League of Legends Wiki

Zeagoth

2,216 Edits since joining this wiki
May 25, 2011
0 Discussion posts
  • I was born on June 3

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  • Zeagoth

    This is just like... a sort of monologue he has for his log-in with an appropriate Shadow Isle theme. I just wrote this up so this is a really rough draft but this is what I have so far. The actual champion's kit is something I'm still deciding on. Anyhoo, monologues, yay (?)

    This is currently a work-in-progress.


    "The Shadow Isles… Now… where do I begin? It feels like eons since I first met her. I’ll start from the beginning. I don’t even remember my name when I was among the living, I’m sure it was something meaningful, a strong name, like my mother always said. My profession involved artifacts and rare objects. You can call me a sort of pirate, for my methods of obtaining these said trinkets were… questionable, at best.

    My life in Bilgewate…


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  • Zeagoth

    King Deino

    March 8, 2013 by Zeagoth


    bonus magic damage to the target. This damage splashes for 110% damage in a small radius around the target. Both the on-hit and splash magic damage do not affect structures however the splash occurs at 50% damage if Deino lands a basic attack on a structure. Deino deals 10 (+ 4 x level) bonus physical damage to structures with his basic attacks. The bonus damage to towers cannot occur more than once every 7 seconds for the same tower.
    }}
    Deino stomps his foot into the ground, sending a fissure in a straight line that deals magic damage and stuns all targets in its path for 1.25 seconds.
    |leveling=
    |cooldown=14 / 13 / 12 / 11 / 10
    |cost=70 / 75 / 80 / 85 / 90 mana
    }}
    Deino digs underground to his target, becoming untargetable. Once he gets to th…







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  • Zeagoth

    Yeah, this page is just going to contain a bunch of stuff that I made and will make in the future. I figure eating up a unique page for each idea would be a waste of the Wiki, so everything will fall under this one blog. Do note that I am severely random when it comes to these, so I may just decide to add more to one or entirely re-do one. Depends on my mood. Anyhoo, hopefully these appear decent. If there are weird quirks, like formatting, words that are missing apostrophes consistently or anything weird, it's because these were primarily written on my phone and it's a pain to get an apostrophe, so I just excluded them. If you catch any errors, please tell me. I hate hate hate hate hate hate hat eh;athewlaktjl;kjasfdlkajflkjfkslfjalfjdf;ds…

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  • Zeagoth

    Derdahm The Ruined

    December 16, 2012 by Zeagoth



    | firstdetail = N/A
    | secondpic = AbilityDetail.gif
    | secondname = I Will Strike
    | secondinfo = (Active): Derdahm will instantly travel through shadows to appear behind his target, dealing physical damage and gaining non-stacking but refreshable boost in attack speed for 1.5 seconds. At least one unit must be struck by From the Darkness in order for this ability to be available. Cooldown is static.
    | secondlevel =
    | seconddetail = N/A
    | thirdpic = AbilityDetail.png
    | thirdname = Shadow Style
    | thirdinfo = (Passive): Derdahm's bonus attack damage is increased by (2/4/6/8/10)% and ability power by (3/6/9/12/15)%. (Active): The thirst of Ira Mortis lives on in the ghostly blade. For 6 seconds, Derdahm's basic attacks deal bonus physical and magic damage…









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  • Zeagoth



    | firstdetail = Snare duration is not reduced by striking multiple targets.

    | secondpic = AbilityDetail.gif

    | secondname = Dew Shower

    | secondinfo = (Active): Mother showers her ally or herself in a refreshing spray of pure morning dew and invigorates the target. Mother heals the target for an amount and grants bonus attack damage and ability power for 5 seconds.

    | secondlevel =

    | seconddetail = N/A

    | thirdpic = AbilityDetail.png

    | thirdname = Nature's Eyes

    | thirdinfo = (Active): Mother plants seeds into a target location. After 1.5 seconds, a deadly rose ward will appear, granting vision to herself and her allies. Any enemy unit that comes within range of the ward will be struck with poisoned thorns which deal magic damage over time and slow, both…



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