Elisaveta, The Wild's Arrow, is a fan-made champion in League of Legends.

Survivalist

Upon falling below 35% health, Elisaveta gains 50% increased movement speed for 5 seconds.




Sting of the Serpent
RANGE: 650
COST: 85 / 95 / 100 / 105 / 110
COOLDOWN: 16
Twin Fang

Active: Elisaveta fires a venemous arrow at a target that explodes on impact, dealing physical damage. Following the explosion, a cloud of toxins will eminate from the target for 6 seconds, dealing heavy physical damage to all enemies within the cloud. The cloud does not damage the initially targeted enemy.

  • Physical Damage: 50 / 75 / 100 / 125 / 150 (+ 85% AD)
  • Cloud Damage Per Second: 25 / 35 / 45 / 55 / 75 (+ 50% AD)
  • Diameter of AOE: 500



Fury of the Tiger

COST: 75 / 85 / 95 / 105 / 115
COOLDOWN: 15
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passive: Elisaveta's basic attack increases her attack speed by 10%. Fury of the Tiger lasts 3 seconds and the maximum number of stacks is increased with Fury of The Tiger's level. Attacking an enemy champion resets Fury of the Tiger's stack number.

  • Maximum Number of Stacks: 4 / 6 / 8 / 10 / 12

Active: For the next 5 seconds, Elisaveta's basic attacks will deal additional physical damage and slow movement speed.

  • Physical Damage: 10 / 20 / 30 / 40 / 50 (+ 60% Bonus AD)
  • Movement Speed Slow: 15% / 20% / 25% / 30% / 35%


Agility of the Monkey
COOLDOWN: 18 / 16 / 14 / 12 / 12
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Active: For a short duration, Elisaveta takes 50% reduced damage from all autoattacks and single-target spells aimed at her, immediately reflecting an amount of damage equal to either to the ignored damage or 100% of her AD, whichever is higher, back at her attacker.

While The Hunt Is On is active, Agility of the Monkey will only be activated by her prey.


  • Duration: 1.5 seconds / 2.0 seconds / 2.5 seconds / 3.0 seconds / 3.5 seconds


Hunter's Focus
RANGE: 1400
COOLDOWN: 120 / 100 / 80
Prowl

Active: Elisaveta marks an enemy champion as her prey, revealing them while granting her bonus attack damage and movement speed for 10 seconds. During this time, Elisaveta takes drastically reduced damage from all sources other than the marked champion, but cannot target anything but her prey with her basic attacks or abilities until the end of the duration or the death of the champion. If Elisaveta's prey dies during the duration, she immediately loses the damage reduction, but the attack damage and movement speed bonus is refreshed for another 10 seconds.

  • Damage Reduction: 40% / 50% / 60%
  • Attack Damage: 25 / 35 / 45
  • Movement Speed: 10% / 20% / 30%