V0.8.22.115
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|---|---|---|
| Veigar, the Tiny Master of Evil | ||
| Release date (US) | July 24, 2009 | |
| Highlights & notes | ||
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| Related links | ||
| Patch chronology | ||
| ← Previous | Next → | |
| V0.8.21.110 | V0.9.22.4 | |
Contents |
PVP.net Beta Build v0.21.48
- Fixed a bug where your previous filter option was still present when you went into champion select.
- Added a Random option in champion select.
- Fixed a Bug where a players mastery would not save correctly.
- Fixed a rare condition causing errors with Summoner Runes.
- Adjusted ELO rating predictions based on last weekends data.
- Cooldown Runes should now show up correctly under stats.
- Minor skin changes to the Buddy list Window.
League of Legends v0.8.22.115
Champions
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- Veigar is a powerful sorcerer who specializes in fighting other mages and gaining massive amounts of Ability Power.
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Baleful Strike: Unleashes dark energy at target enemy dealing Magic Damage. If a unit is killed, Veigar gains 1 Ability Power for a minion or 5 Ability Power for a champion.
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Dark Matter: After 2 seconds, dark matter falls from the sky to the target location, dealing Magic Damage.
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Event Horizon: Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.
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Primordial Burst (Ultimate): Blasts target enemy champion, dealing Magic Damage plus 25% of the target's maximum Mana. If Primordial Burst deals a killing blow, Veigar regains Mana.
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Entropy (Innate): Veigar's attacks steal 5 Ability Power per strike for 8 seconds. This effect stacks.
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Pulverize: area of effect increased to 330 from 300.
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Unbreakable Will:
- Damage reduction increased to 75% from 70%.
- Now removes all debuffs on him when cast.
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Cursed Touch: now properly shows up as a buff.
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Flash Frost: damage reduced to 60/90/120/150/180 from 80/110/140/170/200.
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Frostbite:
- Damage reduced to 55/90/125/160/195 from 60/100/140/180/220.
- Ability power ratio increased to 0.5 (1.0) from 0.4 (0.8).
- Mana Cost increased to 50/60/70/80/90 from 40/50/60/70/80.
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Rebirth: armor modified from -30/-18/-6/6/18/30 to -36/-24/-12/12/24/36.
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Infernal Guardian: Tibbers now dies after 60 seconds or when Annie dies.
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Archers Mark: gold gain reduced to 1/2/3/5/7 from 1/2/4/6/9.
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Enchanted Crystal Arrow: damage reduced to 300/500/700 from 350/550/750.
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Feast: fixed a bug causing the particle to display on champions incorrectly.
- Stats:
- Base armor increased to 22 from 18.
- Health per level increased to 86 from 78.
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Counter Strike:
- Cooldown reduced to 4 from 5 sec.
- Duration of dodge proc increased to 7 from 4.
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Righteous Fury: ability power ratio reduced to 0.35 from 0.5.
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Highlander: movement speed increased to 40% from 30% due to movement speed soft capping.
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Defensive Ball Curl: Armor/Magic Resist reduced to 40/80/120/160/200 from 50/100/150/200/250.
- Stats:
- Base Health increased to 436 from 406.
- Damage per level increased to 2.9 from 2.7.
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On The Hunt: movement speed increased to 35% from 30% due to movement speed soft capping.
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Consecration: magic resist reduced to 16 from 20.
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Move Quick: no longer costs mana to turn off.
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Bantam Trap: ability power ratio reduced to 0.8 from 1.
- Stats:
- Base attack range increased to 550 from 500 (can now get up to 730 at lvl 18 with her passive).
- Armor per level increased to 3 from 2.4.
- Magic Resist increased to 30 from 25.
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Rocket Jump:
- Damage increased to 60/115/170/225/280 from 50/100/150/200/250.
- Slow duration increased to 2.5 from 2.
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Destiny: fixed a bug that caused him to be stunned if he canceled

