aka Jack

  • I was born on August 9
  • My occupation is Martial Arts Instructor
  • Yarrghman

    Ganix, the Gravity Master is my twenty-first champion concept.

    Ganix's mana and health regeneration are based on the current % of the other's maximum value. For every 1% missing mana, Ganix loses 1% health regen and gains 1% mana regen. For every 1% missing health, Ganix loses 1% mana regen and gains 1% health regen.


    Ganix's basic attacks and other basic abilities are affected by the level and state of Red Shift/Blue Shift.
    Ganix's basic attacks apply Red Shift, slowing the target for 2 seconds. The slow is refreshed for every additional nearby enemy affected by Red Shift.

    |leveling = |range = 1100 |cooldown = |cost = No cost |costtype= }}

    Ganix's basic attacks apply Blue Shift, hastening himself and nearby allies for 5 seconds. The hast…

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  • Yarrghman

    Felix, the Sleeper Agent is my twentieth champion concept.

    While in brush, Felix enters stealth after 1 second, and has 50% slowed movement speed. He will remain stealthed until using a damaging ability, or 4 seconds after he leaves the bush.

    While stealthed, attacking an enemy champion will deal / bonus physical damage and make it black out for 2 seconds. This cannot affect the same target within 15 seconds. }}

    Felix uses a machine to start generating adrenaline. The longer he waits without using it, the more effective it will be.

    Felix takes a shot of adrenaline, increasing his movement speed for 4 seconds. The movement speed bonus' duration increases by 1 second every time Felix takes damage, up to 10 seconds. The movement speed increase…

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  • Yarrghman

    Vahn and Koko, the Sibling Mountaineers is my nineteenth champion concept.

    Vahn's sister, Koko, follows him, mimicking and enhancing his abilities. She has 330 movement speed and 75% of all of Vahn's other statistics, and benefits from any buffs and consumables Vahn uses; any items he has apply to Koko as well.

    If Koko dies, she has 50% of Vahn's respawn timer. When she respawns, she will appear at base, and will begin following Vahn when he enters her tether radius. |range = 1000 }}

    Vahn and Koko lock arms and begin to charge, dealing damage to nearby enemies ever second. Upon reactivation or after 3 seconds, they spin along a path, dealing damage and knocking enemies back. The potential distance traveled increases based on how long Mallet T…
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  • Yarrghman

    Uri, the Bandalore Wielder is my eighteenth champion concept.

    While out of combat, Uri makes string tricks with his bandalore. Uri's next basic attack deals up to bonus magic damage.

    |cooldown = 3 |leveling = 6 seconds }}

    Uri makes his bandalore rapidly expand while it spins on the ground, granting him steadily increasing movement speed over 4 seconds and damaging all enemy units it passes through. Uri may not use basic attacks while Walk the Dog is active. If the bandalore hits an enemy champion, it will wrap around them, preventing it from using basic attacks for 1.5 seconds.

    While an enemy champion is Wrapped, Uri may reactivate Walk the Dog to pull himself to the enemy. |leveling = 3% initially, up to 150%

    |cost = |costtype = mana |cool…

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  • Yarrghman

    Galio (Rework)

    May 7, 2013 by Yarrghman

    Galio, the Sentinel's Sorrow is a champion in League of Legends.

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