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(Blog post created or updated.)
(Blog post created or updated.)
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|name=Surge
 
|name=Surge
 
|icon=VivAdrasteia_Surge.png
 
|icon=VivAdrasteia_Surge.png
|description={{sbc|Active:}} Vortelle dashes, dealing magic damage to all enemies in her path and marking the last one she hits for 2 seconds.
+
|description={{sbc|Active:}} Vortelle dashes, dealing magic damage to all enemies in her path and marking the last one she hits for 1.5 seconds. Marked targets cannot use channeled abilities for the duration of the mark.
|leveling={{lcaps|Magic Damage|40|60|80|100|120|(+ 40% AP)}} {{lcaps|Total Magic Damage|80|130|180|230|280|(+ 80% AP)}}
+
|leveling={{lcaps|Magic Damage|40|60|80|100|120|(+ 30% AP)}}
 
|cooldown={{ap|16|14|12|10|8}}
 
|cooldown={{ap|16|14|12|10|8}}
 
|cost=75
 
|cost=75
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|name=Quake
 
|name=Quake
 
|icon=VivAdrasteia_Quake.png
 
|icon=VivAdrasteia_Quake.png
|description={{sbc|Active:}} Vortelle smashes the target with her staff, dealing magic damage and slowing the target for 2.5 seconds. If the target is airborne, they are dealt magic damage equal to {{as|15% of target's missing health}} and slammed into the ground, canceling the knockup.
+
|description={{sbc|Active:}} Vortelle smashes the target with her staff, dealing magic damage and slowing the target for 2.5 seconds. If the target is airborne, they are additionally dealt magic damage equal to {{as|15% of target's missing health}} and slammed into the ground, canceling the knockup.
 
|leveling={{lcaps|Magic Damage|80|110|140|170|200|(+ 50% AP)}} {{lcap|Slow|20%|25%|30%|35%|40%}}
 
|leveling={{lcaps|Magic Damage|80|110|140|170|200|(+ 50% AP)}} {{lcap|Slow|20%|25%|30%|35%|40%}}
 
|cooldown={{ap|15|13|11|9|7}}
 
|cooldown={{ap|15|13|11|9|7}}

Revision as of 03:56, 23 September 2014

This is a work in progress. All values are very much subject to change. Template:Champion info Vortelle is a custom champion in League of Legends.

Abilities

Vortelle's abilities use both Energy and Mana for costs. Vortelle starts with 200 Energy and 50 Energy regen.

Thrash

VivAdrasteia Thrash

Vortelle's basic attacks against against a movement-impaired target strike twice, dealing bonus magic damage and knocking the target up for 0.75 seconds on the second strike. This effect can only occur once every 8 seconds on the same target.

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Surge

VivAdrasteia Surge

Active: Vortelle dashes, dealing magic damage to all enemies in her path and marking the last one she hits for 1.5 seconds. Marked targets cannot use channeled abilities for the duration of the mark.

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Resurgence

VivAdrasteia Resurgence

Active: Vortelle dashes to the target marked with Surge, dealing magic damage and consuming the mark.

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Quake

VivAdrasteia Quake

Active: Vortelle smashes the target with her staff, dealing magic damage and slowing the target for 2.5 seconds. If the target is airborne, they are additionally dealt magic damage equal to 15% of target's missing health and slammed into the ground, canceling the knockup.

Template:Lcaps Template:Lcap

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Obliterate

VivAdrasteia Obliterate

Passive: Vortelle regenerates 50 energy whenever she kills an enemy unit and 200 energy on a kill or assist.

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Active: Vortelle slams her staff into the ground, dealing damage to enemies in a cone in front of her and knocking them back up to 650 units if they are airborne.

The distance of the knockback increases depending on how close the affected units are to Vortelle upon cast.

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Antigravity

VivAdrasteia Antigravity

Active: Vortelle creates a null-gravity zone around her for 2 seconds, dealing magic damage and suspending enemies caught in the zone for the rest of its duration. The wave of energy emanates from Vortelle and travels outward over the course of 1 second. All enemies that enter the zone are suspended for the rest of the ability's duration.

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Lore