1 Growth 18 1 Growth 18
Health 390 (+85) Attack damage (+0)
Health regen. 4.5 (+0.55) Attack speed 0.668 (+3.1%)
Mana 210 (+35) Armor 17.5 (+3.5)
Mana regen. 6.3 (+0.4) Magic resist. 30 (+0)
Attack range Ranged role 525 Mov. speed 335

Quinn, Demacia's Wings is a champion in League of Legends.

Abilities

Lightning Reflexes / Pursuit
Skystrike

Lightning Reflexes: After getting damages by an enemy champion, Quinn gains 10 movement speed, stacking up to 5 times, for 2 seconds. This ability is disabled while fighting as Valor.

Pursuit: Valor Valor gains 80% movement speed. Damaging a champion or receiving damage from a champion disables this ability for 4 seconds. This ability is disabled while fighting as Quinn.

Ability Details
Lightning Reflexes is a passive ability that activates whenever Quinn is damaged, granting her a flat amount of additional movement speed.



Blinding Assault
RANGE: 1025
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 11 / 10 / 9 / 8 / 7
Blinding Assault

Active: Quinn commands Valor Valor to fly forwards in a line, stopping when he collides with an enemy. Valor then deals physical damage and blinds nearby enemies within 210 range for 1.5 seconds.

  • Physical Damage: 70 / 110 / 150 / 190 / 230 (+ 65% bonus AD) (+50% AP)

Active - Tag Team.png Tag Team: Valor deals physical damage to all enemies within 275 range of himself and blinds them for 1.5 seconds.

  • Physical Damage: 70 / 110 / 150 / 190 / 230 (+ 65% bonus AD) (+50% AP)
Ability Details



Heightened Senses / Harrier
RANGE: 2100
COOLDOWN: 50 / 45 / 40 / 35 / 30
Heightened Senses

Heightened Senses: All area within range is revealed for 2 seconds, revealing invisible units.

Harrier: Quinn aids Valor Valor from afar, marking enemy champions within range. Valor can vault to marked champions, consuming the mark and dealing vaults damage as true damage. Consuming a mark will not put vault on cooldown.

Ability Details
Heightened Senses is a self-buff, point-blank area of effect ability.



Vault
RANGE: 750
COST: 50 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Vault

Active: Quinn dashes to an enemy, knocking it back a short distance, dealing physical damage and slowing the target's movement speed by 50%. This slow decays over 2 seconds.

  • Physical damage: 40 / 70 / 100 / 130 / 160 (+ 20% bonus AD)

Upon reaching the target, she leaps off and lands near her maximum attack range away from the target.

Active - Tag Team.png Tag Team: Valor Valor dashes to an enemy and applies the same slow, knockback and physical damage, but does not mark or leap off the target.

  • Physical damage: 40 / 70 / 100 / 130 / 160 (+ 20% bonus AD)
Ability Details
Vault is a targeted dash ability.

Additional Information:

  • After completing Vault, Quinn (or Valor Valor) will automatically attempt to attack the target.
  • The dash cast range is variable but the bounce range is constant. As such, the ability can be used to either lengthen or shorten a gap between two units depending on where it is cast.
  • The bounce back can allow Quinn to pass through walls, permitting she has sufficient space on the other side to land.
  • Quinn (or Valor) will track and follow the target if it moves or uses a dash or blink ability.



Tag Team
COOLDOWN: 25 / 20 / 15 / 10
Tag Team

Active: Valor Valor replaces Quinn on the battlefield as a mobile melee attacker with alternate versions of Quinn's abilities. Valor can move freely through units and gains bonus attack speed.

  • Attack Speed: 20 / 30 / 40 / 50%

Quinn begins with one rank in Tag Team and can increase it at levels 6, 11, and 16 up to 4 ranks.