|(Innate): Big Person takes 10% less damage.
Enemy champions' basic attacks slow down Big Person by 10% for 2 seconds.
The effect does not stack; however, additional attacks refresh the duration.
|(Active): Big Person channels for 1.2 seconds. (Channel cannot be interrupted even if a crowd control effect is applied) Stomp deals area of effect damage. If enemy was moving, enemy is stunned for 1 second.
Magic Damage: 80 / 125 / 170 / 215 / 260 (+0.7 per ability power)
Cooldown: 18 / 17 / 16 / 15 / 14 seconds
|(Active): Big Person Charges to a designated area, knocking back and damaging all enemies he meets.
Cost: 80 / 85 / 90 / 95 / 100 mana
Magic Damage: 50 / 70 / 90 / 110 / 130 (+0.8 per ability power)
Cost: 70 / 80 / 90 / 100 / 110 mana
|(Active): Big Person Screams, fearing near by enemy.
Cost: 90 / 100 / 110 / 120 / 130 mana
Duration: .5 / .6 / .7 / .8 / .9 seconds
|(Active): Big Person picks up an ally champion. The target ally champion is invulnerable for the duration.
Both Big Person and picked up champion may auto attack and use abilities. Big Person takes additional 60% damage when attacked.
Big Person can put down person before the duration ends by pressing R again. Champion picked up can get down by pressing B.
If Big Person approaches enemy obelisk, picked up champion automatically gets down.
Cooldown: 100 / 90 / 80 seconds
Duration: 4 / 5 / 6 seconds
Yea.... I don't know.