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Template:Champion infoHere we are, my first custom champion! As I'm kind of new to this (and since number balance isn't my strongest suit), I decided not to fill in Pilus's stats page. I was aiming for a slightly-tanky utility mage who lacks up-front power, but can force a team apart when played correctly. Any comments or suggestions to help me improve/finish this would be greatly appreciated!

Abilities

Weighted Target

ChampionSquare

Enemy champions standing within 250 units of a Pylon are marked with high-energy particles. His autoattacks and single-target abilities will consume the mark, gaining 500 missile speed, Error: Parameter '3' is not accepted. range, and dealing 6 + (9 × level) (+ 20% AP) bonus magic damage.

Info
  • No additional details.

Force Pylon

ChampionSquare

Active: After a 0.3 second delay, a Pylon erupts from the ground at a target location, dealing magic damage.

  • Magic Damage: 75 / 110 / 145 / 180 / 215 (+ 50% AP)

The Pylon remains for up to 6 seconds and can be targeted by Pilus's other abilities.

Info
  • No additional details.

Kinetic Disruption

ChampionSquare

Active - Enemy Cast: Hurls a ball of force at the target, doing magic damage. If this detonates Weighted Target, they will also be Hobbled, slowing them and preventing the use of dashes for 2 seconds.

  • Magic Damage: 75 / 115 / 155 / 195 / 235 (+ 65% AP)
  • Slow: 20% / 25% / 30% / 35% / 40%

Active - Pylon Cast: A dervish of force whirls around the targeted Pylon for 3 seconds, dealing magic damage every 0.5 seconds to enemies within 250 units.

  • Magic Damage per Half-Second: 20 / 35 / 50 / 65 / 80 (+ 12.5% AP)
  • Maximum Magic Damage: 120 / 210 / 300 / 390 / 480 (+ 75% AP)

Info
  • No additional details.

Attraction Charge

ChampionSquare

Active - Enemy Cast: Pilus plants a gravity bomb on the target enemy champion, damaging them and tethering them to the nearest enemy champion within 275 range. If the 475-range tether is not broken within 2 seconds, the two will be pulled towards each other, taking magic damage and becoming stunned for 1 second.

  • Initial Magic Damage: 30 / 52.5 / 75 / 97.5 / 120 (+ 40% AP)
  • Delayed Magic Damage: 30 / 52.5 / 75 / 97.5 / 120 (+ 40% AP)
  • Total Magic Damage to First Target: 60 / 105 / 150 / 195 / 240 (+ 40% AP)

If this ability triggers Weighted Target, the enemy will instead be tethered to the nearest Pylon within 250 range. At the end of the 475-range tether's duration, they will be pulled to the pylon.

Active - Pylon Cast: TBD (something involving mobility)

Info
  • No additional details.

Total Crush

ChampionSquare

Passive: Increases the radius that Pylons effect for Weighted Target, Kinetic Disruption, and Attraction Charge.

  • Additional Pylon Radius: 25 / 50 / 75

Active: TBD (presumably an AOE lockdown effect, though I don't want it to synergize TOO well with his high-damage W)

Info
  • No additional details.

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