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Voda, the Striking Wave

WillTest1 December 16, 2014 User blog:WillTest1

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range N/A Move. speed N/A

Champion, the Title is a champion in League of Legends.

Abilities

Oceanic Force
ChampionSquare

Voda draws moisture from those he attacks with his spells, adding 50% of the damage he deals to champions, 35% of the damage he deals to neutral monsters, and 25% of the damage he deals to minions as water. Adds a stack of Dehydration to attacked enemies.

Dehydration: reduces resource regeneration by 5% for 20s. Max 6 stacks.

On a champion kill or assist, Voda heals for 50% of his water (this does not consume water). On a minion kill, Voda heals for 5% of his Water (this does not consume water). On a neutral monster kill, Voda heals for 10% of his water. (this does not consume water.

On Death, Voda loses 75% of his accumulated water.


Crippling Wave
RANGE: 500
COST: 0 N/A
COOLDOWN: 10 / 10 / 10 / 10 / 10
ChampionSquare

Active: Voda lashes target enemy with his whip, dealing damage and slowing them by 20% for 3 seconds.

  • Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 70% AP)


Freezing Wave
COST: 0 N/A
COOLDOWN: 13 / 12.5 / 12 / 11.5 / 11
ChampionSquare

Active: Voda sends out a bolt of water that freezes on contact, dealing damage to and stunning the first enemy hit for 1.5 seconds. The frozen enemy may be shattered by any form of physical damage or Crippling Wave, ending the stun but dealing additional damage. If the enemy is killed by the shatter damage, Voda gains +50% movement speed that decays over 2 seconds.

  • Damage: 60 / 80 / 100 / 120 / 140 (+ 20% AP)
  • Shatter Damage: 90 / 120 / 150 / 180 / 210 (+ 80% AP
  • Maximum Damage: 150 / 200 / 250 / 300 / 350 (+ 100% AP


Burning Wave
RANGE: 400
COST: 0 N/A
COOLDOWN: 13 / 12.5 / 12 / 11.5 / 11
ChampionSquare

Active: Voda exhales a burning mist in a target direction, dealing damage over time to all enemies caught within and increasing the damage Voda deals to them.

  • Damage Over Time: 10 / 20 / 30 / 40 / 50 + (10% AP) per second
  • Bonus Damage: 5 / 10 / 15 / 20 / 25%


Water Form
RANGE: N/A
COST: 0 N/A
COOLDOWN: 250/200/150
ChampionSquare

Voda becomes the embodiment of water, gaining movement speed, receives increased healing, and can move through units.

While Water Form is active, champion kills and assists reset the cooldowns of Voda's spells.

Voda cannot gain water while in Water Form

Water Form depletes Voda's water until empty. When depleted, Voda returns to normal.

  • Movement Speed: 20 / 40 / 60%
  • Increased Healing Effects: 5 / 7.5 / 10% per 100 AP
  • Depletion Rate: 10 / 7.5 / 5%/sec


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