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V1.0.0.104

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Patch icon V1.0.0.104
LeBlanc OriginalSkin
LeBlanc, the Deceiver
Release Date (US) November 2, 2010
Highlights & notes
Related links
Patch chronology
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V1.0.0.103 V1.0.0.105

New Skins

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, November 8.

PVP.net v1.22.13

  • Users will now be placed back into the matchmaking queue in the exact state they were prior to a queue dodge occurring, which should result in faster matches after having a game dissolved.
  • Optimized the general and background performance of PVP.net.
  • Fixed a bug where the reconnect to chat button would not appear if a user logged in while chat was down.

League of Legends v1.0.0.104

LeBlancSquare.png LeBlanc, the Deceiver (Original Stats)

  • Sigil of Malice.png Sigil of Silence: LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing damage and silencing the target.
  • Distortion.png Distortion: LeBlanc rapidly moves to a target location, dealing magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.
  • Ethereal Chains.png Ethereal Chains: LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes additional magic damage and is unable to move.
  • Mimic.png Mimic (Ultimate): LeBlanc can cast the previous spell she cast. The mimicked spell deals significantly increased damage. 30 second cooldown.
  • Mirror Image.png Mirror Image (Innate): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image that deals no damage and lasts for up to 8 seconds. This can only occur once per minute.

AkaliSquare.png Akali

  • Shadow Dance.png Shadow Dance:
    • Time to gain Essence of Shadow charges is now reduced by cooldown reduction effects.
    • Time to gain next charge now does not progress while you are at maximum charges.

BlitzcrankSquare.png Blitzcrank

  • Magic resistance per level increased to 1.25 from 0.

CorkiSquare.png Corki

  • Valkyrie.png Valkyrie:
    • Range increased to 800 from 700.
    • Base speed increased to 650 from 500.
  • Missile Barrage.png Missile Barrage:
    • It now scales off 20% of his total attack damage in addition to the 0.3 ability power ratio.
    • Updated the tooltip to reflect that a Big One deals twice as much damage as a normal missile.
    • Time to store a missile is now reduced by cooldown reduction effects.
    • Time to store next missile does not progress while you are at maximum missiles stored.
    • Corki now respawns with 4 missiles.
DrMundoSquare.png Dr. Mundo
  • Stats
    • Magic resistance per level increased to 0.75 from 0.5.
EzrealSquare.png Ezreal
  • Essence Flux.png Essence Flux
    • Changed the attack speed increase to be additive rather than multiplicative.
    • Cooldown reduced to 9 seconds from 10.
  • Trueshot Barrage.png Trueshot Barrage
    • Ability power ratio increased to 0.9 from 0.8.

FiddlesticksSquare.png Fiddlesticks

  • Dark Wind.png Dark Wind: cooldown reduced to 13 from 14.
  • Drain.png Drain:
    • Base damage per second increased to 60/90/120/150/180 from 50/75/100/130/160.
    • Ability power ratio increased to 0.48 per second from 0.4.
    • Duration reduced to 5 seconds from 6.
    • Cooldown reduced to 10/9/8/7/6 from 10.
JaxSquare.png Jax

KatarinaSquare.png Katarina

  • BouncingBlade.jpg Bouncing Blade: cooldown reduced to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8.
  • Killer Instincts.jpg Killer Instincts: cooldown reduced to 20/18/16/14/12 from 22/20/18/16/14.
LuxSquare.png Lux
  • General
    • Updated PVP.net tags and character ratings.
    • Updated recommended items.
  • Final Spark.png Finales Funkeln
    • Ability power ratio increased to 0.85 from 0.75.
MalphiteSquare.png Malphite
  • Stats
    • Magic resistance per level increased to 1.25 from 0.
  • Ground Slam.png Ground Slam
    • Fixed a bug where it would go through spell shields.
  • Unstoppable Force.png Unstoppable Force
    • Stun duration increased for 1.5 second from 1.
    • Fixed a bug where the stun wouldn't last long enough.
MissFortuneSquare.png Miss Fortune
  • Double Up.png Double Up
    • Damage dealt to the secondary target reduced to 115% from 120%.
  • Make It Rain.png Make It Rain
    • Slow duration reduced to 1 second from 1.5 seconds.

