• Wlord99

    Elise (mini-)Rework

    October 30, 2017 by Wlord99



    This is just a mini-rework, aimed to bring the spider theme more into Elise's gameplay. Right now, the only spider-like thing Elise does is throwing a cocoon at her prey and maybe descend on them, but other than that she could offer much more. I mean she doesn't even have a real venom nor do her spiderlings really add something to her spider theme.

    So I came up with a quick idea on how to add more spider-like attributes to her kit, like venom, webs, cannibalism and laying eggs into her prey. The general playstyle of Elise remains nearly untouched, though her new way of summoning spiderlings and the fact they remain when in human form, may force or allow her a more caster-like playstyle in human form.

    I'm not an Elise main so I'm not familia…



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  • Wlord99

    Lux Rework

    March 10, 2017 by Wlord99


    This is a custom rework for Lux, the Lady of Luminosity.


    Enemies hit by Lux' damaging abilities are marked with for 5 seconds. Her basic attacks against targets consume the mark, dealing  % AP) |ap}} bonus .

    |description2 = Lux gains 475 bonus attack range against targets by her Spells. |targeting = Illumination is a debuff with an on-hit effect component. |damagetype = magic |spelleffects = aoe |onhiteffects = The triggering attack will apply other on-hit effects and can as normal.

      • do not interact with Illumination's bonus damage.
      • Illumination's bonus damage cannot be but can be and/or , and/or prevented if Lux is .

    |spellshield = will block the damage. |additional = }}


    |range = 1000 |cost = |costtype = Mana |description = Lux releases a sphere…



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  • Wlord99

    Fiddlesticks Rework v.2

    January 13, 2017 by Wlord99

    This is my rework for Fiddlesticks, the Harbinger of Doom . Why does Fiddlesticks need a Rework? Currently, Fiddlesticks does only well as a jungler due to his massive sustain from his W-"Drain". You can play him as a support or midlaner too, but he lacks in reliable damage without his ultimate and his close range CC does not come in handy with his squishiness. Furthermore, his kit and his lore and appearance are all totally out of touch. He should be a scary sneaky scarecrow which rips off its opponents with its scythe and not a totem of damage incapable of winning trades against anybody with CC. Both his playstyle and visuals are outdated, just look at his poor Q, W and R animation, which are by the way all the same and farming with his aut…

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  • Wlord99

    Fiddlesticks Rework

    October 17, 2016 by Wlord99

    This is my rework for Fiddlesticks, the Harbinger of Doom . Why does Fiddlesticks need a Rework? Currently Fiddlesticks does only really well as a jungler due to his massive sustain from his W-"Drain". You can play him as a support or midlaner too, but he lacks in reliable damage without his ultimate and his close range CC does not come in handy with his squishyness. Futhermore his kit and his lore and appeareance are all totally out of touch. He should be a scary sneaky scarecrow which rips off its opponents with its scythe and not a totem of damage incapable of winning trades against anybody with CC. Both his playstyle and visuals are outdated, just look at his poor Q,W and R animation, which are btw all the same, farming with his auto att…

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