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This is my fourth custom champion concept. I've been working on it since 2013, trying to find a way to make a champion use mana like more than just a resource. I'm very fond with mages from World of Warcraft and LoL, as well as supports, and I love having lots of mana. and are the some examples whose abilities scale directly with their maximum mana (and I really like that concept), so this is my mana-based champion. I'm open up for feedback and critics. Hope you guys like it.
Note: Background section is extremely incomplete, but I'll update as soon as I can.
Lore
Some facts about Lyle:
- WIP
Skins
- Classic Lyle
- WIP
Trivia
- General
- WIP
- Relations
- WIP
Notes
Icon credits (no copyright infringement intended):
- Manabane: Ryze's Arcane Mastery [old icon] (League of Legends)
- Hexbolts: Spirit Mage's Magic Missile (Castle Clash)
- Essence Reap: Moira's Mana Sunder (Heroes of Newerth)
- Synaptic Bind: Talent Psyshield (Castle Clash)
- Resonating Blast: Ryze's Spell Flux [old icon] (League of Legends)
- March 17, 2018
- Manabane
- Maximum amount of stacks reduced to 3 from 7.
- Extended duration per additional stack increased to 2 seconds from 1 second.
- Hexbolts
- Removed: Each bolt applies a stack of Manabane.
- Range reduced to 675 from 800.
- Essence Reap
- Range reduced to 800 from 900.
- Synaptic Bind
- New Effect: Applies an additional stack of Manabane to its targets.
- Damage shared reduced to 25% at all ranks from 30%.
- October 2, 2017
- Manabane
- New Effect: Now stacks (up to 7 times).
- Base maximum mana scaling reduced to 4% from 12%.
- Additional stacks after the first add 1%, for a total of 12%, over the duration.
- Additional stacks also increase the duration by 1 second, for a total 12 seconds.
- Hexbolts
- New Effect: Bolts apply one stack of Manabane, each.
- Removed: Passive attack modifier has its own stats, scaling with level.
- Modified attacks are now replaced with a Hexbolt, dealing damage of a single bolt.
- Synaptic Bind
- Damage shared between bound targets adjusted to 30% at all ranks from 10% / 20% / 30% / 40% / 50%.
- Resonating Blast
- Mana cost increased to 10% maximum mana from 10% current mana.
- May 23, 2017
- General
- Removed secondary role.
- Mana regeneration per level reduced to 0.45 from 0.65.
- Manabane
- New Effect: Basic attacks now apply/refresh Manabane.
- Maximum mana scaling increased to 12% from 10%.
- Mana bonus increased to 6 from 5.
- Hexbolts
- Renamed from Arcane Bolts
- New Effect: Passively modifies Lyle's basic attacks to deal magic damage after casting an ability.
- Essence Reap
- Mana cost adjusted to 70 / 75 / 80 / 85 / 90 from 50 / 65 / 80 / 95 / 110.
- Bonus mana scaling reduced to 6% from 8%.
- Essence stacks now last for 5 seconds instead of Essence Reap's cool-down.
- Synaptic Bind
- Renamed from Binding Hex
- Removed: Damages and binds enemies in an area.
- New Effect: Damages and binds enemies affected by Manabane, regardless of distance.
- Mana cost adjusted to 50 / 65 / 80 / 95 / 110 from 70 / 80 / 90 / 100 / 110.
- Cool-down adjusted to 10 seconds at all ranks from 14 / 13 / 12 / 11 / 10 seconds.
- Bonus mana scaling reduced to 4% from 5%.
- Shared damage reduced to 10 / 20 / 30 / 40 / 50 % from 30 / 40 / 50 / 60 / 70 %.
- Resonating Blast
- Renamed from Majoris Potentia.
- Removed: Strips off target's magic resistance.
- Mana cost adjusted to 10% current mana at all ranks from 10 / 15 / 20 % current mana.
- Cool-down increased to 180 / 150 / 120 from 90 seconds at all ranks.
