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League of Legends v1.0.0.100
Champions
- Innate: Miss Fortune gains an additional 25 movement speed after falling out of combat for 7 or more seconds, increasing each second up to 80 maximum bonus speed.
(Innate)
- Active: Miss Fortune fires a shot at an enemy target, dealing 35 / 70 / 105 / 140 / 175 (+75% AD) as physical damage and 120% of that damage to another enemy target behind the first.
- Mana cost: 70 / 75 / 80 / 85 / 90
- Cooldown: 9 / 8 / 7 / 6 / 5
(Q)
- Passive: Increases Miss Fortune's damage on her target by 6 / 8 / 10 / 12 / 14 (+ 4% AP) with each attack, cumulatively stacking up to 4 times.
- Active: Miss Fortune's attack speed is increased by 30 / 35 / 40 / 45 / 50% for 6 seconds and causes her attacks to lower healing received by the target by 50%.
- Mana cost: 50
- Cooldown: 16
(W)
- Active: Miss Fortune fires hundreds of bullets into the air which rain down at a location after 0.5 seconds, dealing 95 / 155 / 215 / 275 / 335 (+ 33% AP) magic damage over 2 seconds and slowing enemies hit by 20 / 25 / 30 / 35 / 40% for 1.5 seconds.
- Mana cost: 80 / 85 / 90 / 95 / 100
- Cooldown: 15
(E)
- Active: Miss Fortune channels a barrage of bullets into a cone in front of her for 2 seconds, dealing 45 / 70 / 95 plus the higher value between (25% AP) or (45% bonus AD) magic damage per bullet, hitting up to 8 times to each target.
- Mana cost: 120 / 135 / 150
- Cooldown: 120 / 110 / 100
(R)
- Fixed a display error with it and death recap.
- No longer be cast while rooted.
- Stats
- Base attack speed increased to 0.625 from 0.550.
- Attack speed per level increased to 2.13% from 1.0%.
- No longer be cast while rooted.
- Tooltip corrected to state that it removes all crowd control but not all debuffs.
- Tooltip corrected to not imply that enemies do not take damage until they land.
- Magic resistance reduction reduced to 15 / 25 / 35 from 20 / 30 / 40.
- No longer be cast while rooted.
- Tooltip corrected to state that enemies are rooted and cannot attack or move.
- Corrected the buff tooltip so it correctly states that all attackers receive magic damage.
- Silence duration reduced to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 2 / 2.5 / 3 / 3.5 / 4.
- Cooldown reduced to 13 seconds from 16.
- Fixed a display error with death recap.
- Stats
- Attack range increased to 550 from 500.
- Attack speed gain per level increased to +2.3% from +1.86%.
- No longer be cast while rooted.
- Reload time reduced to 10 from 14.
- Health cost changed to 50 / 60 / 70 / 80 / 90 from 30 / 50 / 70 / 90 / 110.
- Dr. Mundo is now healed for half of the health cost if strikes a target.
- Health cost reduced to 20 / 25 / 30 / 35 / 40 from 20 / 27.5 / 35 / 42.5 / 50.
- Health cost changed to 25 / 35 / 45 / 55 / 65 from 15 / 30 / 45 / 60 / 75.
- Health restored changed to 40 / 55 / 70% of maximum health from 50% at all ranks.
- Stats
- Base damage reduced to 45 from 47.6.
- Damage per level reduced to 2.6 from 3.
- Attack speed per level reduced to 2.8 from 3.22.
- No longer be cast while rooted.
- Damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
- Fixed a display error with death recap.
- Fixed a bug where Gangplank's passive would be replaced with the debuff text when struck by another Gangplank.
- Maximum armor and magic resistance reduced to 5 / 10 / 15 / 20 / 25 from 7 / 14 / 21 / 28 / 35.
- No longer be cast while rooted.
- Fixed a display error with the tooltip on its self buff.
- Tooltip updated to correctly state that the slow is actually 20 / 25 / 30% not 25 / 30 / 35%
- Level up tooltip now correctly states the increased mana cost.
- No longer be cast while rooted.
- No longer be cast while rooted.
- Level up tooltip now correctly states the increased slow amount.
- Debuff and death recap tooltips have been corrected.
- Now correctly states that the increased cost per stack is 40.
- No longer be cast while rooted.
- Cooldown reduced to 9 from 10.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 90 / 105 / 120 / 135 / 150.
- It no longer places a blank buff on Malzahar.
- Now attack the target affected by Malzahar's most recently cast .
- It now suppresses the target instead of stunning it.
- Range increased to 750 from 650.
- No longer be cast while rooted.
- Tooltip simplified.
- Buff no longer incorrectly states that it grants increased attack speed.
- No longer be cast while rooted.
- Tooltip now correctly mentions the 10% bonus dodge chance Nidalee gains in .
- Corrected a display error with it and death recap.
- General
- Corrected a display error with Pantheon's auto attack and death recap.
- No longer be cast while rooted.
- No longer be cast while rooted.
- No longer be cast while rooted.
- No longer be cast while rooted.
- General
- Typos corrected in the level up tooltips for and .
- Debuff now correctly states that it can stack up to 20 times.
- Base heal reduced to 80 / 120 / 160 / 200 / 240 from 100 / 145 / 190 / 235 / 280.
- Ability power ratio increased to 1.1 from 0.9.
- Debuff now correctly states the slow amount.
- No longer be cast while rooted.
- No longer be cast while rooted.
- Buff no longer incorrectly states that he does reduced damage for the duration.
- Fixed a typo in the tooltip.
- Debuff will now grant assists even if it does not deal damage to the target.
- Effects can now be toggled instead of being a permanent passive. It has a 4 seconds cooldown upon toggle off.
- No longer be cast while rooted.
- No longer be cast while rooted.
Summoner Spells
Items
- New
- Recipe: 500. + +
- + 350 Mana.
- + 7 Mana Regen per 5 seconds.
- + 20 Attack Damage.
- UNIQUE Passive: 2% of your maximum mana is converted to attack damage.
- UNIQUE Passive: Whenever your champion attacks, they gain 1 max mana (2 second cooldown.) Whenever your champion uses an ability, they gain 4 max mana (3 second cooldown.) Bonus mana caps at 1000.
- Redesigned
- Recipe: 375. + +
- +30 Magic Resist.
- +200 Health.
- UNIQUE Passive: Reduces ability cooldowns by 12% and increases your healing and regeneration effects on yourself by 20%.
- Redesigned
- , and
- Theirs "reservoir" system has been removed. These items will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
- Tooltip updated to state the correct slow amount.
- Now revives Champions at 750 health and 375 mana instead of 40% health and mana.
- Cost reduced to 435 from 450 gold.
General
- Abilities with movement or teleport based components now cannot be cast while rooted.
- , and now properly suppress and stun their targets.
- Suppression prevents summoner spells from being cast, and makes the ability immune to duration reduction effects such as that granted by .
- Turrets currently attacking a champion will no longer respond to further calls for help from other champions.
- Improved many of the "playing as" and "playing against" tips that display in death recap.
- Updated the splash logo that appears upon loading into the game client to match the new League of Legends logo.
- Fixed a bug that caused purple siege minions to deal and receive normal damage from towers.
- Fixed a bug that caused super minions to receive normal damage from towers.
Sound
- Added a second taunt.
- Fixed a bug causing the sound to continue after Rammus hit his target.
- Fixed timing issues with basic attacks.
- Tweaked volume level of skill sounds.
- Tweaked volume level of skill sounds.