MordekaiserSquare.png Mordekaiser

  • General:
    • Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%.
    • Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in.
    • Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike).
    • Reworded/simplified several tooltips.
  • Mace of Spades.png Mace of Spades:
    • Base damage increased to 80/110/140/170/200 from 20/40/60/80/100.
    • Now scales off of only bonus attack damage rather than all attack damage.
    • Now deals 75% bonus damage if it only finds 1 target.
    • Health cost reduced to 20/25/30/35/40 from 30/35/40/45/50.
    • The main target of the ability now generates shield for Mordekaiser.
  • Creeping Death.png Creeping Death:
    • Base damage increased to 24/38/52/66/80 from 16/32/48/64/80.
    • Ability power ratio increased to 0.2 from 0.15.
    • Greatly increased missile travel time when casting it on an ally.
  • Siphon of Destruction.png Siphon of Destruction:
    • Base damage reduced to 65/105/145/185/225 from 85/110/155/200/245.
    • Ability power ratio increased to 0.6 from 0.4.
    • Base shield generation reduced to 1/2/3/4/5 from 6/9/12/15/18.
  • Children of the Grave.png Children of the Grave:
    • Now steals 24/29/34% of the target’s maximum health over the duration up from 24/28/32%.
    • Total ability power to target's health percentage ratio over the duration increased to 0.04 from 0.016.
    • Now deals half damage initially and half damage over time.
    • Duration increased to 10 seconds from 8.
    • Fixed a bug where Children of the Grave.png Children of the Grave was improperly blocked by Black Shield.png Black Shield.
    • Pet:
      • The pet now gains 75% of Mordekaiser’s ability power and damage at all 3 ranks (from 65/75/85%), and the ratio itself no longer increases with Mordekaiser’s ability power.
      • The pet now gains 15% of Mordekaiser’s health, down from 50%.
      • Mordekaiser now gains 20% of the pet’s attack damage, down from 25%.
      • Mordekaiser now gains 20% of the pet’s ability power, down from 25%.
      • Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors.
  • Iron Man.png Iron Man:
    • Shield generation increased to 30%, from 25%.
    • Fixed a tooltip bug that showed his maximum shield value was always 20 lower than the tooltip showed.

RammusSquare.png Rammus

  • Defensive Ball Curl.png Defensive Ball Curl:
    • Base damage return reduced to 22/28/34/40/46 from 26/32/38/44/50.
    • Fixed a bug where the tooltip was not displaying the proper bonus damage return.

SivirSquare.png Sivir

  • Health per level increased to 82 from 76.
  • Boomerang Blade.png Boomerang Blade:
    • Base damage reduced to 20/70/120/170/220 from 60/115/170/225/280.
    • Now scales with 75% of her attack damage instead of having an 0.75 ability power ratio.

SonaSquare.png Sona

TeemoSquare.png Teemo
  • Noxious Trap.png Noxious Trap
    • No longer grant any gold as a bounty when killed, reduced from 25.
    • Traps show their remaining duration when selected.

TwitchSquare.png Twitch

  • Ambush.png Ambush: maximum attack speed bonus reduced to 30/40/50/60/70% from 30/45/60/80/100%.

UdyrSquare.png Udyr

Items

  • Trinity Force item.png Trinity Force:
    • Attack damage increased to 30 from 20.
    • Attack speed increased to 30% from 25%.
    • Critical strike chance increased to 15% from 12%.
    • Mana reduced to 250 from 300.
    • Health reduced to 250 from 300.

Summoner Spells

  • Exhaust.png Exhaust is now properly flagged as a slow + blind and can now be removed by Cleanse.png Cleanse.

Skins

Audio

  • Fixed LuxSquare.png Lux's "Choose Me" line in Champion Select.

Hotfix

A hotfix for this patch went live on the 4th of November, with the aim of adjusting LeBlancSquare.png LeBlanc, which was considered broken by the majority of the community. The hotfix contained the following changes:

LeBlancSquare.png LeBlanc

  • Stats:
    • Mana per level reduced to 50 from 56.
    • Armor per level reduced to 3 from 3.5.
  • Sigil of Malice.png Sigil of Silence:
    • Initial base damage reduced to 70/110/150/190/230 from 80/125/170/215/260.
    • Cast range reduced to 700 from 750.
    • Mana cost increased to 70/75/80/85/90 from 60/65/70/75/80.
  • Distortion.png Distortion:
    • Base damage reduced to 85/125/165/205/245 from 90/130/170/210/250.
    • Mana cost increased to 80/90/100/110/120 from 60/70/80/90/100.
  • Ethereal Chains.png Ethereal Chains:
    • Base damage reduced to 40/65/90/115/140 from 45/70/95/120/145.
    • Mana cost increased to 80 from 70.
  • Mimic.png Mimic:
    • Cooldown increased to 40 from 30.
    • Damage amplification reduced to 10/25/40% from 20/30/40%. (The tooltip was incorrectly stating 20/35/50%).

Undocumented Changes

PVP.net

  • A new tutorial has been added.
  • The required level for ranked matches has increased to 30 from 20.
  • Practice Game renamed to Custom Game.
  • Report a Player function removed.

Champions

Items

  • Malady item.png Malady in-game icon changed.

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