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User blog:Zrs1337/Kaze, the Windwalker

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Kaze, the Windwalker

Zrs1337 March 21, 2013 User blog:Zrs1337
1 Growth 18 1 Growth 18
Health 470 (+93) Attack damage 57 (+3.1)
Health regen. 7.7 (+0.9) Attack speed 0.670 (+3%)
Mana 233 (+33) Armor 17 (+3.6)
Mana regen. 6.6 (+0.6) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A
Kaze, the Windwalker is a custom champion in League of Legends.

Abilities

Perseverance
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Whenever Kaze takes damage that exceeds 10% of his maximum health his next attack gains 100% critical strike chance and 50% lifesteal.
This ability has 13 / 10 / 7 seconds cooldown after using the attack.


Windslash
RANGE: 700
COST: 50 mana
COOLDOWN: 7
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Active: Kaze slashes with his sword sending a wave in a line. This wave deals damage and marks enemies.

  • Magic damage: 70 / 110 / 150 / 190 / 230 (+ 60% AP)


Final Charge
RANGE: 775
COST: 60 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
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Active: Kaze charges at an enemy dealing physical damage and stunning them for 0.5 second. If the enemy is marked by Windslash the duration of stun is doubled.

  • Physical damage: 60 / 90 / 110 / 140 / 170 (+ 50% bonus AD)


Windwalk
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13
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Active: Kaze enters stealth for 1.5 seconds. He gains movement speed and leaves a slowing field behind him. The movement speed bonus decreases to 0 over the duration.

  • Movement speed and slow: 15 / 20 / 25 / 30 / 35%
  • Slow field radius: 250


Blade Dance
RANGE: 600
COST: 100 mana
COOLDOWN: 110 / 100 / 90
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  • Physical damage: 130 / 260 / 390 (+ 100% AD) per slash.
  • Bleed damage: 10 / 20 / 30 magic damage per second.
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Background

So this is my first champion concept, I tried to creat a champion who is viable and fun to play. He's a bit like the AD version of Diana gameplay-wise.

I used Yoshimitsu's artwork for the champion icon and icons from WarCraft for the abilities.
I imagine this champion something like a samurai. Something similar to Wardlord Shen, Yoshimitsu and Juggernaut.

Kaze is a very mobile character.His Q is a simple skillshot, W is a dash and E is an escape skill.
The most interesting part of his kit is his ultimate which is a new type of skillshot. When he uses this ability he goes along the edges of a triangle, so the skillshot indicator would be a triangle. It's like 3 consecutive skillshots in different directions and each deals damage to enemies in it's way. At the end of the spell Kaze gets back to his starting posiotion.

Leave a comment if you like this concept or if you think I should change something.

Updates

- Perseverance cooldown increased to 13/10/7 seconds from 7 seconds.
- Final Charge stun duration lowered to 0.5 (1) second from 0.75 (1.5) seconds.
- Windwalk stealth duration lowered to 1.5 seconds from 3 seconds and now leaves a slowing field instead of slowing trail.
-Blade Dance cooldown lowered to 110/100/90 seconds from 130/120/110 seconds and description improved.

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ChampionSquare

Active: Kaze quickly charges through the battlefield in three directions wounding enemies in his way and make them bleed for 5 seconds.

<p> Each enemy can only be hit by one slash.
Kaze is untargetable during the spell.

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