Passive: = Whenever Chomp devours a unit with Chow Down or Crunched, he permanently gains maximum health and attack damage.
- Bonus Attack Damage: (+1 per stack of Chow Down) (+2 per stack of Crunched)
Chow Down is a +3 maximum health and +1 attack damage permanent increase on kill and Crunched is a +6 maximum health and +2 attack damage permanent increase on kill.
- Health Gained per kill: (+3 per stack of Chow Down) (+6 per stack of Crunched)
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