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Woe the Calamity of Mana

Zerazx January 8, 2014 User blog:Zerazx
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range Mov. speed N/A
Woe, the Calamity of Mana is a custom champion in League of Legends.

Abilities

Seal of Mana
ChampionSquare

Basic attacks on enemy champions leave a seal of mana which can be detonated by Mana Drain for 30 / 60 / 90 / 120 / 150 / 180 + (+ 20% AP) extra damage. Woe can only place a seal on a champion once every 14 seconds.


Mana Drain
RANGE: 600
COST: 5% current mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

(Active): Woe forcefully drains mana out of his target, dealing Magic Damage and draining the target a part of its mana. The amount of mana drained is also dealt as additional magic damage.

  • Magic damage: 70 / 110 / 150 / 190 / 230 (+ 40% AP) (+ 1%/3%/5%/7%/9% of target's current mana)
  • Mana drained: 1% / 3% / 5% / 7% / 9% of target's current mana


Mana Shield
COST: 5%/10%/15%/20%/25% current mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

(Active): Woe hardens the mana around his body, creating a shield which protects him from incoming damage.

  • Shield Strength: 40 / 75 / 110 / 145 / 180 + (+5%/10%/15%/20%/25% of current mana)


Mana Gathering
COST: no cost
COOLDOWN: 25 / 22 / 19 / 16 / 13
ChampionSquare

(Passive): Woe gathers mana from its surroundings, increasing his mana regeneration. (Active): Woe gathers mana from its body, lowering the cooldown of his spells by 5 seconds.

  • Mana Regen. per second: 0.2% / 0.4% / 0.6% / 0.8% / 1%


Surge of Mana
RANGE: 600
COST: 10% of maximum mana
ChampionSquare

(Active): Woe harnesses the power of mana over a target 500-radius area, dealing magic damage, and draining enemies of their mana over a duration of 5 seconds. All enemies that stand in the area, are also marked with Seal of Mana.

  • Magic damage: 3% / 4% / 5% of enemies' maximum health (+1% per 100 AP) per second.
  • Mana drained: 3% / 4% / 5% of enemies' current mana (+ 1% per 100 AP) per second.


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