|The Indomitable||(Innate): This champion is immune to stun; however, if a stunning ability affects this champion, the champion's movement speed and attack speed is decreased by 70%.|
(Active): Next auto attack received from enemy champion is calculated as if this champion had 0 armor.
Next auto attack that this champion deals gets damage bonus and is calculated as if the enemy champion had 0 armor.
Bonus Damage: 60 / 70 / 80 / 90 / 100 % of Attack Damage
(Active): Next auto attack knocks back the enemy, and this champion travels with the enemy.
(Pretty much Hecarim smack thing withoout speed boost)
Physical Damage: 60 / 105 / 150 / 195 / 240 (+1.0 per bonus attack damage)
|God Hand Smash||
(Active): Before performing next auto attack, this champion channels for 1 second. This attack penetrates enemy armor by 30%.
If the champion has left the auto attack range, then this champion dashes toward the enemy and performs the auto attack.
This champion gets 200% of his own attack damage as a physical damage when the punch is performed.
Stacks with "Neglect" additionally.
Stacks with critical hit additionally.
Life steal has 30% effect on this skill.
Auto Attack Damage: 400 / 500 / 600% of normal Attack Damage
Cooldown: 120 / 110 / 100 seconds
concept was something in-between a bruiser and a melee AD Carry.