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V1.0.0.113

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Patch icon V1.0.0.113
Nocturne OriginalSkin
Nocturne, the Eternal Nightmare
Release date (US) March 15th, 2011
Highlights & notes
Related links
Patch chronology
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V1.0.0.112 V1.0.0.114

New Skins

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, March 21.

PVP.net V1.31.27

  • Made several usability improvements to the Join Custom Game screen.
  • Private games are now hidden by default. There's a new checkbox to show them.
  • Made improvements to the Login Queue UI.
  • Login Music checkbox now saves correctly between sessions.
  • The player list in the end of game screen will now correctly always show all of your teammates.
  • The "View Profile" button in personal messages now works correctly.
  • Fixed several bugs with viewing runepages when a match is found that was causing bad behavior.

League of Legends V1.0.0.113

Champions

 Nocturne, the Eternal Nightmare (Original Stats)

  •  Duskbringer: Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
  •  Shroud of Darkness: Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
  •  Unspeakable Horror: Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
  •  Paranoia (Ultimate): Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
  •  Umbra Blades (Innate): Every 10 seconds, Nocturne's next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne's physical attacks reduce this cooldown by 1 second.

 Akali

  • Adjusted  Twin Disciplines to trigger at 9.5 bonus attack damage and 19.5 ability power to account for rounding.

 Anivia

  •  Glacial Storm: initial mana cost reduced to 75 at all ranks from 75/125/175.
  • Updated all of Anivia's animations to be less frigid.

 Caitlyn

  •  Headshot: attacks to trigger have been reduced to 8 / 7 / 6 scaling with level from 8 attacks at all levels.

 Cho'Gath

  • Stats:
    • Base health reduced to 440 from 470.
    • Base armor reduced to 19 from 21.
  •  Feral Scream: damage reduced to 75/125/175/225/275 from 80/130/180/240/300.
  •  Vorpal Spikes:
    • Damage increased to 20/35/50/65/80 from 20/30/40/50/60.
    • Ability power ratio increased to 0.3 from 0.2.
  •  Feast:
    • Damage reduced to 300/475/650 from 300/550/800.
    • Ability power ratio increased to 0.7 from 0.5
  •  Carnivore: mana received on kill has been reduced to 3.25 + (0.25 x level) from 6.5 + (0.5 x level).

 Evelynn

  • Fixed a bug where  Hate Spike's tooltip showed the damage incorrectly at earlier ranks.

 Galio

  •  Righteous Gust: mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100.

 Gragas

  •  Barrel Roll: damage reduced to 85/135/185/235/285 from 100/150/200/250/300.
  •  Drunken Rage: mana restored while channeling reduced to 30/45/60/75/90 from 40/55/70/85/100.

 Irelia

  • Stats:
    • Base health reduced to 430 from 490.
    • Movement speed reduced to 320 from 330.
  •  Equilibrium Strike:
    • Damage reduced to 80/130/180/230/280 from 80/135/190/245/300.
    • Ability ratio reduced to 0.5 from 1.0.
    • Cooldown reduced to 8 from 9.
  •  Transcendent Blades: damage reduced to 85/135/185 from 90/140/190.

 Jarvan IV

  •  Golden Aegis: PVP.net description no longer states it triggers automatically.

 Kassadin

  •  Force Pulse:
    • Damage reduced to 60/115/170/225/280 from 60/120/180/240/300.
    • Ability power ratio reduced to 0.7 from 0.8.
    • Cooldown increased to 6 from 5.
  •  Riftwalk: ability power ratio increased to 0.5 from 0.4.
  •  Void Stone: damage reduction reduced to 10% from 15%.

 Lux

 Malphite

  •  Granite Shield: reactivation timer upon taking damage increased to 12 seconds from 8.
  •  Ground Slam: armor scaling decreased to 50% from 70%.

 Maokai

  •  Arcane Smash: damage increased to 70/115/160/205/250 from 50/95/140/185/230.
  •  Twisted Advance: damage increased to 80/115/150/185/220 from 80/110/140/170/200.
  •  Sapling Toss: lifetime increased to 35 seconds from 25.
  •  Vengeful Maelstrom:
    • Initial mana cost changed to 75 at all ranks from 75/125/175.
    • Continual mana cost per second changed to 30 at all ranks per second from 30/35/40.
    • Casting delay reduced by 50%.

 Mordekaiser

  • Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended.

 Singed

  • Armor per level decreased to 3.5 from 4.2.

 Sion

  • Stats:
    • Base health reduced to 507 from 577.
    • Base health regeneration per 5 seconds decreased to 7.9 from 8.1.
    • Health regeneration per 5 seconds per level reduced to 0.95 from 1.0.
  •  Death's Caress: base shield strength and damage reduced to 100/150/200/250/300 from 110/160/210/260/310.

 Sivir

 Sona (Rework)

  •  Power Chord:
    • It now deals 14 + (9 x level) from 24 + (12 x level) bonus magic damage.
    • It now has a bonus effect that depends on Sona's last song played.
  •  Hymn of Valor:
    • Base damage reduced to 50/100/150/200/250 from 60/110/160/210/260.
    • Ability power ratio increased to 0.7 from 0.5.
    • Mana cost changed to 75 from 65/70/75/80/85.
    • Power Chord - Stacatto: Deals double power chord damage.
  •  Aria of Perseverance:
    • Base heal increased to 35/70/105/140/175 from 30/55/80/105/130.
    • Ability power ratio reduced to 0.35 from 0.5.
    • Mana cost changed to 75 from 65/70/75/80/85.
    • Power Chord - Diminuendo: Debuffs the target to deal 20% less damage for 3 seconds.
  •  Song of Celerity:
    • Mana cost changed to 75 from 65/70/75/80/85.
    • Power Chord - Tempo: Slows the target by 25% for 2 seconds.
  •  Crescendo:
    • Cooldown decreased to 140/120/100 from 170/150/130.
    • Ability power ratio increased to 0.8 from 0.7.

 Veigar

  • Dance animation has been updated.

 Zilean

  •  Time Bomb:
    • Base damage reduced to 90/145/200/260/320 from 100/155/210/270/330.
    • Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120.
  •  Chrono Shift:
    • Base health upon revival increased to 600/850/1100 from 500/750/1000.
    • Ability power ratio reduced to 2.0 from 3.0.
    • Buff duration reduced to 7 seconds from 10.

Items

  • Banshee's Veil: shield refresh time increased to 45 seconds from 30.
  • Doran's Blade:
    • Damage increased to 10 from 9.
    • Fixed a bug where it was providing an unintended effect. (It was giving 1 gold per 10)

General

  • Experience:
    • When more than 1 champion is sharing experience, 10% extra experience is split among all targets.
      • Two champions each gain 55%, up from 50%.
      • Three champions each gain 36.7%, up from 33.3%.
      • Four champions each gain 27.5%, up from 25%.
      • Five champions each gain 22%, up from 20%.
  • Death timers increased slightly for levels 4-17.
  • Minions:
    • Cannon and super minion turret resistance returned to 50% from 65%.
    • Minions now deal 50% damage to turrets from 60%.
    • Cannon minions now start spawning every other wave after 35 minutes, increased from 20.
  • Effects that prevent you from dying will now always occur in a set order. From top to bottom, first is:

Undocumented Changes

Champions

 Kayle

  • Dance animation has been updated.

 Tryndamere

 Veigar

 Tristana

Patch Preview Video

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