(Note: English is not my native language, therefore grammar mistakes might happen.)
Ladies and Gentlemen,
UsoppThePotato here, and this time I have thought of a rework for the somewhat recently ruined Skarner.
I wanted to make sure he can perform like he used to be(Lock down an enemy until the end), however i made changes to his kit so his kit is not that toxic.
Most notable changes:
-The E now is a useful tool, and hitting it is really rewarding(Slow + good damage after debuff consumption)
-Q: Not useless anymore, as on live. You now have to successfully hit the enemy with your E and then use your Q to slow them down by a notable amount.
-W: Should feel better to use now, and it gives you a nice pseudo gap closer.
-R: Consumes the Fractured debuff. That means that there will be no slow after ulting. Kind of a balance thing, we don't want to make Skarner OP as hell, right?
Due to a lack of time I am not going too much into detail. Feel free to tell me your opinion on this rework; I will try and reply as much as I can.
Thank you for reading this blog!
PS: Have a cookie! @<(^.^<)