The Harrowing

  • Limited edition Holiday Runes.
  • Some sinfully sweet editions of your favorite in-game consumables.
  • Frighteningly festive costumes for your minions.
  • A sinister overhaul of Summoner's Rift featuring a more nocturnal motif.
  • A terrifying new login to get you in the mood.
  • Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!

New Skins in the Store

The following skins were released along with this patch.

The following skin was released along with this patch, but was not available for purchase until Wednesday, October 27. v1.21.16

  • The Store and the Journal of Justice will now glow when there is new content available.
  • Fixed a bug where Ranked Games were showing up as Normal Games in the Match History.
  • Fixed a bug with the Ticker where new messages would not show up properly on login.
  • Fixed a bug with the Ticker where it would show up when no message was posted.
  • Fixed a bug where would sometimes be delayed in restoring after a game was finished.
  • Fixed a bug where users could not remove a private chat once it had been opened.
  • Fixed a network issue that was causing some performance related issues in
  • Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room.

League of Legends v1.0.0.103


Lux Lux, the Lady of Luminosity
  • Illumination.png Illumination (Innate)
    • Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.
  • Light Binding.png Light Binding (Q)
    • Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
  • Prismatic Barrier.png Prismatic Barrier (W)
    • Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
  • Lucent Singularity.png Lucent Singularity (E)
    • Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
  • Finales Funkeln.png Finales Funkeln (Ultimate)
    • After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.
Anivia Anivia
  • Stats
    • Health per level increased to 70 from 65.
    • Base attack damage increased to 48 from 45.
Amumu Amumu
Blitzcrank Blitzcrank
  • Stats
    • Mana per level increased to 40 from 36.
  • Mana Barrier.png Mana Barrier
    • Mana Barrier no longer uses (nor refunds) Blitzcrank's mana when it is activated.
  • Overdrive.png Overdrive
    • Cooldown reduced to 15 seconds from 20.
    • Mana cost reduced to 75 from 90.
    • Now reduces movement speed by 75 instead of 25%, which also fixes an edge case bug.
  • Static Field.png Static Field
    • Cooldown reduced to 30 seconds from 40.
    • No longer targets stealthed units.
Cho'Gath Cho'Gath

Corki Corki

  • Phosphorus Bomb.png Phosphorus Bomb: mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
  • Gatling Gun.png Gatling Gun: mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120.

Evelynn Evelynn

  • Stats:
    • Base health increased to 500 from 475.
    • Health per level increased from 86 to 76.
    • Mana regen per 5 seconds per level increased to 0.4 from 0.25.
    • Base mana regen per 5 seconds increased to 5 from 3.85.
  • Determined Killer.png Determined Killer: tooltip clarified to explain it does not work on neutral minions.
  • Shadow Walk.png Shadow Walk:
    • Fixed a bug where you could stun towers.
    • Fixed a bug where autoattacking would break stealth even if the attack was cancelled.
  • Ravage.png Ravage no longer has back facing requirement in order to gain the extra effect.
  • Malice and Spite.png Malice and Spite:
    • Life restore changed to a flat 350/500/650 upon kill or assist instead of healing for 25% of the target's maximum health.
    • Active now has a 90-second cooldown and refreshes whenever an enemy champion dies instead of being active only after 10 seconds after an enemy champion dies.
Ezreal Ezreal

Fiddlesticks Fiddlesticks

  • Drain.png Drain:
    • Cooldown reduced to 10 from 12.
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
  • Dark Wind.png Dark Wind: cooldown reduced to 14 from 15.
Galio Galio
  • Resolute Smite.png Resolute Smite
    • Mana cost increased to 70/75/80/85/90 from 60/65/70/75/80.
  • Righteous Gust.png Righteous Gust
    • Mana cost increased to 80/85/90/95/100 from 70/75/80/85/90.
  • Idol of Durand.png Idol of Durand
    • Mana cost increased to 100/150/200 from 100/145/190.
    • Duration reduced to 2 seconds from 2.5.

Garen Garen

  • Judgment.png Judgment can no longer damage invisible objects like wards.