- Explosion radius reduced to 250 from 275.
- Mana scaling changed to 10% bonus mana from 20% current mana.
- May 7, 2017
- General
- Base mana per level reduced to 50 from 60.
- Manabane
- Now only deals magic damage based on Lyle's maximum mana.
- Essence Reap
- Removed: Ability power scaling.
- Bonus mana scaling increased to 8% from 4%.
- Binding Hex
- Mana cost increased to 70 / 80 / 90 / 100 / 110 from 70 / 75 / 80 / 85 / 90.
- Bonus mana scaling reduced to 5% from 6%.
- December 11, 2016
- Manabane
- Removed: Basic attacks apply and contribute to Manabane.
- Duration increased to 6 seconds from 5 seconds.
- Arcane Bolts
- Range reduced to 800 from 850.
- Mana cost adjusted to 40 / 50 / 60 / 70 / 80 from 60 at all ranks.
- Cool-down adjusted to 5 seconds from 7 / 6.5 / 6 / 5.5 / 5 seconds.
- Essence Reap
- Range reduced to 900 from 1000.
- Mana cost adjusted to 50 / 65 / 80 / 95 / 110 from 50 / 60 / 70 / 80 / 90.
- Base magic damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
- Bonus mana scaling reduced to 4% from 5%.
- Health scaling changed to 4 / 5.5 / 7 / 8.5 / 10% of target's maximum health from 3 / 4 / 5 / 6 / 7% of target's current health.
- Binding Hex
- Removed: Deals magic damage over 3 seconds, plus 3 more seconds dependent on distance traveled by the target.
- New Effect: Deals magic damage to enemies in the area and binds them to one another for 5 seconds.
- New Effect: Bound enemies share damage taken, with one another.
- Range reduced to 700 from 750.
- Mana cost adjusted to 70 / 75 / 80 / 85 / 90 from 70 at all ranks.
- Cool-down adjusted to 14 / 13 / 12 / 11 / 10 seconds from 10 seconds at all ranks.
- Base magic damage adjusted to 80 / 120 / 160 / 200 / 240 from 60 / 105 / 150 / 195 / 240.
- Slow increased to 10 / 15 / 20 / 25 / 30% from 10% at all ranks.
- Increases by 2% for every 100 AP.
- Majoris Potentia
- Range increased to 750 from 600.
- Explosion diameter reduced to 550 from 600.
- December 4, 2016
- General
- Secondary role changed to Slayer from Pusher.
- Manabane (reworked)
- Renamed from Volatile Energy.
- Removed: Stores a portion of the damage dealt on the target.
- Removed: Deals damage by an additional random amount of Lyle's maximum mana.
- New Effect: Deals damage over a duration. Amount depends on damage dealt by Lyle's attacks and abilities.
- New Effect: Grants Lyle permanent bonus mana for every enemy killed while affected by Manabane.
- Duration reduced to 5 seconds from 6 seconds.
- Arcane Bolts (new ability)
- Fires bolts of magic energy to a target enemy, dealing magic damage. The number of bolts increases with stacks of Essence.
- Essence Reap (new ability)
- Deals magic damage to enemies in a cone. Deals more damage to healthier targets. Gain a stack of Essence for each enemy champion hit.
- Binding Hex (new ability)
- Curses enemies in an area, grounding them, slowing their movement and damaging them over time. The curse's duration increases if the target moves.
- Majoris Potentia (new ability)
- Strips target from a percentage of their magic resistance, then hurls energy that flies towards the target, damaging them and all enemies encountered.
- September 20, 2014
- Stats
- Health per level reduced to 65 from 67.
- Base mana regen back to 6.0 from 5.0.
- Mana regen per level increased to 0.65 from 0.55.
- Volatile Energy (reworked)
- Removed: Grants Lyle spell critical chance.
- New Effect: Applies a debuff for 6 seconds to enemies damaged by Lyle's abilities.
