Sorry, no lore yet. Better than a botched one, right?


"Turn off the lights, close your eyes and let the magic take you away."

1 Growth 18 1 Growth 18
Health 360 (+75) Attack damage (+0)
Health regen. 4.5 (+0.45) Attack speed 0.625 (+2%)
Mana 240 (+60) Armor 12 (+3)
Mana regen. 6.5 (+0.65) Magic resist. 30
Attack range 550 Mov. speed N/A
Lydia, the Faerie is a custom champion in League of Legends. She is a small blond-haired swallowtail-butterfly-winged faerie. Very classic, I know. But there is no real faerie in LoL (Lulu Lulu looks more like a sorceress imo). And I cannot tolerate that.
Essence Theft

Passive: Ally champions within 1000 range gain 15% spellvamp.

Magical Orb
RANGE: 1600
COST: 80 / 100 / 120 / 140 / 160 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Orb of Deception

Active: After a 0.5 second cast time, Lydia throws an orb that deals magic damage to enemies, silencing them for 0.5 second.

  • Projectile Speed: 800
  • Projectile Size: 160

  • Magic damage: 120 / 180 / 240 / 300 / 360 (+ 90% AP)
Ability Details
Magical Orb is a pass-through linear skillshot.

Additional Information:

  • The damage is really high but the skill has a high cooldown, a cast time and the projectile is very very slow (even slower than Flash Frost.png Flash Frost).

RANGE: 550
COST: 40 / 50 / 60 / 70 / 80 mana per second
Tides of Blood

Toggle: When activated, Lydia consumes each second her mana to deal magic damage to surrounding enemies. She heals herself, as well as ally champions within the same range, for 10% of the damage dealt (20% against champions).

  • Damage per second: 40 / 60 / 80 / 100 / 120 (+ 20% AP)

Pollen is a pseudo-channel and will be deactivated by any form of interrupting crowd controls, excluding fear and taunt.

Ability Details
Pollen is a point-blank AoE ability.

Additional Information:

  • Pollen is considered a pseudo-channel like Glacial Storm.png Glacial Storm: it can be interrupted by stuns, suppression, silence, polymorph and airbone crowd control effects, but NOT taunts and fears.

Ability Details
Vital Link is a single-targeted ability and can target both ally and enemy champions.

On an enemy champion, it steals the target's movement speed, armor and magic resistance, as well as a maximum health percentage over time.
On an ally champion, it increases the target's movement speed, armor and magic resistance and heals him, at the cost of your own health, mana and resistances.

Additional Information:

  • The tether can be removed with Quicksilver.
  • The enemy version lasts for 3 seconds or until the enemy breaks the tether.
  • The ally version lasts until the skill is reactivated or until the tether is broken.
    • Lydia cannot die from the health cost.
  • The cooldown starts when the tether is created, not when it is broken.
    • However, Lydia cannot create several tethers at the same time.

RANGE: 650
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Song of Celerity

Active: Lydia reduces the armor and the magic resistance of enemy champions in the 450-radius target area. The amount of armor and magic resistance reduced is split amongst ally champions in the same area. The effect decays progressively over 5 seconds.

  • Armor / MR reduction: 25 / 30 / 35% (+ 2% per 100 AP)
Ability Details
Bewitchment is a ground-targeted AoE ability.


I don't really like the "essential" section in recommended items. I'd rather call it "early game".

Summoner's Rift
Starting Boots of Speed item Doran's Ring item Health Potion item2 Mana Potion item2
Essential Rod of Ages item Tear of the Goddess item Haunting Guise item Sorcerer's Shoes item
Offensive Rabadon's Deathcap item Seraph's Embrace item Liandry's Torment item Morellonomicon item Will of the Ancients item
Defensive Zhonya's Hourglass item Rylai's Crystal Scepter item Guardian Angel item Abyssal Scepter item Athene's Unholy Grail item
Consumables Mana Potion item Sight Ward item Elixir of Brilliance item