1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range Mov. speed N/A
Here we are, my first custom champion! As I'm kind of new to this (and since number balance isn't my strongest suit), I decided not to fill in Pilus's stats page. I was aiming for a slightly-tanky utility mage who lacks up-front power, but can force a team apart when played correctly. Any comments or suggestions to help me improve/finish this would be greatly appreciated!

Abilities

Weighted Target
ChampionSquare

Enemy champions standing within 250 units of a Pylon are marked with high-energy particles. His autoattacks and single-target abilities will consume the mark, gaining 500 missile speed, 50 / 75 / 100 / 125 range, and dealing 6 + (9 × level) (+ 20% AP) bonus magic damage.


Force Pylon
RANGE: 525
COST: 40 mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
ChampionSquare

Active: After a 0.3 second delay, a Pylon erupts from the ground at a target location, dealing magic damage.

  • Magic Damage: 75 / 110 / 145 / 180 / 215 (+ 50% AP)

The Pylon remains for up to 6 seconds and can be targeted by Pilus's other abilities.


Kinetic Disruption
RANGE: 550
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
ChampionSquare

Active - Enemy Cast: Hurls a ball of force at the target, doing magic damage. If this detonates Weighted Target, they will also be Hobbled, slowing them and preventing the use of dashes for 2 seconds.

  • Magic Damage: 75 / 115 / 155 / 195 / 235 (+ 65% AP)
  • Slow: 20% / 25% / 30% / 35% / 40%

Active - Pylon Cast: A dervish of force whirls around the targeted Pylon for 3 seconds, dealing magic damage every 0.5 seconds to enemies within 250 units.

  • Magic Damage per Half-Second: 20 / 35 / 50 / 65 / 80 (+ 12.5% AP)
  • Maximum Magic Damage: 120 / 210 / 300 / 390 / 480 (+ 75% AP)


Attraction Charge
RANGE: 550
COST: 85 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
ChampionSquare

Active - Enemy Cast: Pilus plants a gravity bomb on the target enemy champion, damaging them and tethering them to the nearest enemy champion within 275 range. If the 475-range tether is not broken within 2 seconds, the two will be pulled towards each other, taking magic damage and becoming stunned for 1 second.

  • Initial Magic Damage: 30 / 52.5 / 75 / 97.5 / 120 (+ 40% AP)
  • Delayed Magic Damage: 30 / 52.5 / 75 / 97.5 / 120 (+ 40% AP)
  • Total Magic Damage to First Target: 60 / 105 / 150 / 195 / 240 (+ 40% AP)

If this ability triggers Weighted Target, the enemy will instead be tethered to the nearest Pylon within 250 range. At the end of the 475-range tether's duration, they will be pulled to the pylon.

Active - Pylon Cast: TBD (something involving mobility)


Total Crush
ChampionSquare

Passive: Increases the radius that Pylons effect for Weighted Target, Kinetic Disruption, and Attraction Charge.

  • Additional Pylon Radius: 25 / 50 / 75

Active: TBD (presumably an AOE lockdown effect, though I don't want it to synergize TOO well with his high-damage W)