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Mist, the Child of the Storm

ZFlash June 8, 2014 User blog:ZFlash

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1 Growth 18 1 Growth 18
Health 376 (+68) Attack damage 46 (+3)
Health regen. 4.5 (+0.55) Attack speed 0.625 (+2%)
Mana 190 (+55) Armor 19 (+3)
Mana regen. 6.8 (+0.65) Magic resist. 30 (+0)
Attack range 525 (Ranged) Mov. speed N/A

Mist, the Child of the Storm is a custom champion in League of Legends. Young blond-haired boy. Dark-blue eyes. Dark-blue hooded cloak.


Presentation

Mist is an atypical AD carry. While he is extremely squishy and does not have much DPS steroids, his kit is entirely revolved around self-peel and AoE sustained magic damage. His innate Overcharge makes Mist's next attack after an ability cast release a Statikk Shiv item.png Statikk Shiv-like lightning. Thunder Strike is a targeted ability that deals magic damage in an area and interrupts channels for the main target. Its damage is increased if the target is alone. Static Wave releases a wave that deals damage and slows enemies in a large area around Mist. Short Circuit creates a link between Mist and an ally, granting movement speed to allies while stunning enemies who touch the link. Finally, Mist is defined by his ultimate ability Unstable Current that passively generates Current when moving or using spells, granting attack speed. Mist can consume this Current to perform a very low cooldown dash that allows him to easily escape, dodge skillshots and trigger his innate.


Abilities

Overcharge
Spell Flux old

Passive: After each spell cast, Mist's next basic attack within 6 seconds releases a lightning that deals 30 + (5 x level) magic damage to 6 targets.


Thunder Strike
RANGE: 625
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Overload old

Active: A thunderbolt strikes target enemy, dealing magic damage in a 300-radius area. Interrupts charges and channels of the primary target only. If the target is alone, the damage is increased by 50%.

  • Magic damage: 60 / 90 / 120 / 150 / 180 (+ 30% AP)
  • Single-target damage: 90 / 135 / 180 / 225 / 270 (+ 45% AP)


Static Wave
RANGE: 1000
COST: 100 / 110 / 120 / 130 / 140 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Mage Chains

Active: Mist releases a static wave that expands around him then returns back, dealing magic damage twice to enemies, slowing their movement speed for 2 seconds. The slow decays over the duration.

  • Magic damage: 60 / 80 / 100 / 120 / 140 (+ 30% AP)
  • Total damage: 120 / 160 / 200 / 240 / 280 (+ 60% AP)
  • Slow: 20 / 30 / 40 / 50 / 60%


Short Circuit
RANGE: 700
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Arcanopulse

Active: Mist creates a static link between himself and target allied champion for 6 seconds, granting both of them movement speed and sharing half of Unstable Current's bonus attack speed. Allies who touch the link also gain movement speed for 3 seconds. Enemies who touch the link are dealt magic damage and stunned for 1 second. These effects can only trigger once per cast.

  • Leash range: 1100

  • Magic damage: 60 / 90 / 120 / 150 / 180 (+ 30% AP)
  • Movement speed: 10 / 15 / 20 / 25 / 30%


Unstable Current
COST: 60 mana
COOLDOWN: 2 / 1.5 / 1

Passive: Moving 100 in-game units or damaging an enemy champion an ability builds 5% Current. Mist gains 1% attack speed based per 20 Current he has.

  • Maximum Current: 800 / 1200 / 1600
  • Maximum AS: 40 / 60 / 80%

Active: Mist rushes to target point, dealing magic damage and consuming Current equal to the distance traveled. Mist cannot generate Current during the effect.

  • Magic damage: 40 / 60 / 80 (+ 20% of distance traveled)
  • Dash speed: 800 / 1200 / 1600


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