Gate.
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Pick a Card:
- Now triggers Cooldown after 15 seconds of Pick a Card being active, or after a red or gold card is used.
- Gold card stun duration increased slightly.
- You can no longer store cards indefinitely – while you can lock a card by starting and cancelling an attack, this card will go away after the spell's duration has finished.
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Wild Cards: changed to be a targeted spell.
- Base attack range reduced to 475 from 500.
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Time Warp: Haste / Slow increased to 65% from 60 due to movement speed soft capping.
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Recall: no longer affected by cooldown reduction.
Items
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Avarice Blade: Combine cost increased to 350 from 300.
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Doran's Blade: Updated tooltip.
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Innervating Locket: No longer triggered by Blue Pill, toggled spells, etc.
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Oracle's Elixir:
- Cost reduced to 450 from 500.
- Magical Sight range increased to 700 from 600.
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Sheen /

Lich Bane /

Tear of the Goddess /

Archangel's Staff: Now have an internal cooldown of 3 seconds (but they now work with all spells including

Lay Waste and

Hate Spike).
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Stark's Fervor: Fixed a bug which caused it to not apply to owner.
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Vision Ward: Sight range increased to 1100 from 1000.
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Zetta's Mana Manipulator RENAMED to


Mana Manipulator.
Summoners
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Clairvoyance: Fixed a bug causing this to not work.
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Ghost:
- Movement Speed increased to 32% from 28%.
- Duration increased to 14 from 12.
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Flash: Cooldown increased to 360 from 330.
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Teleport: Will now cancel when Stunned, Rooted, Silenced, Netted, Taunted, and Slept.
Jungle Monsters
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Ancient Golem: Damage increased to 110 from 100.
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Lizard Elder: Damage increased to 110 from 90.
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Blessing of the Lizard Elder: Swapped bonus ability power for your attacks leaving a 15/20/25/30% slow for 3 seconds.
-
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Dragon:
- Health increased to 2980 from 2780.
- Damage increased to 190 from 175.
- Magic Resist increased to 0 from -30.
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Baron Nashor:
- Spawn delayed to 8 minutes.
- Magic Resist increased to 35 from 0.
- Base Health increased to 7260 from 6760.
- Base Damage increased to 550 from 500.
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Exalted with Baron Nashor: Damage / Ability Power bonus increased to 90 from 60.
Minions and Turrets
- Inhibitors: Health reduced to 4000 from 4500.
- Super Minions:
- Base Health reduced to 1500 from 2000.
- Health Scaling increased to reach the current values at 30 minutes (and exceed it past that mark).
- Base Damage reduced to 180 from 250.
- Damage Scaling increased to reach the current values at 30 minutes (and exceed it past that mark).
General
- New Feature: AFK Detection added – If a player is afk for an extended period of time, the player will be disconnected from the game.
- Death Timers reduced to 30/30/30/35/35/38/38/40/40/42/42/48/54/54/59/59/64/64 from 30/30/30/35/35/38/38/41/41/46/53/60/67/67/74/74/80/80.
- New Feature: Death timers now scale up after 30 minutes, increasing death timer by 2% each minute (caps after a few minutes).
- Added Client-side turning and animation blending to smooth out unit movement.
- Runes: Increased the overall value of runes by approximately 30%.
- New Stat per level runes are now available.
- General Stat balancing.
- Iterated on tooltips to make them more readable.
- Stealth Skills now have a fading transparency (new art).
- Fixed a bug where

Master Yi would sometimes lose an attack order after

Alpha Strike.
- Fixed a Bug where chain missiles would end after hitting a dead target.
- Increased self-illumination on player’s champion.
- Allowed movement commands to work through the HUD.
- Auto-attack will no longer initiate when your champion is in Brush.
- Champions will now fade out when in Brush.
- Fixed some crash bugs.
| League of Legends: Release History | ||
|---|---|---|
| Season Three | V3.x | |
| V1.0.0.x | ||
| Season Two | V1.0.0.x | |
| Season One | V1.0.0.x | |
| Closed Beta | V0.9.x | |
| V0.8.x |
| |
| Other | ||
| Alpha Stage | ||