Recently played list: shows teammates from games played during the current session.
Docked chat view.
Time stamps.
Invite players to chat.
Feature not yet implemented: ignore list.
New notification system!!
All pop up notifications have been removed and will now appear in the bottom right corner of the PVP.net client.
If a notification is not acted upon, it will get added into the notification queue where it can be acted upon later.
New Reconnect Features!!
PVP.net remembers your last game. If your match is still playing, PVP.net will display a reconnect screen. Selecting Reconnect will allow you to rejoin any game you disconnected or crashed out of.
The Wait Queue Screen (the screen after Champion Select) has been removed and its functionality integrated into Champion Select.
Log out confirmation prompt will appear when you now try to close the client.
New mastery tooltip layout.
If the PVP.net client is minimized, it should restore itself if the user is matched into a game.
Fixed a bug where mastery tooltips would flicker and appear cut off.
Rocket Grab: Blitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him.
Overdrive: Blitzcrank super charges himself to increase Movement Speed and Attack Speed. However, when this effect ends his movement speed is decreased by 25% for 3 seconds.
Power Fist: Blitzcrank charges up his fist to make his next attack deal double damage and pop up his target into the air.
Static Field (Ultimate): While Static Field is ready to be activated, lighting arcs off of Blitzcrank to hit a random nearby enemy every 3.5 seconds. Active: Deals a large amount of Magic Damage and silences nearby enemy champions.
Mana Barrier (Innate): Blitzcrank's Mana Barrier can activate once a minute when he hits 200 Health. This creates a Mana Shield, which absorbs damage dealt to Blitzcrank, up to 50% of his current mana, lasts 10 seconds and refunds any unspent mana.
Howling Gale: Janna is able to create a small storm that grows in size with time. On release, this storm will fly towards the direction it wast cast in, dealing damage and knocking away any enemies in its path.
Zephyr: Janna summons an air elemental that passively increases her movement speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's movement speed.
Eye Of The Storm: Janna conjures a defensive gale that shields her target from incoming damage while increasing their physical damage.
Monsoon (Ultimate): Janna surrounds herself in a magical storm throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Tailwind (Innate): Janna increases the movement speed of herself and allies by 3%.
Ground Slam: Malphite slams the ground sending out a shockwave that deals damage based on his armor and reduces the attack speed of enemies for 4 seconds.
Seismic Shard: Using his primal elemental magic, Malphite sends a shard of earth through the ground at his foe, dealing damage and stealing movement speed for 6 seconds.
Brutal Strikes: Active: Malphite's damage is increased by a large %. Passive: Malphite's attacks deal damage to units around his target.
Unstoppable Force (Ultimate): Malphite ferociously charges to a location, damage enemies and knocking them into the air when he reaches that location.
Granite Shield (Innate): Malphite summons a shield of rock that absorbs 10% of his maximum health. If Malphite has not been hit, this effect will recharge after 10 seconds.
Infected Cleaver - Dr. Mundo hurls his cleaver, dealing damage equal to a percentage of his target's current health and decreasing their movement speed by 40%.
Burning Agony - Active: Dr. Mundo drains his health to deal continual damage to nearby enemies. Passive: While not active, Dr. Mundo regenerates a % of his max health per second.
Masochism - Increases Dr. Mundo's physical damage by a flat amount for 5 seconds. In addition, he gains an additional amount of damage for each percentage of health he is missing.
Sadism (Ultimate): Dr. Mundo sacrifices a portion of his health for increased movement speed, reduced cooldowns, and drastic health regeneration.
Adrenaline Rush (Innate): The duration of crowd control effects on Dr. Mundo are reduced by 30%.