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V1.0.0.106

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Patch icon V1.0.0.106
Trundle TraditionalSkin
Trundle, the Cursed Troll
Release Date (US) December 1st, 2010
Highlights & notes
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V1.0.0.105 V1.0.0.107

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The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, December 6.

League of Legends v1.0.0.106

Champions

TrundleSquare.png Trundle, the Cursed Troll (Original Stats)
  • Decompose.jpg Decompose (Innate)
    • Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.
  • Rabid Bite.jpg Rabid Bite (Q)
    • Trundle bites his opponent, dealing damage and sapping some of their attack damage.
  • Contaminate.png Contaminate (W)
    • Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
  • Pillar of Filth.jpg Pillar of Filth (E)
    • Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
  • Agony.jpg Agony (Ultimate)
    • Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
AkaliSquare.png Akali
  • Shadow Dance.png Shadow Dance
    • Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockback.
BlitzcrankSquare.png Blitzcrank
  • General
    • Updated recommended items.
  • Stats
    • Base attack speed increased to 0.625 from 0.596.
  • Overdrive.png Overdrive
    • No longer has a movement speed reduction when it ends.
  • Power Fist.png Power Fist
    • Fixed a bug where it was not breaking spell shields.
  • Fixed a bug where Static Field.png Static Field and Power Fist.png Power Fist did not display the hit particle when they killed a unit.
CorkiSquare.png Corki
  • Stats
    • Base movement speed reduced to 300 from 310.
  • Phosphorus Bomb.png Phosphorus Bomb
    • No longer reveals stealthed units.
  • Gatling Gun.png Gatling Gun
    • Fixed a bug where it could hit unseen, non-champion stealthed targets like wards.
    • Fixed a bug where it was dealing too much damage.
  • Missile Barrage.png Missile Barrage
    • Fixed a tooltip typo.
GalioSquare.png Galio
  • Resolute Smite.png Resolute Smite
    • Ability power ratio increased to 0.75 from 0.7.
  • Righteous Gust.png Righteous Gust
    • Ability power ratio reduced to 0.5 from 0.65.
    • Movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%.
  • Idol of Durand.png Idol Of Durand
    • Ability power ratio reduced to 0.6 from 0.8.
    • Damage percent increase on hit reduced to 5% from 10%.
    • Total damage cap reduced to 140% from 180%.
JannaSquare.png Janna
  • Tailwind.png Tailwind
    • Now persists for her allies while Janna is dead.
  • Eye of the Storm.png Eye Of The Storm
    • Duration reduced to 5 seconds from 10.
  • Monsoon.png Monsoon
    • Heal per second reduced to 70/110/150 from 90/130/170.
    • Slow reduced to 30% from 40%.
KayleSquare.png Kayle
  • Righteous Fury.png Righteous Fury
    • Kayle now counts as a ranged champion while active.
KogMawSquare.png Kog'Maw
  • Stats
    • Base movement speed reduced to 305 from 310.
MalphiteSquare.png Malphite
  • Seismic Shard.png Seismic Shard
    • Base damage reduced to 70/120/170/220/270 from 80/135/190/245/300.
MissFortuneSquare.png Miss Fortune
  • Stats
    • Base movement speed reduced to 300 from 310.
  • Double Up.png Double Up
    • Base damage reduced to 25/60/95/130/165 from 35/70/120/140/175.
MorganaSquare.png Morgana
  • Black Shield.png Black Shield
    • Duration changed to 5 seconds at all levels from 4/5/6/7/8.
  • Soul Shackles.png Soul Shackles
    • Stun duration reduced to 1.0/1.5/2.0 seconds from 1.5/2.0/2.5.
    • Ability power ratio reduced to .8 from .9.
    • Cooldown increased to 120 seconds from 100 at all ranks.
NidaleeSquare.png Nidalee
  • Pounce.png Pounce
    • No longer deals damage if her jump is interrupted by another movement effect.
PantheonSquare.png Pantheon
  • Aegis Protection.png Aegis Protection
    • Now shows a counter as you build up charges.
    • The damage threshold required to trigger the Aegis Protection.png Aegis Protection now increases with Pantheon's level.
  • Spear Shot.png Spear Shot
    • Base damage reduced to 20/31/42/53/64 from 30/40/50/60/70.
  • Heartseeker Strike.png Heartseeker Strike
    • Attack damage ratio increased to 28/31/34/37/40% from 18/22/26/30/34%.
  • Grand Skyfall.png Grand Skyfall
    • Mana cost reduced to 150 from 150/250/350.
SonaSquare.png Sona
  • Hymn of Valor.png Hymn of Valor
    • Base damage reduced to 60/110/160/210/260 from 70/120/170/220/270.
    • Ability power ratio reduced to 0.5 from 0.6.
  • Aria of Perseverance.png Aria of Perseverance
    • Healing reduced to 30/55/80/105/130 from 40/65/90/115/140.
  • Song of Celerity.png Song of Celerity
    • Active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%.
TristanaSquare.png Tristana
  • Stats
    • Base movement speed reduced to 300 from 310.
  • Rocket Jump.png Rocket Jump
    • No longer deals damage and slows if the jump is interrupted by another movement effect.
TwitchSquare.png Twitch
  • Stats
    • Base movespeed reduced to 305 from 310.
  • Spray and Pray.png Spray and Pray
    • Duration reduced to 6 seconds from 7.
VeigarSquare.png Veigar
  • General
    • Basic attack missile speed increased by 100.
  • Equilibrium.png Equilibrium
    • Bonus mana regeneration increased to 0.75% per 1% mana missing from 0.5%.
  • Baleful Strike.png Baleful Strike
    • Missile speed increased by 100.
VladimirSquare.png Vladimir
  • Hemoplague.png Hemoplague
    • Base damage reduced to 150/250/350 from 200/300/400.
    • Ability power ratio reduced to 0.7 from 0.75.
    • Damage amplification effect changed to 14% at all ranks from 10/14/18%.
    • Cooldown increased to 150/135/120 seconds from 120.
  • Tides of Blood.png Tides of Blood
    • Fixed a bug where it was not providing Vladimir with enough increased regeneration and healing.
    • Fixed a bug where it did not deal full damage if Vladimir had 4 stacks before casting.
WarwickSquare.png Warwick
  • Stats
    • Base attack speed reduced slightly.
  • Eternal Thirst.png Eternal Thirst
    • Heal per stack increased to 6/12/18 from 5/10/15.
    • Maximum number of stacks reduced to 3 from 4.
    • Stack duration increased to 4 seconds from 3.
XinZhaoSquare.png Xin Zhao
  • Audacious Charge.png Audacious Charge
    • No longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect.