- Stores 15% of the damage dealt to enemies, up to a cap.
- Detonates at the end of its duration to deal magic damage equal to the amount stored.
- Deals bonus damage equal to a random amount between 2% - 8% maximum mana.
- Resonating Blast
- Projectile width increased to 200 from 150.
- Magic damage adjusted to 70 / 120 / 170 / 220 / 270 from 80 / 115 / 150 / 185 / 220.
- Power Burst
- Initial magic damage increased to 20 / 45 / 70 / 95 / 120 from 20 / 40 / 60 / 80 / 100.
- Magic damage per second increased to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60.
- Now slows targets hit by 60%, decaying over its duration.
- Ionic Synapse
- Amount of bounces increased to 6 from 4.
- Jump range increased to 450 from 300.
- Discharge
- Removed: Duration can be increased up to a cap.
- New Effect: Passively restores mana by half of the damage dealt by Volatile Energy, while Discharge is on cool-down.
- New Effect: Doubles Volatile Energy's damage cap and increases the damage stored by 30 / 40 / 50%.
- Duration increased to 16 seconds from 12 seconds.
- September 15, 2014
- Volatile Energy
- Mana ratio increased to 1.5% per 100 mana from 1% per 250 mana.
- Power Burst
- Mana cost reduced to 4% from 10% of maximum mana.
- Ionic Synapse
- Removed: Returns to Lyle after the last hit.
- New Effect: Shields Lyle immediately upon dealing damage.
- September 14, 2014
- General
- Added the Champion info template under Background.
- Lyle's last name is now Manevault.
- Stats
- Base mana regen reduced to 5.0 from 6.0.
- Mana regen per level reduced to 0.40 from 0.55.
- Volatile Energy
- Base critical damage chance adjusted to 30% at all levels from 10 / 15 / 20 / 25 / 30%.
- Mana ratio reduced to +1% for every 250 mana from +2% for every 400 mana.
- Resonating Blast
- Removed: Stuns upon dealing critical damage.
- New Effect: Damages enemies it passes through.
- New Effect: Enemies being damaged by Power Burst will be dealt true damage depending on the remaining amount of damage.
- New Effect: Widens the projectile's width for each critical strike, up to double its size.
- Range reduced to 1000 from 1200.
- Mana cost reduced to 40 / 55 / 70 / 95 / 110 from 50 / 75 / 100 / 125 / 150.
- Cool-down reduced to 5 seconds at all ranks from 9 / 8 / 7 / 6 / 5 seconds.
- Projectile speed reduced to 1200 from 1300.
- Ability power scaling reduced to 30% from 40%.
- Power Burst
- Removed: Silences enemies upon dealing critical damage.
- New Effect: Activates its passive mana gain after each critical strike, plus 2.
- Range back to 600 from 650.
- Mana cost adjusted to 10% maximum mana from 80 / 100 / 120 / 140 / 160 mana.
- Cool-down reduced to 10 seconds at all ranks from 16 / 15 / 14 / 13 / 12 seconds.
- Area of effect radius reduced to 250 from 300.
- Damage delay reduced to 0.4 seconds from 0.5 seconds.
- Ionic Synapse
- Removed: Splits upon dealing critical damage.
- Removed: Heals Lyle for 10 / 20 / 30 / 40 / 50 per target hit.
- New Effect: Shields Lyle for 10 / 18 / 26 / 34 / 42 per target hit.
- New Effect: Bounces one more time after each critical strike, up to 10 hits.
- Range reduced to 600 from 700.
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 70 / 85 / 100 / 115 / 130.
- Cool-down reduced to 8 seconds at all ranks from 10 seconds.
- Damage reduced to 50 / 65 / 80 / 95 / 110 from 60 / 90 / 120 / 150 / 180.
- Maximum mana scaling back to 2% from 3%.
- Ability power scaling on shield reduced to 4% from 5%.
- Discharge
- Removed: Grants bonus true damage on-damage.
