same, I'm adding this section due to an accidental finding that it is only working off of Bonus AD and is completely excluding Base AD.

212 * 0.4 = 84.8 (This is what would show if it included Base AD along with Bonus AD)


95 * 0.4 = 38 (This is what is actually showing)

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