Gragas Gragas

  • Barrel Roll.png Barrel Roll:
    • Cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8.
    • Now slows attack speed by 20/25/30/35/40%.
  • Drunken Rage.png Drunken Rage: cooldown reduced to 25 from 30.
  • Body Slam.png Body Slam: cooldown increased to 7 from 6.
  • Explosive Cask.png Explosive Cask no longer reduces the target's attack speed by 20/30/40%.
Jax Jax
  • General
    • Recommended items updated.
  • Equipment Mastery.png Equipment Mastery
    • Tooltip updated to show health gained from each source dynamically.
  • Leap Strike.png Leap Strike
    • Ability power ratio reduced to 0.7 from 0.8.
    • Cast time reduced by 20%.
    • Travel speed increased by 20%.
  • Empower.png Empower
    • Base damage increased to 75/110/145/180/215 from 40/60/80/100/120.
    • Ability power and attack damage ratios increased to 0.4 from 0.2.
    • Cooldown increased to 9/8/7/6/5 seconds from 5 at all ranks.
    • Mana cost reduced to 20 from 35.
    • Tooltip corrected to accurately state it deals magic damage.
    • Fixed bugs where Empower.png Empower incorrectly did less damage when used at the same time as Leap Strike.png Leap Strike or each third Relentless Assault.png Relentless Assault strike.
    • Now only deals damage to a single target rather than to an area of effect.
    • Now resets Jax’s autoattack timer when cast.
  • Counter Strike.png Counter Strike
    • Base damage increased to 80/110/140/170/200 from 80/100/120/140/160.
  • Relentless Assault.png Relentless Assault
    • New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation.
    • Cost: 80 mana
    • Cooldown: 60 seconds
    • Buff icon now dynamically shows Jax's number of Relentless Assault.png Relentless Assault stacks.
    • Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault.png Relentless Assault.

Karthus Karthus

  • Death Defied.png Death Defied:
    • Now allows all spells to be free to cast while defying death.
    • Fixed several usability bugs.
  • Lay Waste.png Lay Waste: mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52.
  • Wall of Pain.png Wall of Pain: cooldown reduced to 18 from 22.

Kassadin Kassadin

Katarina Katarina

  • Death Lotus.png Death Lotus now fires blades at three targets at all levels.

Kog'Maw Kog'Maw

Malphite Malphite
  • Seismic Shard.png Seismic Shard
    • Cooldown reduced to 8 seconds from 10.
  • Ground Slam.png Ground Slam
    • Fixed a bug causing it to look like it had shorter range than it actually did.
  • Unstoppable Force.png Unstoppable Force
    • Cooldown reduced to 130/115/100 seconds from 140/125/110.

Malzahar Malzahar

  • Call of the Void.png Call of the Void: mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
  • Null Zone.png Null Zone: mana cost changed to 90/100/110/120/130 from 80/95/110/125/140.
  • Nether Grasp.png Nether Grasp: range reduced to 700 from 750.
Miss Fortune Miss Fortune
  • Strut.png Strut
    • Maximum movement speed bonus reduced to 70 from 80.
  • Double Up.png Double Up
    • Bounce range reduced to 500 from 575.
  • Bullet Time.png Bullet Time
    • Range reduced to 1400 from 1500.
    • Attack damage scaling per bullet reduced to 40% from 45%.

Morgana Morgana

  • Dark Binding.png Dark Binding: hitbox size reduced.
  • Black Shield.png Black Shield: ability power ratio reduced to 0.8 from 1.
  • Soul Shackles.png Soul Shackles:
    • Base damage reduced to 175/250/325 from 175/250/350.
    • Ability power ratio reduced to 0.9 from 1.0.

Nasus Nasus

Nidalee Nidalee

  • Base attack damage increased to 49 from 46.

Poppy Poppy

Rammus Rammus

  • Stats:
    • Movement speed increased to 310 from 305.
    • Base mana regeneration per 5 seconds increased to 4.5 from 3.75.
  • Powerball.png Powerball: cooldown reduced to 10 from 11.
  • Defensive Ball Curl.png Defensive Ball Curl:
    • Damage return now scales on 10% of his total armor.
    • Cooldown reduced to 14 from 15.
  • Frenzying Taunt.png Puncturing Taunt:
    • Mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110.
    • Fixed several bugs with it to make it more responsive.
Shaco Shaco
  • Jack in the Box.png Jack in the Box
    • Cast range reduced to 400 from 500.
    • Can no longer be cast inside walls.
Singed Singed
  • Stats
    • Base health increased to 448 from 429.
    • Health per level increased to 82 from 78.
    • Base magic resistance reduced to 30 from 35.
  • Mega Adhesive.png Mega Adhesive
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
  • Fling.png Fling
    • Cooldown reduced to 10 seconds from 11.5.
  • Insanity Potion.png Insanity Potion
    • Cooldown reduced to 100 seconds from 120.
    • No longer has a cast time or animation.

Sion Sion

  • Death's Caress.png Death's Caress:
    • Base shield strength and damage reduced to 110/160/210/260/310 from 120/170/220/270/320.
    • No longer has a cast animation.

Sivir Sivir

  • Spell Shield.png Spell Shield:
    • Mana return increased to 150 from 125.
    • Cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12.
  • On the Hunt.png On the Hunt:
    • Attack speed bonus increased to 30/60/90% from 25/45/65%.
    • Now provides one third of the attack speed bonus to allies as an aura instead of granting them 50% of the bonus upfront as a 15-second buff.

