Passive:After every spell cast, Levi gains 1 / 2 / 3 / 4 % bonus Movement Speed and 4 / 6 / 8 / 10 % bonus Attack Speed that stacks up to 5 times. The buff expires after 8 seconds. The duration refreshes every time Levi gains a stack.
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
(Active):Levi uses his Whirling slash technique in a line, causing physical damage,slowing and bleeding to all units he passes through. Minions and monsters take reduced damage. Upon hitting an enemy, Whirling Slash's current cooldown is reduced by 4 seconds.
Damage to Minions and Monsters: 60 / 65 / 70 / 75 / 80 %
COST: 80 / 85 / 90 / 95 / 100 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
(Passive): Levi’s basic attacks deal bonus physical damage on hit. Every 4 seconds without attacking this passive will build up its bonus damage up to a cap. The built up bonus damage lasts for 1 auto attack against an enemy champion. The bonus damage will stop stacking if hardened blades is on cooldown.
(Active): Levi stabs a target enemy with both of his blades, damaging and reducing the target’s armor.
RANGE: 400 - 1100
COST: 70 mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
(Active):Levi fires two grappling hooks from his 3d maneuver gear in a line. Levi will reel himself forward to the point where his grappling hooks has landed. Hookshot cannot fire over walls. Each subsequent hookshot in 10 seconds will cost 70 additional mana. The mana cost can stack up to three times.
COST: 100 mana
COOLDOWN: 100 / 95 / 90
(Active):Levi dashes around the battlefield, moving so fast that he becomes untargetable, Dealing physical damage to random champions,minions and monsters In a 300 radius over 2 seconds. The first 1 / 2 / 3 and last 1 / 2 / 3 slashes will be on his initial target. Each slash applies on hit effects. Deals 400% damage to minions and monsters.