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ik,ik for some reason im on a rols for making mages idk why but hopefully you guys like :P
CHAMPION CONCEPT: Viotletta the elementalist
- NOTICE* Violetta can pick up her r abality like udyr and karma and jayce
almost like sona or udyr she has a elemental aura depending on which skill she has on toggle
plz no rude comments..as you can imagine how down-right mean it is- thanks, and hope you enjoy :D
Passive: Every time Violetta switches "stances" she gains up to 20-100 ap depending on her lvl, to reach the maximum of 100 ap she must switch stances 5 times. she has 8 seconds before her ap stance resets.
Violetta's Q: Earth form- in this state Violetta passively gains armour and magic resist by 10/15/20/25/30 while in this form. while active the rocks release from violetta's body and makes a burst AoE for 400 units around her dealing 90/135/175/235/280 magic damage to nearby enemys also has a 15% chance to cripple them there for reducing thier movment speed and attack speed by 10/15/20/25/30% CD:7/6/5/4/3.5sec AP RATIO: 0.6 mana cost: 30/40/50/60/70
Violetta's W: Fire form- Violetta passively has a sunfirecape (diffrent animation) that deals TRUE magic damage depending on champion lvl deals: 10-70 true magic damage every second another thing is, when the blazes enemys with her "sunfire cape" she gives enemys a debuff melting the enemys armour by 2/4/6/8/10% for 3 seconds. if active she simply shoots fire ray that burns enemys dealing 20/30/40/50/70 magic damage every half a second she can shoot the ray for a maximum of 6 seconds, she can turn the aim of her fire beam slowly has a range of 800 (works well with rylias!) CD: 11/10/9.5/9/8sec mana cost:10/20/30/45/50 every half a second
Violetta's E: Water form- Violetta passively has a 3/4/5/6/7% chance to dodge basic attacks
active: shoots a wave of water at enemys dealing 70/110/160/200/230 magic damage all ememys are have a mew effect; Drenched: are slowed by 3/6/8/10/12% for 5 seconds. CD: 7.5/7/6/5.5/5sec RANGE:600 Mana cost:30/50/60/70/85
Violetta's R: Air form- Violetta passively gains 0.5% movment speed corrisponding to her missing health for example: if Violetta is missing 50% hp she gains 25% percent movent speed at max. if active shoots wirlwinds that deal 90/120/155/190/230 magic damage and sucks in enemys. CD:8/7/6.5/6/5 Mana cost:40/50/65/75/85
overall i hope you liked it i worked hard and leave comments below :P