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Hasard - the Lucky Gambler

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range 500 Move. speed N/A

Hasard, the Lucky Gambler is a custom champion. Although, he has similar title with Twisted Fate, the real thing I want to introduce is the kit, not the lore.

Abilities

Lucky
ChampionSquare

Hasard gains 4 / 5 / 6 Luck whenever he cast a spell. This increase his crit chance by 1% for every Luck. When he successfully land a critical attack, all Luck is consumed.



Draw a Card
COST: 25 mana
ChampionSquare

Active: Hasard draws a card from his deck. Gain bonus stat base on the card. This can stack up tọ 5 time. At 5 stack, the next basic attack consume all stacks to deals bonus physical damage base on the cards. The bonus damage cannot crit.

  • 2 Pair Damage: 40 / 70 / 100 / 130 / 160 (+50% AD)
  • 3 of a kind: 60 / 105 / 150 / 195 / 240 (+75% AD)
  • 4 of a kind: 80 / 140 / 200 / 260 / 320 (+100% AD)
  • Full House: 80 / 140 / 200 / 260 / 320 (+100% AD)
  • Flush: 100 / 175 / 250 / 325 / 400 (+125% AD)
Red Card
Red Card

Active: The next attack deals bonus magic damage.

  • Bonus Magic Damage: 15 / 25 / 35 / 45 / 55
Blue Card
Blue Card

Active: Hasard shreding the target armor for 3s.

  • Armor Shreding: 15 / 20 / 25 / 30 / 35
Yellow Card
Gold Card

Active: Hasard increase his attack speed for the next 3 basic attack.

  • Attack Speed: 20 / 30 / 40 / 50 / 60%



Note:

  • The animation is similar to Pick a Card animation but it skip the starting skill, taking a card from the 1st activation.
  • The bonus from single card isn't noticable. Instead the damage from all 5 card.
  • The status of 5 card decides the damage. 2 pair: AABBC deals 2x base damage. 3 of a kind: AAABC deals 3x base damage. 4 of a kind and full house: AAAAB and AAABB deals 4x base damage. Flush: AAAAA deals 5x base damage. When reaching 5 card, a status will apear with the status name, saying: The next basic attack deals bonus damage.


Rolling Dice
COST: 60 mana
COOLDOWN: 6
ChampionSquare

Passive: Hasard rolls his dice on his hand, grants him random bonus crit chance.

  • Critchance per dot: 2.5 / 3.25 / 4 / 4.75 / 5.5%

Active: Hasard stop rolling his dice. The next X basic attacks deals bonus true damage.

  • Base True Damage: 40 / 60 / 80 / 100 / 120
  • Reduction Physical Damage per Dot: 5 / 8 / 11 / 14 / 17
  • Maximum Total Damage: 80 / 112 / 144 / 176 / 208


  • The crit chance is calculated by the number of dots x Constant.
  • The maximum total can reach with 4 Dots. However, you can consider fewer dots for more burst damage or more dots for more critical chance.
1st Ability with Multiple Effects
RANGE: 1500
COST: 140 mana
COOLDOWN: 8
ChampionSquare

Active: This can be the first part of the ability, or first set. This also showcase defensive scaling.

  • Damage: 100 / 150 / 200 / 250 / 300 (+ 50% bonus armor) (+ 50% total magic resistance)
2nd Ability with Multiple Effects
RANGE: 0
COST: 0 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
ChampionSquare

Active: This can be the second part of the ability, or second set. Without any scaling, this is how any ability will look like. It is also possible to have scaling within the description such as: 50% total AD or 100% max health.


Ultimate
ChampionSquare

This is a blank example.


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