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User blog:Vahldeer/Team Composition Talk


Team Composition Talk

Vahldeer October 24, 2012 User blog:Vahldeer

Since League of Legends is a massive game that grows in its immense diversity by the week, I feel like it takes a really long time for people to get a grasp on team compositions. I don't have the time to watch entire teams do battle over and over to find out what teams do what best, but that's why I made this blog: So people can talk about the goals of team compositions!

I'm sure you've all heard of the AoE ult team comps, whose goal is to trap as many people as possible inside a giant mess of CC and damage.

What about other team comps, like poke comps, or assassin comps?

Sometimes, I get the feeling that people judge singular champions by themselves, rather than the goal that is trying to be accomplished.

Here's something that puzzles me: What is a 'healthy' amount of single-target damage for a team? Generally speaking, pure AoE isn't the way to go, because you'll all blow your long CD spells on one target. So where is the balancing point? How dependent on the enemy team comp is this balance?

Thank you for the insight :)

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