Items

Aegis of the Legion item.png Aegis of the Legion
  • No longer grants aura while the holder is dead.
Chalice of Harmony item.png Chalice of Harmony
  • Passive effect is now unique to match the tooltip.
Doran's Blade item.png Doran's Blade
  • Attack damage increased to 8 from 6.
  • Health reduced to 100 from 120.
  • Life steal reduced to 3% from 4%.
Doran's Ring item.png Doran's Ring
  • Ability power increased to 15 from 10.
  • Health reduced to 100 from 120.
  • Mana regeneration per 5 seconds reduced to 4 from 5.
Frozen Mallet item.png Frozen Mallet
  • Tooltip now shows slow percentage for melee and ranged attackers.
Innervating Locket item.png Innervating Locket
  • No longer grants aura while the holder is dead.
Rylai's Crystal Scepter item.png Rylai's Crystal Scepter
  • Slow duration reduced to 1.5 seconds from 2.
  • Updated the tooltip to reflect slow information for single target and damage-over-time slows.
Sword of the Divine item.png Sword of the Divine
  • Added a new hit effect and new activation particle.
Will of the Ancients item.png Will of the Ancients
  • No longer grants aura while the holder is dead.
Wriggle's Lantern item.png Wriggle's Lantern
  • Ward now shows a duration in the mana bar, like sight and vision wards.

Masteries

  • Fixed a bug with Rank 2 of Utility Mastery mastery s1.png Utility Mastery where it was not working properly.

General

  • Blessing of the Lizard Elder.png Blessing of the Lizard Elder now slows for 10/20/30% if using melee and 5/10/15% if using ranged.
  • Moved Baron NashorSquare.png Baron Nashor in the autumn version of Summoner's Rift to the same location as the summer version of Summoner's Rift.
  • LizardSquare.png Grez, the Lizard Lord:
    • Health per player level increased to 175 from 150.
    • Magic resistance increased to -20 from -30.
    • Gold granted reduced to 50 from 100.
  • Twisted Treeline Super Minions:
    • Health increased to 1200 from 1000.
    • Base damage increased by 30.
  • Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: TwistedFateSquare.png Twisted Fate's Pick A Card.png Pick A Card, UdyrSquare.png Udyr's Bear Stance.png Bear Stance).
  • Fixed a bug where players that never connected were not being granted +1000 magic resist.
  • Removed "hun" from the word filter.

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