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It has come to my attention that people making concept champion ideas are limited to 5 abilities. This creates a small dilemma for people with great champ concepts. Also, some people who have awesome ideas but are afraid to try to create a champion have been held back.
This discussion is for you to discuss possible champion ability concepts, without having to design the whole thing. Another thing to discuss would be unique champion playstyles eg Udyr.
So.... What are your thoughts? Some of mine are:
Play style: Each basic ability has a bonus effect depending on the previously casted one. This would allow for different combinations of skill combos for damage, CC etc.
Ultimate type skill: Champion does damage in a constant AOE around it, and sh…Read more >