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Velyxia, the Reckless Summoner

Velyxia October 2, 2014 User blog:Velyxia
Health 380 +37 Attack damage 46 +3
Health regen. 4.5 +0.55 Attack speed [*] 0.625  (+ 0 +2.2%)
Mana 240 +50 Armor 13 +3.5
Mana regen. 7 +0.6 Magic resist. 30 +0
Ranged 550 Move. speed 330

Velyxia, the Reckless Summoner is a custom champion in League of Legends.


Summoners Impunity

Velyxia will ignore unit collision with lane minions. In addition, lane minions will not aggro onto Velyxia unless she is the only target available in aggro range.

Ability Details
Summoners Impunity is a a self-targeting buff.

Additional Information:

  • If a new target enters aggro range while the minion is attacking Velyxia, it will swap to it after it completes its current attack.

RANGE: 800
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8

Active: After a .5 second delay, Velyxia releases a bolt of energy in a line that will deal magical damage and lower the armor of the first enemy it hits for 3 seconds.

  • Projectile Speed: 3000

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 15% AP)
  • Armor Shred: 10 / 12 / 14 / 16 / 18% (+ 2% per 100 AP)
Ability Details
Sunder is a colliding linear skill shot.

RANGE: 600
COST: 70 / 80 / 90 / 100 / 110 mana
Dark Sphere

Active: Velyxia surrounds a target ally champion with a shield that absorbs incoming damage for 5 seconds. While the shield persists, any damage dealt by an enemy champion will return true damage to them.

  • Shield Strength: 100 / 145 / 190 / 235 / 280 (+ 50% AP)
  • True Damage Returned: 10 / 15 / 20 / 25 / 30 (+ 10% AP)
Ability Details
Disincentive is an ally-targeted shield.

Additional Information:

  • Disincentive has no cast time and does not interrupt Velyxia's previous orders.
  • Minions do not take damage from attacks on shielded targets.

RANGE: 350
COST: 75 mana
COOLDOWN: 25 / 23 / 21 / 19 / 17
Hyper Charge

Active: A ring of energy radiates out from Velyxia, pushing away any enemy champions within its radius.

  • Displacement Radius: 350 units
Ability Details
Disperse is a point-blank area of effect.

Additional Information:

  • Will interupt channeling abilities.
  • Disperse has no cast time and does not interrupt Velyxia's previous orders.
  • Disperse can only affect a given enemy once per cast.
  • Enemies hit by Disperse are always displaced 355 units away from Velyxia's position as of the cast time no matter how close or far away from her they were.

RANGE: Global
COST: 100 mana
COOLDOWN: 220 / 200 / 180

After channeling for 3 seconds, Velyxia summons an exact copy of a chosen, currently living allied champion at her location for a brief period of time. While she has access to all of their abilities, there is a delay before she can utilize their Ultimate abilities.

Velyxia's body will remain where the spell was initially cast. While she becomes immune to any displacement effects, any slows, snares, silences, roots, or stuns applied to her will apply to her summoned champion instead.

Any traps or units summoned by the duplicated champion disappear either on its death, or when the duration expires. If Velyxia dies, the summoned champion dies with it.

  • Champion Summon Duration: 30 / 35 / 40 seconds
  • Ultimate Delay: 20 / 17.5 / 15 seconds
Ability Details
Double is a single-targeted ability.

Additional Information:

  • While the doubled champion will benefit from its items, Velyxia cannot activate any items while she is controlling the summoned champion.
  • The summoned champion does not disappear if the original target it is summoned from is killed.
  • The summoned champion can benefit from all buffs applied to it, such as Blood Boil.png Blood Boil or Chrono Shift Chrono Shift.
  • Any kills or assists earned are attributed to Velyxia, not the target of the doubling. (Unless they assist, of course!)
  • The summoned champion grants full gold and experience on death, along with added stacks to applicable abilities and items such as Siphoning Strike.png Siphoning Strike and Mejai's Soulstealer item.png Mejai's Soulstealer.

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