- New Effect: Increases the mana cost of Resonating Blast and Ionic Synapse by 50 / 75 / 100%.
- Starting duration reduced to 12 seconds from 14 seconds.
- Duration cap reduced to 16 / 18 / 20 from 18 / 20 / 22.
- Damage increased to twice the mana drained from the total mana drained.
- Maximum mana threshold reduced to 30% from 40%.
- September 8, 2014
- Stats
- Base health reduced to 350 from 370.
- Health per level reduced to 67 from 78.
- Base mana regen reduced to 6.0 from 7.0.
- Mana regen per level reduced to 0.55 from 0.65.
- Base armor reduced to 10 from 11.
- Volatile Energy (reworked)
- Removed: Deals damage over time to enemies hit by Lyle's abilities.
- New Effect: Gives Lyle's abilities a critical strike chance. Scales with mana.
- Resonating Blast
- Mana cost increased to 50 / 75 / 100 / 125 / 150 from 30 / 60 / 90 / 120 / 150.
- Magic damage reduced to 80 / 115 / 150 / 185 / 220 from 80 / 125 / 170 / 215 / 260.
- Maximum mana scaling increased to 5% from 4%.
- Now only stuns if it lands a critical strike.
- Stun duration increased to 1 second from 0.5 seconds.
- Power Burst
- Renamed from Mana Surge.
- New Effect: Deals magic damage in an area and over time.
- New Effect: Only silences if it lands a critical strike.
- Range increased to 650 from 600.
- Mana cost reduced to 80 / 100 / 120 / 140 / 160 from 80 / 110 / 140 / 170 / 200.
- Cool-down increased to 16 / 15 / 14 / 13 / 12 seconds from 10 seconds at all ranks.
- Ionic Synapse
- Removed: Restores mana.
- New Effect: Heals health.
- New Effect: Splits if it lands a critical strike.
- Range increased to 700 from 675.
- Now costs 70 / 85 / 100 / 115 / 130 mana.
- Cool-down reduced to 10 seconds at all ranks from 20 / 18 / 16 / 14 / 12 seconds.
- Magic damage increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 120 / 140.
- Maximum mana scaling increased to 3% from 2%.
- Discharge (reworked)
- Renamed from Overcharge.
- Removed: Grants bonus effects to other abilities.
- New Effect: Duration now prolongs up to a cap by landing critical strikes.
- New Effect: Deals magic damage around Lyle equal to mana drained.
- Mana cost adjusted to 100 + 10% of current mana per second from 200 / 300 / 400.
- Cool-down reduced to 120 / 110 / 100 seconds from 150 seconds at all ranks.
- Duration reduced to 14 seconds from 18 seconds.
- February 19, 2014
- Volatile Energy
- Removed: Can stack up to a cap. Scales with mana
- New Effect: Deals damage over 8 seconds (previously 4 seconds), and takes into account the mana gained through Mana Surge.
- No longer stacks, but now deals more damage over 8 seconds (from 4 seconds).
- Magic damage increased to 10 + (5 × level) from 4 + (2 × level).
- December 30, 2013
- General
- Merged ability details with champion page.
- December 23, 2013
- Resonating Blast
- Mana cost adjusted to 30 / 60 / 90 / 120 / 150 from 30 / 50 / 70 / 90 / 110.
- Mana Surge
- Mana cost increased to 80 / 110 / 140 / 170 / 200 from 70 / 95 / 120 / 145 / 170.
- Silence duration increased to 2 seconds from 1 second.
- Ionic Synapse
- New Effect: Bounces to the next farthest target, rather than the nearest.
- Number of targets hit reduced to 4 from 5.
- Overcharge
- Mana cost adjusted to 200 / 300 / 400 from 250 at all ranks.
- Ionic Synapse heal reduced to 45% / 60% / 75% from 45% / 65% / 85% of the mana restored.
- December 17, 2013
- General
- Added Pusher as secondary attribute.
