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Cassiopeia Rework

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range N/A Move. speed N/A

Cassiopeia Du Conteau, the Serpent's Emrace is a champion in League of Legends. This is my idea for her rework. Her known problems:

  • Great CC but no reliable
  • Movespeed buff but also not reliable.
  • CDR doesn't work well on her. Q damage is overtime and the duration equal to the cooldown.

Abilities

Passive:

Deadly Cadence

Casting a spell causes any subsequent spellcasts within 5 seconds to cost 10% less mana, stacking up to 5 times.


Deadly Cadence
RANGE: 1000

Whenever a poisoned enemy champion nearby, Cassiopeia gains move speed and mana regen. The mana regen stacks every second while the passive is active, up to 4 stack.

  • Move Speed: 17%
  • Mana Regen Per Second Per Stack: 2 (+0.3% maximum mana)
  • Maximum Mana Regen Per Second: 8 (+1.2% maximum mana)


Q:

Noxious Blast
RANGE: 850
COST: 35 / 45 / 55 / 65 / 75 mana
COOLDOWN: 3

Active: Cassiopeia hurls poison at the cursor's location, which strikes after a 0.6 second delay. All enemies within the 75-radius area are poisoned, taking magic damage over 3 seconds.

Cassiopeia gains a movement speed boost for 3 seconds if Noxious Blast damages a champion.

  • Magic Damage Per Second: 25 / 38 / 52 / 65 / 78 (+ 27% AP)
  • Total Magic Damage: 75 / 115 / 155 / 195 / 235 (+ 80% AP)
  • Movement Speed: 15 / 17.5 / 20 / 22.5 / 25%


Noxious Blast
RANGE: 850
COST: 40 / 47 / 55 / 62 / 70 mana
COOLDOWN: 3

Active: Cassiopeia hurls poison at the cursor's location, which strike after a 0.5s delay. All enemies within 75 -radius area are poisoned, taking magic damage over 3s.

  • Magic Damage Per Second: 25 / 35 / 45 / 55 / 65 (+ 30% AP)
  • Total Damage: 75 / 105 / 135 / 165 / 195 (+90% AP)


W:

Miasma
RANGE: 850
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 9

Active: Cassiopeia throws a growing cloud of poison to a target location, granting sight of the area and growing from a radius of 125 to 250 over 7 seconds. Enemies in the area are poisoned, becoming slowed and taking magic damage per second for 2 seconds. Continual exposure renews the poison.

  • Magic Damage Per Second: 25 / 35 / 45 / 55 / 65 (+ 15% AP)
  • Max Magic Damage: 225 / 315 / 405 / 495 / 585 (+ 105% AP)
  • Slow: 15 / 20 / 25 / 30 / 35%


Miasma
RANGE: 800
COST: 80 / 85 / 90 / 95 / 100 mana
COOLDOWN: 8

Active: Cassiopeia throws a growing cloud of poison to a target location, granting sight of the area and growing from a radius of 125 to 250 over 5 seconds. Enemies in the area are poisoned, becoming slowed and taking magic damage per second for 2 seconds. Continual exposure renews the poison. If Cassiopeia walks over it, her skin is poisoned for 2 second, poison enemy attack her for 2 seconds.

  • Magic Damage Per Second: 25 / 35 / 45 / 55 / 65 (+ 15% AP)
  • Maximum Magic Damage: 125 / 175 / 225 / 275 / 325 (+75% AP)
  • Max Damage from Poison Skin: 100 / 140 / 180 / 220 / 260 (+ 60% AP)
  • Slow: 15 / 20 / 25 / 30 / 35%


Note:

  • Cassiopeia skin can only poisoned once per spell cast.
  • Her skin only refresh the poison duration. The poison doesn't stack with the area poison.

E:

Twin Fang
RANGE: 700
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 5
Twin Fang

Active: Cassiopeia fires fangs at an enemy, dealing magic damage. If her target is poisoned, Twin Fang's cooldown is reduced to 0.5 seconds.

  • Magic Damage: 50 / 85 / 120 / 155 / 190 (+ 55% AP)


Increase AP ratio to 65%. }}

R:

Petrifying Gaze
RANGE: 825
COST: 100 mana
COOLDOWN: 130 / 120 / 110

Active: After a brief delay, Cassiopeia blasts all enemies in a 80º cone in front of her with her gaze, dealing magic damage to them. Enemies facing her when damaged are stunned for 2 seconds, while enemies facing away are slowed by 60% for 2 seconds instead.

  • Magic Damage: 200 / 325 / 450 (+ 60% AP)


Template:Ability Info

Petrifying Gaze
RANGE: 825
COST: 60 mana

Active: After a brief delay, Cassiopeia blasts all enemies in a 80º cone in front of her with her gaze, dealing magic damage to them. Enemies facing her when damaged are stunned for 2 seconds, while enemies facing away are slowed by 60% for 2 seconds instead.

  • Magic Damage: 180 / 270 / 360 (+ 60% AP)


Petrifying Gaze
RANGE: 825
COST: 60 mana

Active: Cassiopeia channels up to 3s, blasts all enemies in a 80º cone in front of her with her gaze, dealing magic damage to them. Enemies facing her when damaged are stunned for 2 seconds, while enemies facing away are slowed by 25% for 2 seconds, stack up to 4 times every half second. Reaching 4 stack, they will also stun for 1.5s.

  • Magic Damage: 200 / 350 / 500 (+ 60% AP)


Conclusion:

  • The change to her passive force Cassiopeia to be aggressive. She can't get the bonus from spamming her ability anymore. However, pair with a Teemo or Twitch help her a lot.
  • The bonus move speed from passive allow her to run away with W if her Q fail.
  • The mana regen is a lot but the condition is harder and require Cassio wait for her mana to come.
  • Q: Her mana cost is almost the same but losing the movespeed so I buff her ratio while decrease the base damage.
  • W: I wonder why her current W duration is too long since the damage only apply once? And also the growing mechanic. I kept her growing mechanic, reduce the duration by 2s, reduce the cooldown by 1s. She also gains her poison skin when walking over it. The best defense is offense.
  • R: Need fix. With the true damage she gets during Serpent form, she can kill her target quicker and focus on AP items. I intend to gives her some mobility during her Serpent form (similar to Ahri with only 2 dash anh no damage) for an easy stun on the enemy but it may makes her OP, so I stop at bonus movespeed.

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