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Lumone, The Gunning Elementalist

WAFnuke July 20, 2014 User blog:WAFnuke

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What is Lumone?

Lumone is a Ranged AP based assasin,which can actually have autoattack damage as a ADC, but can be a Anti-Carry too.Also, he can be a good harasser in-lane, and his spells allow him to Kite INSANELY.LIKE INSANELY. But stil, he is kind of mana hungry early ingame.

He can be played Mid or Top.

Lumone, The Gunning Elementalist


Passive: Accurate Double Tap

Every 10 seconds, Lumone shoots from both of his guns, making his next 3 basic attacks gain 200 range and deal bonus 15 ( +2X Level) (+ 10%AP) Magic Damage. The cooldown is unaffected by Cooldown Reduction.


Q: Blaze' Em    Range:540   Cost: 80 mana  Cooldown: 7

Passive: Lumone's basic attacks deal bonus magic damage.

Active: Lumone unleashes a fireblast from his fire gun, dealing magic damage to the first enemy it hits.

Bonus Maguc Damage: ( 10 / 15/ 20 / 25 / 30 ) % AP

Magic Damage: 60 / 95 / 130/ 165 / 200 (+ 60% AP)


W: Plasmatic Pursuit  Cooldown: 24 / 22/ 20 /18 / 16 / Cost: 80 mana

Lumone gains a big movement speed bonus for 2 seconds and ignores unit collision. During the movement speed boost, Blaze' Em doesn't have a cast time and basic attacks do not interrupt Lumone's movement.

Movement speed bonus: 90 / 100 / 110 / 120 / 130 %


E: To The Highest Platform  Cooldown: 12   Range: 1000 (Maximum) Cost: 80 mana

Lumone unleashes ice spikes with his ice gun, dealing magic damage to all enemies hit and slowing them.

At the end of the Ice line Lumone unleashes a 90- AoE Ice Pillar, Dealing 20% more damage, knocking, and then mini - stunning all the enemies in the AoE, but they don't receive the slow.

Magic damage (spikes) : 70 / 90 / 100 / 130 / 160  ( + 70% AP )

Slow duration: 1/ 1,3/ 1,6 / 2 /2,3 s

Slow: 15 % / 17% / 24 % / 32 % / 40% /


R:  Chill Out!  Range: 700  Cooldown: 140 / 120 / 100 / Cost: 100 mana

Active: Lumone blasts a target enemy with a enourmous ice shard, dealing big magic damage and slowing the target for 3 seconds. The slow is more effective the enemy is targeted from the front, rather than behind.

Magic Damage: 200 / 300/ 400 / (+ 65 % AP)

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