- Renamed Lore tab to Backstory.
- Renamed Trivia tab to Skins and Trivia.
- Removed Items tab from Background.
- Resonating Blast
- Maximum mana scaling reduced to 4% from 5%.
- Ionic Synapse
- Maximum mana scaling reduced to 2% from 3%.
- May 31, 2013
- Volatile Energy
- Base magic damage over time reduced to 4 + (2 × level) from 8 + (4 × level).
- No longer deals true damage.
- Now stacks up to 3 times.
- Ionic Synapse
- Maximum mana scaling per hit increased to 3% from 2%.
- Magic damage no longer scales with Ability Power.
- Ability power scaling on mana restored per hit reduced to 4% from 5%.
- Overcharge
- Removed: Grants Volatile Energy bonus effects while active.
- April 8, 2013
- Volatile Energy
- Base magic damage over time reduced to 8 + (4 × level) from 14 + (7 × level).
- Ionic Synapse
- Mana restored per hit reduced to 10 / 20 / 30 / 40 / 50 from 20 / 34 / 48 / 62 / 76.
- Ability Power ratio on mana restored per hit reduced to 5% from 10%.
- April 6, 2013
- Stats
- Base health increased to 370 from 200.
- Health per level increased to 78 from 40.
- Base health regeneration increased to 4.6 from 4.5.
- Health regeneration per level increased to 0.6 from 0.5
- Base mana reduced to 290 from 320.
- Mana per level reduced to 60 from 65.
- Base mana regeneration reduced to 6.9 from 7.
- Mana regeneration per level reduced to 0.65 from 0.75
- Volatile Energy (new innate)
- New Effect: Deals magic and true damage over time to enemies hit by Lyle's abilities.
- Resonating Blast
- Range reduced to 1200 from 1300.
- Ability Power ratio reduced to 40% from 50%.
- Mana Surge
- Now silences enemies hit for 1 second.
- Now deals 100 / 130 / 160 / 190 / 220 base magic damage.
- Now scales with 20% of ability power.
- Maximum mana ratio reduced to 8% at all ranks from 10% / 11% / 12% / 13% / 14%.
- Ionic Synapse
- Mana restored scaling changed to 10% ability power from 0.4% maximum mana.
- Overcharge
- Changed bonus effects of each ability.
- Volatile Energy: Charges on enemies stack multiple times.
- Resonating Blast: Increases its range and stun duration.
- Mana Surge: Slows all enemies hit. Gains mana when scoring an assist and doubled when killing a champion.
- Ionic Synapse: Bounces additional times and heals Lyle for a percentage of the mana restored upon returning.
- Heal reduced to 45% / 65% / 85% from 50% / 75% / 100% of mana restored.
- Duration adjusted to 18 at all ranks from 14 / 17 / 20.
- Mana cost increased to 250 from 200.
- Cooldown increased to 150 from 120.
- Changed bonus effects of each ability.
- April 5, 2013 (Later that day)
- General
- Updated Recommended Items under Background section.
- Stats
- Base health increased to 200 from 100.
- Health per level reduced to 40 from 50.
- Base mana increased to 320 from 300.
- Power Shield
- Damage absorbed per 1 mana drained reduced to 0.5 from 1.
- Resonating Blast
- Mana cost reduced to 30 / 50 / 70 / 90 / 110 from 50 / 75 / 100 / 125 / 150.
- Mana Surge
- Mana cost reduced to 70 / 95 / 120 / 145 / 170 from 90 / 125 / 160 / 195 / 230.
- Overcharge
- Mana cost reduced to 200 from 300.
- Bonuses now scale with each rank:
- Power Shield: Absorbs 1 / 1.5 / 2 damage per mana drained.
- Resonating Blast: Increases its range by 100 / 200 / 300.
- Ionic Synapse: Heals Lyle for 50% / 75% / 100% of the mana restored.
- April 5, 2013 (Original Stats).
- Created
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