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CCC6 - Freud, The Ex-Summoner

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What's CCC6

Custom Champion Constest No.6 is a contest where you must create a champion with special challenge. For more about it you can visit this page.

Champion

1 Growth 18 1 Growth 18
Health 360 (+85.5) Attack damage 48 (+3)
Health regen. 5.05 (+0.45) Attack speed 0.649 (+3.3%)
Mana 350 (+90) Armor 20 (+3)
Mana regen. 6 (+0.6) Magic resist. 30 (+0)
Attack range 600 (ranged) Mov. speed N/A

Freud is a custom champion for the 6th Custom Champion Contest

Abilities

Forbidden Summoning Arts
ChampionSquare

Gift of the Exile Summoner: Freud knows how annoying is wait to summon a champion back to the field, so the "help" the summoners, reducing the death time from all champions in both teams by 5% / 10% / 15%

Three are better than two!: Freud may choice a 3rd summoner spell on his Q abilily, while the summoner spell is unable to use (in cooldown or choice Revive.png Revive) he can use his basic ability.

Also, half of the cooldown reduction affect the summoner spell cooldown

Ability Details
Forbidden Summoning Arts is both an aura and self-buff ability


The 3rd Summoner Spell
COOLDOWN: Summoner spell's cooldown
ChampionSquare

Active - Choice: Freud choices a summoner spell

Active - Cast: Cast the Summoner Spell

Mind Control
RANGE: 500
COST: 70 / 65 / 60 / 55 / 50 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
ChampionSquare

Active - Enemy Champion cast: Freud creates an illusion in the mind of a champion, dealing magic damage and interrupting channels.
Empower Spell: The power is too strong that stun the target.

  • magic damage: 60 / 100 / 140 / 180 / 220 (+ 80% AP)
  • stun duration: 0.7 / 0.9 / 1.1 / 1.3 / 1.5

Active - Minion cast: Freud controls the mind of his new toy, that minion will follow and attack with him. Freud may have up to 3 minions under they control, if he try to control a new unit, the oldest will expires.
Empower Spell: Gives to the minion a bonus of health, attack and ability power, and takes less damage for the first 5 seconds.

  • bonus health: 2% / 4% / 6% / 8% / 10% (+ 1% per 50 AP)
  • bonus attack and ability power: 7 / 9 / 11 / 13 / 15 ( +20% AP)
  • damage reduction: 10% / 20% / 30% / 40% / 50%

Freud cannot control epic monsters NOR monster with buffs. If the minion(s) die by a non-champion source, it gives half of the gold booty to Freud.

Ability Details
Mind Control is a single target ability that target and enemy champion OR an enemy or ally minion, monster or targetable enemy pets.

Additional Information:

Freud need a rank into Mind Control to choice the summoner spell, and only once per game may choice the summoner spell, and cannot change again.


Empower Spell
COST: 70 / 65 / 60 / 55 / 50 mana
COOLDOWN: 15
ChampionSquare

Passive: Clairvoyance.png Clairvoyance may cast even when Freud is dead, and gives a bonus of 10% less damage from all sources while Revive.png Revive is in cooldown.

Active: Freud Empowers the next summoner spell or ability he will use, if he don't cast any after 5 seconds, he will slow enemies near him (400 radius), instead.

  • Slow: 10% / 15% / 20% / 25% / 30%(+ 1% per 10 AP)
  • Slow duration: 2

Barrier.png Barrier: Increased shield duration by 2 seconds.
Clairvoyance.png Clairvoyance: The revealed area has true sight.
Clarity.png Clarity: Heals 50% of the maximum mana instead.
Cleanse.png Cleanse: Increased buff duration by 1.5 seconds.
Exhaust.png Exhaust: Increased debuff duration by 1.5 seconds.
Flash.png Flash: Ranged incresed to 550.
Garrison.png Garrison: The buff/debuff affect all the capture points of the map.
Ghost.png Ghost: Slow immunity for the 3 seconds.
Heal.png Heal: Don't great debuffs and heals an addicional 30 + (10 × per level).
Ignite.png Ignite: The target recives 10% more damage from all sources.
Smite.png Smite: Greats +10 gold.
Teleport.png Teleport: Reduces the channel by 1 second and cannot be interrupted by crowd control.

Ability Details
Empower Spell is a self-buff ability


Dark Immunity
RANGE: 500
COST: 80 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
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Active: Freud tranforms himself or an ally into a dark smoke, while is a smoke, is untargetable and is immune to proyectiles.

  • Smoke duration: 1 / 1.5 / 2 / 2.5 / 3

Empower Spell: After the smoke ends, creates a dark spell shield for 1.5 seconds.

Ability Details
Dark Immunity is a single target that target ally units.


Betrayal
RANGE: 400
COST: 200 mana
STATIC COOLDOWN: 300 / 240 / 180
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Passive: Mind Control controls more minions and monsters.

  • number of pets added: 2 / 4 / 7

Active: Freud now uses the forbidden spell that sentenced him to serve the league. Freud control the summoner's champion or turret he choice for a few of seconds. While he control a champion, he gain half of it bonus stats, and may cast and empower it summoner spells.

  • Control Duration(against turrets): 4 / 8 / 12 (+1 per 200 AP)
  • Control Duration(against champions): 2 / 3 / 4

To avoid too many abuses, they seal some of his power and cannot use near the enemy base.

Ability Details
Betrayal is a single target ability that target an enemy champion or turret

Additional Information:

Allies champions of the controled champion or turret may kill or destroy it, and the kill or turret is credit the team that killed/destroyed it.



Edit History

08/10: General:

  • Added Edit History

Abilities:

  • Changed Empower Spell
    • Change empower Barrier.png Barrier from become permanent or util cast another summoner spell to increased duration by 2 seconds
    • Change empower Cleanse.png Cleanse and Exhaust.png Exhaust to increased duration by 1.5 seconds from crowd control immunity and silenced the target
    • Changed empower Teleport.png Teleport from instant teleport to reduces the channel by 1 second and cannot be interrupted by crowd control.
  • Changed Dark Immunity
    • Cooldown change from 25 / 20 / 15 / 10 / 5 to 18 / 16 / 14 / 12 / 10
    • Empower effect spell shield duration reduced from 2 to 1.5 second.
  • Changed Betrayal
    • Now have and champion control duration and turret cotrol duration
      • Turret duration is the same
      • Champion duration change from 4 / 8 / 12 (+1 per 200 AP) to 2 / 3 / 4
      • Tenacity and other similar effects don't longer affect champion control

07/10:

  • Added to the wiki

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