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|Embodiment of Night||(Innate): Francesca takes 50% of damage taken as "Damage over Time" over 5 seconds.|
|Hors D'oeuvre||(Active): Francesca Slashes an enemy, stealing the target's attack damage for 5 seconds and bleeding the target for 5 seconds.
Bleeding Damage: 50 / 60 / 70 / 80 / 90 (+0.35 per attack damage)
Cooldown: 10 / 9 / 8 / 7 / 6
AD Steal: 10 / 20 / 30 / 40 / 50
(Active): Francesca jumps twice to a target location, landing at the mid point and at the end, damaging all enemy in landing area.
The skill can affect the same enemy twice.
Cooldown: 18 / 17 / 16 / 15 / 14
Physical Damage Per Jump: 30 / 40 / 50 / 60 / 70 (+0.30 per attack damage)
Maximum Damage to the Same Target: 60 / 80 / 100 / 120 / 140 (+0.60 per attack damage)
(Active): Francesca slashes an enemy, damaging the target. She heals for the 50% of the damage dealt.
If the enemy was at bleeding status, then the cooldown is refreshed.
Life Steal is applied on this skill.
Physical Damage: (0.40 / 0.45 / .50 / .55 / .60 per attack damage)
(Active): Embodiment of Night's percentage and duration are doubled.
Francesca gains movement speed.
On a kill or an assist, Francesca gains an "Immortality" stack. It can be stacked, but it decays by one stack per 7 seconds.
When her health is reduced to 0, she instantly heals a certain amount by consuming a stack of "Immortality"
Cooldown: 140 / 130 / 120 seconds
Bonus Movement Speed: 20 / 25 / 30 %
Heal: 20 / 30 / 40% (+.05 % per ability power)
Eh.... The only creative portion of this was the passive...
It has all the RIOT components: Random Foreign Word and Touhou Reference!