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Asarah, The Diamond of the Sands.
Asarah is a Support based champion who takes protection to a new level. All of her spells dop not scale in base value since as all of her spells are percentage based, and as an added bonus Asarah is a Djinni who can cast any of her basic spells up to three times making her very useful when it comes to team fights.
HP: 380 (+87)
Health Regen: 4.31 (+ 0.62)
MP: 325 (+ 45)
Mana Regen: 7.0 (+ 0.52)
AD: 43 (+ 2.9)
Attack speed: 0.627 (+ 2.4%)
Movement Speed: 340
Armour: 12 (+ 4)
Magic resist: 30
Passive: Three Wishes
One every 25 seconds, Asarah can cast any of her basic spells three times at a third of the cost, however he can't cast any of her other spells until the charges are consumed. In addition, every time a spell is cast on a targetwhich is affected by said spell already, she refreshes the duration and increases the effectiveness of the buff by 25% per stack.
First Spell [Q] Wish of Strength
Asarah will grant the wish of strength, granting herself and her target bonus AD, AP, spell vamp and Lifesteal b7ya percentage for the next few seconds.
Base strength: 4%
AP Bonus: 1% per 30 AP
Duration: 4/4.5/5/5.5/6 seconds
Mana Cost: 40/50/60/70/80/90
Second Spell [W] Wish of Protection
Asarah will grant a wish of protection, granting herself and her target a shield that protects her and her targets for a percentage of her maximum health. While the shield is active all those afected have increased movement speed.
Base Shield Health: 4% Max HP
AP Bonus: 1% per 50 AP
Movement speed boost: 60%
Mana Cost: 60/80/100120/140
Third Spell [E] Wish of the Onslaught
Asarah will grant a wish of the onslaught, dealing magic damage to an enemy target and inccreasing the amount of damage they take from all sources.
Base Damage: 80/90/100/110/120
AP Bonus: 60%
Damage increase: 10/15/20/25/30%
Debuff duration: 5 seconds
Mana Cost: 40/570/100/130/160
Ultimate Spell [R] Wish of Healing
Asarah will grant a wish of healing, tethering herself to a target, ally or enemy and begin to heal all allies around her for a percentage of her targets maximum health for a short time. While tethered to her target her movement speed by 40 percent while the there is active.
Base healing: 10%
AP Bonus: 1% per 20 AP
healing Radius: 150 units
Duration: 5/6/7/8/9 seconds.
Mana Cost: 90/130/170