Swain Swain

  • Carrion Renewal.png Carrion Renewal: mana regeneration bonus increased to 300% from 250%.
  • Decrepify.png Decrepify:
    • Ability power ratio increased to 0.9 from 0.75.
    • Fixed a bug where it would slow through Highlander.png Highlander or Ragnarok.png Ragnarok.
    • Fixed a bug where the damage portion sometimes would not stop after breaking the leash.
  • Torment.png Torment:
    • Base damage increased to 75/115/155/195/235 from 72/110/148/186/224.
    • Ability power ratio increased to 0.8 from 0.6.
  • Nevermove.png Nevermove: ability power ratio increased to 0.7 from 0.5.

Taric Taric

  • Imbue.png Imbue:
    • Heal reduced to 60/100/140/180/220 from 70/110/150/190/230.
    • Mana cost increased to 80/95/110/125/140 from 70/85/100/115/130.
Teemo Teemo
  • General
    • Recommended items updated.
  • Stats
    • Base movement speed increased to 305 from 300.
    • Base damage reduced to 47.5 from 51.3.
    • Damage per level reduced to 3.0 from 3.3.
  • Camouflage.png Camouflage
    • Fade time reduced to 2 seconds from 3.
    • Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring item.png Zhonya's Ring and Guardian Angel item.png Guardian Angel's effects will block Camouflage while they are active.
    • Recall.png Recalling and Teleport.png Teleporting will now prevent Teemo from Camouflaging.
  • Blinding Dart.png Blinding Dart
    • Duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 1.5/2.0/2.5/3.0/3.5.
    • Cooldown reduced to 8 seconds from 10.
    • Blinding Dart will now cancel autoattacks in progress when the blind is applied.
  • Move Quick.png Move Quick
    • Tooltip will now update to display the effects of cooldown reduction.
  • Toxic Shot.png Toxic Shot
    • Per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35.
    • On-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35.
  • Noxious Trap.png Noxious Trap reworked
    • Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges.
    • Each cast requires and consumes a charge.
    • Time to gain a charge is reduced by cooldown reduction effects.
    • Time to gain next charge does not progress while you are at maximum charges.
    • Teemo always has two charges stored upon reviving at base.
    • Cooldown on placing a trap reduced to 1 second from 20.
    • Damage changed to 250/475/700 from 350/500/650.

Tryndamere Tryndamere

  • Bloodlust.png Bloodlust
    • Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.
    • Damage per stack increased to 5 from 3.
  • Spinning Slash.png Spinning Slash
    • Cooldown reduced to 8 seconds from 9.
    • Area of effect increased to 225 from 185.
Twisted Fate Twisted Fate
  • Blue Card.png Blue Card
    • Base damage and base mana return increased to 40/60/80/100/120 from 30/45/60/75/90.

Twitch Twitch

Urgot Urgot

  • Removed "Recommended" tag.
  • Acid Hunter.png Acid Hunter can no longer lock onto invisible minions or objects like wards.
  • Noxian Corrosive Charge.png Noxian Corrosive Charge will no longer lock onto invisible minions or objects like wards.

Zilean Zilean


  • Guardian Angel item.png Guardian Angel now removes most positive buffs and damaging stances from your champion when it activates.
  • Last Whisper item.png Last Whisper: unique armor penetration now functions with abilities (but still not against turrets).
  • Soul Shroud item.png Soul Shroud recipe changed to: Kindlegem item.png Kindlegem + Ruby Crystal item.png Ruby Crystal + Mana Manipulator item.png Mana Manipulator + Gold 485. Stats remain unchanged.
  • Kindlegem item.png Kindlegem: combine cost lowered to Gold 375 from Gold 425.
  • Shurelya's Reverie item.png Shurelya's Reverie: combine cost increased to Gold 550 from Gold 500, total price unchanged from the previous patch.
  • Malady item.png Malady Remake:
    • Recipe changed to: Dagger item.png Dagger + Dagger item.png Dagger + Amplifying Tome item.png Amplifying Tome + Gold 550 = Gold 1825.
    • Base stats changed to +50% attack speed, +25 ability power.
    • Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6.
    • Magic resistance reduction stacks up to 4 times.
  • Warmog's Armor item.png Warmog's Armor:
    • Combine cost reduced to Gold 980 from Gold 1100.
    • Base stats increased to 920 health from 770 health.
    • Bonuses now cap at 450 health and 15 hp/5.
    • Passive changed to: Permanently gain 4.5 health and 0.15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5.
  • Atma's Impaler item.png Atma's Impaler: unique passive tooltip clarified to state that it adds to your bonus attack damage.
  • Rod of Ages item.png Rod of Ages:
    • Base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power.
    • Bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power.
  • Quicksilver Sash item.png Quicksilver Sash:
    • Cooldown reduced to 105 seconds from 120 seconds.
    • Fixed a bug that allowed it to be affected by cooldown reduction.


  • Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%.
  • Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%.
  • Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%.
  • Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%.
  • Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%.
  • Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%.
  • Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%.
  • Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%.


  • Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out.
  • Summoner Flash.png Flash no longer breaks stealth.
  • Updated selection radii for a number of champions.


Undocumented Changes