- AD upgrade for Chalice of Harmony and The Brutalizer
- Update for Executioneer's Calling and Avarice Blade
- Upgrade for Stinger and Brutalizer
- AP Version of Black Cleaver
- Rabadon/InfinityEdge for hybrid champions
Item Remake Suggestion
- Sunfire Cape Remake Suggestion
- Sheen/Trinity Force/Lich Bane Remake Suggestion
- Berserker Threads Remake Suggestion
- Snowball-Trinity-Remake (Leviathan/Meja/Occult)
- Less Randomness: Critchance/Critdamage; Wriggles;...Remake (a mechanic which makes crit/ wriggles etc. luck-independent)
Sheen and Trinity Force offer a passive abiltiy, from which many AD-oriented champions would benefit, but due to the stats this item offers (which are good for AP-oriented champions) it is only usefull to a handfull of champions, while the others have to look for alternatives.
On the other hand many mages would benefit from the Lich Bane passive early, due to their low base attackdamage.
Sheen and Trinity Force are items, which were introduced already in September 19, 2009 (beta phase), during this time most of the champions had mana and AP ratios on their abilities
(olaf used to have 0.5 AP ratio on his q)
Sheen is build in items with complete different purpose (AD and AP), splitting the item in two may solve the problem.
- With these changes many champions, who were not able to use this item efficient, are able to make full use of either the AD or the AP version.
While the current passive seems to be fine on both (AD- and AP champions), the stats aren't optimal, so changing the stats into general benfit stats might solve the problem, too.
Reasoning for Alternate Version
- The Armor allows AP-champions to start with cloth armor when jungling or going top (Mordekaiser, Rumble, Vladimir...), without the need to sell it later again.
- Give AP-champions the ability to counter AD-Bruisers, who go mid already in early stage (without the need to buy a chainvest early, or waste money by not being able to upgrade the clotharmor purchased early into a proper item (ninja tabis or frozen heart arent goodd items for AP-carries)
- While there are many manaless champions, among the manaless champions there are many, who have at least some kind of ability power scaling (yes, it is usually weak, unless they are AP champions).
- runes, and masteries is not included, nor does it include the bonus damage from skills like , , , or . (and ) only multiplies the champions starting base attack damage plus any gained from leveling up. Bonus attack damage from items,
- If the attack is a critical hit, the bonus damage from is not boosted.
- The proc has a cooldown of 2 seconds.
- The bonus damage does not stack with or .
- The proc effect of causes the champion's weapon or hands glow red, the same graphic as .
- Passive toggle abilities such as or do not proc 's effect but active toggle abilities such as and do.