Astral – the Mana Guner
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Role(s) | |
Marksman, Mage |
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Astral, the Mana Guner is a custom champion. This champion focus on mana, using it as his power.
Abilities
Note: Maximum Mana Gen: 30
Note: The shield/damage increase for mana consumed 1000 range around. If the distance between Astral and the target is further than 1000, the skill will stop.
Note: Each shot gives briefly sight at the target area.
Inspiration
- Astral inspiration comes from an item idea, which built from Sheen and have Astral Passive. That the base idea, building a champ surround the passive and mana ratio.
- Since I'm making Astral, I research on a similar champ, {{ci|Ryze|the mana mage}. It comes to damage that scale with maximum mana.
- I makes some other research on DotA heroes. First I conter Anti-Mage and he actually has a passive similar to Astral, which, however burns target mana and deals damage base on it. The shield actually coming from the base passive, scaling with mana consumed.
- Mana Burn is inspired from Pugna's Nether Ward. I intend to makes it similar to Mana Leak, another DotA spell but not every LoL champ has mana. So I changed it back to Pugna's style, making sure it has damage from Astral mana cost. It also prevent enemy from healing or casting spell, using spell as it also damage them.
- Mana Shield then come, making he one of the most ... anti-mage, as when the Mages cast their spells, he gains shield base on the mana cost.
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