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Based off of The Binding of Isaac .
Suggestions for base stats are welcome.
Suggestions for buffs/nerfs are welcome.
Concept 1 - IsaacFocused on flexibility and utility. Meant to be able to take any role. (Hopefully)
Concept 2 - EveHigh risk, High reward. (Hopefully) Please help me find a good role for this character. Has a lot of passive damage increases, so the majority of damage should come from normal attacks.
Concept 3 - Samson
He likes staying in long fights, and is rewarded for doing so. I had to make many difficult choices designing Samson, and he ended up being very different from his original self.
Samson uses fury as a resource. Samson gains 1 fury per second for every enemy within 600 units, and 1 fury when he auto-attacks an enemy. Samson's fury decays at a rate of 5 fury per second when Samson is out of combat for more than 3 seconds.