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Vahn and Koko, the Sibling Mountaineers

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Champion Background Strategy Skins & Trivia
1 Growth 18 1 Growth 18
Health 470 (+97) Attack damage 50 (+2.9)
Health regen. 7.1 (+0.8) Attack speed 0.651 (+2.7%)
Mana 245 (+40) Armor 19 (+2.4)
Mana regen. 6.0 (+0.45) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A

Vahn and Koko, the Sibling Mountaineers is my nineteenth champion concept.

Abilities

Koko
RANGE: 1000
ChampionSquare

Passive: Vahn's sister, Koko, follows him, mimicking and enhancing his abilities. She has 330 movement speed and 75% of all of Vahn's other statistics, and benefits from any buffs and consumables Vahn uses; any items he has apply to Koko as well. If Koko dies, she has 50% of Vahn's respawn timer. When she respawns, she will appear at base, and will begin following Vahn when he enters her tether radius.


Mallet Twirl
RANGE: 250 (750)
COST: 70 mana
COOLDOWN: 14
ChampionSquare

Active – With Koko: Vahn and Koko lock arms and begin to charge, dealing damage to nearby enemies ever second. Upon reactivation or after 3 seconds, they spin along a path, dealing damage and knocking enemies back. The potential distance traveled increases based on how long Mallet Twirl is charged. Active – Without Koko: Vahn begins charging for a single powerful strike with his mallet for up to 3 seconds. After 3 seconds, he brings his mallet down, dealing damage to enemy units in front of him.

  • Charge Damage per second: 15 / 20 / 25 / 30 / 35 (+15% of bonus AD)
  • Maximum Spin Damage: 45 / 60 / 75 / 90 / 105 (+45% of bonus AD)
  • Spinning Damage: 50 / 70 / 90 / 110 / 130 (+30% AD)
  • Minimum Solo Damage: 30 / 50 / 70 / 90 / 110 (15% AD)
  • Maximum Solo Damage: 100 / 150 / 200 / 250 / 300 (45% AD)


Tandem Fling
RANGE: 800
COST: 80 mana
COOLDOWN: 18
ChampionSquare

Active – With Koko: Vahn helps to lob Koko to a target area, dealing damage in an area where she lands. If she lands on an enemy champion, she will cling to it. For the next 3 seconds, reactivating this ability will cause Koko to pull Vahn to her, dealing damage and knocking aside all enemies he passes through. After 3 seconds, Vahn pulls Koko back to him, dealing damage to all enemies she passes through. Active – Without Koko: Vahn throws his ice pick to a target area. If this pick hits an enemy champion, it will deal damage and stick to the target. For the next 3 seconds, reactivating this ability will cause Vahn to pull himself to his pick, dealing damage and knocking aside all enemy units he passes through.

  • Landing Damage: 40 / 75 / 110 / 145 / 180 (+35% AP)
  • Pull Damage: 20 / 50 / 80 / 110 / 140 (+50% AP)
  • Solo Pick Damage: 20 / 35 / 50 / 65 / 80 (+30% AP)


Chill Out!
RANGE: 750
COST: 55 mana
COOLDOWN: 9
ChampionSquare

Active: Vahn and Koko slam chunks of ice in a line, slowing and dealing magic damage to the first enemy hit and reduced damage to nearby enemies. If a single enemy unit is hit directly with both Vahn's and Koko's ice blocks, it is stunned for 1 second.

  • Magic Damage per block: 25 / 50 / 75 / 100 / 125 (+20% AP)
  • Slow per block: 5% / 10% / 15% / 20% / 25%


Frozen Chasm
RANGE: 900
COST: 150 mana
COOLDOWN: 200 / 170 / 140
ChampionSquare

Active: Vahn lobs Koko to a target area, and they smash their hammers into the ground, depressing the area between them over 7 seconds. After 7 seconds, this area remains as impassable terrain for an additional 3 seconds. Enemies caught in the area when Vahn and Koko strike take damage based on their current health and are slowed. During the 7 seconds, enemies are further slowed. At the end of the 7 seconds, enemies take damage based on their missing health, and are thrust out of the chasm.

  • Smash Damage: 7% (+1% / 2% / 3%) (+1% per 100 AP) of target's current health
  • Initial Slow: 10% / 17.5% / 25%
  • Chasm Damage: 12% (+1% / 2% / 3%) (+1% per 100 AP) of target's missing health
  • Chasm Slow: 20% / 35% / 50%



Additional Info

This is my nineteenth champion concept. As such, the ratios and costs may not be perfectly balanced to best fit Vahn and Koko into the existing list of champions.

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