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My custom Balance Changes

Whatthefak October 30, 2013 User blog:Whatthefak

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Champions

Aatrox Aatrox

  • We Decided to Buff Aatrox's Ultimate  Massacre.png Massacre,  because we wanted to make this Ability more Powerfull, because we love you, Aatrox Players.  
  • Massacre.png Massacre (R) Bonus Range Increased to 175 / 195 / 215 (325 / 345 / 365 range) from 175 (325 range) 

Anivia Anivia

  • We Wanted to make Anivia more Powerful when she is on Rebirth.png Rebirth spell.
  • Rebirth.png Rebirth's Cooldown Reduced to 200 seconds from 240 seconds
  • Rebirth.png Rebirth Seconds of Survivality changed to 5.4 from 6 seconds

Caitlyn Caitlyn

  • Caitlyn needs to be the best Sheriff of Piltrover, so we wanted to do a high kit rework (buff) on her spells
  • Headshot.png Headshot  bonus phisical damage increased to 75% of her attack damage from 50% of her attack damage.
  • Piltover Peacemaker.png Piltover Peacemaker (Q) Range increased to 1600 from 1300
  • Piltover Peacemaker.png Piltover Peacemaker (Q) Cooldown increased to 11 / 10 / 9 / 8 / 7 seconds from 10 / 9 / 8 / 7 / 6
  • Piltover Peacemaker.png Piltover Peacemaker (Q) PHYSICAL DAMAGE increased to 70 / 100 / 130 / 160 / 190 (+ 140% AD) from 20 / 60 / 100 / 140 / 180 (+ 130% AD)
  • Ace in the Hole.png Ace in the Hole (R) Range increased to 2200 / 2700 / 3200 from 2000 / 2500 / 3000
  • Ace in the Hole.png Ace in the Hole (R) Now Caitlyn Caitlyn  will deal 300 / 575 / 800 (+ 220% AD)  when you hit the champion that you focused or 250 / 475 / 700 (+ 200% AD) to the enemy that intercepted the bullet.

Karthus Karthus

  • Karthus is very Squishy in game, so we wanted to make his ultimate  Requiem.png Requiem more... hmmm. overpowered :).
  •  Requiem.png Requiem (R) Now, the damage will get increased by 5% while how far the enemies are from Karthus Karthus (3500 range + ) and, if Karthus kills a Champion, he will get +5 HP and MP (Max 500 HP and 700 MP)

Lux Lux

  • Lux is a very powerful magic champion, so we wanted to make her more viable for Lux players, because they requested this buff, and there it is :).
  •  Illumination.png Illumination Magic damage is based now on 30 (+ 45% AP) from  10 + (10 × level)

Miss Fortune Miss Fortune

  • We think that Miss Fortune's Strut.png Strut is a bit useless spell because everyone can make her loose her passive by attacking her
  • Strut.png Strut Now she gains 50 movement speed after not taking damage for 3.75 seconds which gradually increases to 85 movement speed over 5 seconds
  • Strut.png Strut Now her passive will be dissabled only for Turrets, Monsters and Champions, instead of Everyone.

Nasus Nasus

  • Nasus should be more powerful at jungling because he cannot Farm his Siphoning Strike.png Siphoning Strike spell with Monsters, so we wanted to Buff and Nerf Him.
  • Siphoning Strike.png Siphoning Strike (Q) Now it's 15 seconds instead of 10 seconds
  • Siphoning Strike.png Siphoning Strike (Q) Damage of Siphoning Strike increased to 3/3/3/4/4 from 3/3/3/3/3
  • Siphoning Strike.png Siphoning Strike (Q) Mana reduced to 18 from 20
  • Siphoning Strike.png Siphoning Strike (Q) Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7 / 6 / 5 / 4 seconds
  • Spirit Fire.png Spirit Fire (E) Armor reduction increased to 30 / 35 / 40 / 45 / 50  from 20 / 25 / 30 / 35 / 40 (only to minions and monsters)

Poppy Poppy

  • Poppy got reworked and Updated
  • Valiant Fighter.png Valiant Fighter Whenever Poppy would otherwise suffer damage greater than 20% of her current health all damage exceeding that threshold is halved; Poppy receives the first 10% normally. Valiant Fighter has no internal cooldown.
  • Valiant Fighter.png Valiant Fighter Poppy has 10 / 15 / 20 / 25 % chance to block 30% magic damage and Slowing effects.
  • Devastating Blow.png Devastating Blow (Q) Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 8 / 7 / 6 / 5 / 4 seconds
  • Devastating Blow.png Devastating Blow (Q) Mana cost reduced to 35 mana from 55 mana
  • Devastating Blow.png Devastating Blow (Q) Now it will slow the objetive attacked and everyone arroud him by 10 / 15 / 20 / 25 / 30 %
  • Paragon of Demacia.png Paragon of Demacia (W) PASSIVE: Taking damage or attacking an enemy increases Poppy's armor and attack damage for 10 seconds, stacking up to 20 times.
  • Paragon of Demacia.png Paragon of Demacia (W) passive ARMOR & ATTACK DAMAGE PER STACK increased to  2 / 3 / 4 / 5 / 6 from 1.5 / 2 / 2.5 / 3 / 3.5
  • Paragon of Demacia.png Paragon of Demacia (W) Movement speed increased to 20 / 24 / 28 / 32 / 36 % from 17 / 19 / 21 / 23 / 25 %
  • Diplomatic Immunity.png Diplomatic Immunity (R) Bonus damage increased to 40 / 50 / 60 % from 20 / 30 / 40 %
  • Diplomatic Immunity.png Diplomatic Immunity (R) Now Poppy gets bonus Movement speed with every Attack done to her marked champion.

Items

Phantom Dancer item.png Phantom Dancer

  • NEW RECIPE:
  • ​Movement Speed increased to 10% from 5%
  • Attack speed increased to 65% attack speed from 50%
  • Critical Strike Chance increased to 40% from 30%
  • Total gold Cost increased to 3652g from 2800g

NEW ITEM : ​Dark Trinity

  • RECIPE:
  • Stats:
    • +190 damage
    • +50 % Critical Strike Chance
    • +18% Life Steal
    • +400 Health
    • +20 % Cooldown Reduction
  • PASSIVE:
    • +60% Critical Strike Damage
    • Gets +1 Stack of Life Steal whenever you kill an enemy (Max 45).
    • + 20 Armor Penetration


NEW ITEM: Boots of dark Magics

Summoner Spells

Clarity.png Clarity

  • Now Clarity will let you cast 2 spells without any mana cost after you used the spell (It has 3 seconds of chance).

Exhaust.png Exhaust

  • Temporally removed from the game.

Revive.png Revive

  • Revive has been changed to be an aditional spell, like Recall.png Recall
  • Cooldown Lowered to 250 seconds from 510 seconds
  • Revive will be available only on Summoner's Rift



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