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V1.0.0.113

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Patch icon V1.0.0.113
Nocturne OriginalSkin
Nocturne, the Eternal Nightmare
Release Date (US) March 15th, 2011
Highlights & notes
Related links
Patch chronology
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V1.0.0.112 V1.0.0.114

New Skins

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, March 21.

PVP.net V1.31.27

  • Made several usability improvements to the Join Custom Game screen.
  • Private games are now hidden by default. There's a new checkbox to show them.
  • Made improvements to the Login Queue UI.
  • Login Music checkbox now saves correctly between sessions.
  • The player list in the end of game screen will now correctly always show all of your teammates.
  • The "View Profile" button in personal messages now works correctly.
  • Fixed several bugs with viewing runepages when a match is found that was causing bad behavior.

League of Legends V1.0.0.113

Champions

NocturneSquare.png Nocturne, the Eternal Nightmare (Original Stats)
  • Umbra Blades.png Umbra Blades (Innate)
    • Every 10 seconds, Nocturne's next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne's physical attacks reduce this cooldown by 1 second.
  • Duskbringer.png Duskbringer (Q)
    • Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
  • Shroud of Darkness.png Shroud of Darkness (W)
    • Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
  • Unspeakable Horror.png Unspeakable Horror (E)
    • Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
  • Paranoia.png Paranoia (Ultimate)
    • Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

AkaliSquare.png Akali

  • Adjusted Twin Disciplines.png Twin Disciplines to trigger at 9.5 bonus attack damage and 19.5 ability power to account for rounding.
AniviaSquare.png Anivia
CaitlynSquare.png Caitlyn
  • Headshot.png Headshot
    • Stacks required reduced to 8 / 7 / 6 from 8 attacks at all levels.

ChoGathSquare.png Cho'Gath

  • Stats:
    • Base health reduced to 440 from 470.
    • Base armor reduced to 19 from 21.
  • Feral Scream.png Feral Scream: damage reduced to 75/125/175/225/275 from 80/130/180/240/300.
  • Vorpal Spikes.png Vorpal Spikes:
    • Damage increased to 20/35/50/65/80 from 20/30/40/50/60.
    • Ability power ratio increased to 0.3 from 0.2.
  • Feast.png Feast:
    • Damage reduced to 300/475/650 from 300/550/800.
    • Ability power ratio increased to 0.7 from 0.5
  • Carnivore.png Carnivore: mana received on kill has been reduced to 3.25 + (0.25 x level) from 6.5 + (0.5 x level).

EvelynnSquare.png Evelynn

  • Fixed a bug where Hate Spike.png Hate Spike's tooltip showed the damage incorrectly at earlier ranks.
GalioSquare.png Galio
  • Righteous Gust.png Righteous Gust
    • Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100.

GragasSquare.png Gragas

  • Barrel Roll.png Barrel Roll: damage reduced to 85/135/185/235/285 from 100/150/200/250/300.
  • Drunken Rage.png Drunken Rage: mana restored while channeling reduced to 30/45/60/75/90 from 40/55/70/85/100.
IreliaSquare.png Irelia
  • Stats
    • Base health reduced to 515 from 575.
    • Movement speed reduced to 320 from 330.
  • Equilibrium Strike.png Equilibrium Strike
    • Damage reduced to 80/130/180/230/280 from 80/135/190/245/300.
    • Ability ratio reduced to 0.5 from 1.0.
    • Cooldown reduced to 8 seconds from 9.
  • Transcendent Blades.png Transcendent Blades
    • Base damage reduced to 85/135/185 per blade from 90/140/190.

JarvanIVSquare.png Jarvan IV

  • Golden Aegis.png Golden Aegis: PVP.net description no longer states it triggers automatically.

KassadinSquare.png Kassadin

  • Force Pulse.png Force Pulse:
    • Damage reduced to 60/115/170/225/280 from 60/120/180/240/300.
    • Ability power ratio reduced to 0.7 from 0.8.
    • Cooldown increased to 6 from 5.
  • Riftwalk.png Riftwalk: ability power ratio increased to 0.5 from 0.4.
  • Void Stone.png Void Stone: damage reduction reduced to 10% from 15%.
LuxSquare.png Lux
  • Prismatic Barrier.png Prismatic Barrier
    • Base shield strength increased to 60/85/110/135/160 from 50/75/100/125/150.
  • Final Spark.png Finales Funkeln
    • Ability power ratio reduced to 0.75 from 0.85.
MalphiteSquare.png Malphite

MaokaiSquare.png Maokai

  • Arcane Smash.png Arcane Smash: damage increased to 70/115/160/205/250 from 50/95/140/185/230.
  • Twisted Advance.png Twisted Advance: damage increased to 80/115/150/185/220 from 80/110/140/170/200.
  • Sapling Toss.png Sapling Toss: lifetime increased to 35 seconds from 25.
  • Vengeful Maelstrom.png Vengeful Maelstrom:
    • Initial mana cost changed to 75 at all ranks from 75/125/175.
    • Continual mana cost per second changed to 30 at all ranks per second from 30/35/40.
    • Casting delay reduced by 50%.

MordekaiserSquare.png Mordekaiser

  • Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended.
SingedSquare.png Singed
  • Stats
    • Armor per level reduced to 3.5 from 4.2.

SionSquare.png Sion

  • Stats:
    • Base health reduced to 507 from 577.
    • Base health regeneration per 5 seconds decreased to 7.9 from 8.1.
    • Health regeneration per 5 seconds per level reduced to 0.95 from 1.0.
  • Death's Caress.png Death's Caress: base shield strength and damage reduced to 100/150/200/250/300 from 110/160/210/260/310.

SivirSquare.png Sivir

SonaSquare.png Sona rework

  • Power Chord.png Power Chord:
    • It now deals 14 + (9 x level) from 24 + (12 x level) bonus magic damage.
    • It now has a bonus effect that depends on Sona's last song played.
  • Hymn of Valor.png Hymn of Valor:
    • Base damage reduced to 50/100/150/200/250 from 60/110/160/210/260.
    • Ability power ratio increased to 0.7 from 0.5.
    • Mana cost changed to 75 from 65/70/75/80/85.
    • Power Chord - Stacatto: Deals double power chord damage.
  • Aria of Perseverance.png Aria of Perseverance:
    • Base heal increased to 35/70/105/140/175 from 30/55/80/105/130.
    • Ability power ratio reduced to 0.35 from 0.5.
    • Mana cost changed to 75 from 65/70/75/80/85.
    • Power Chord - Diminuendo: Debuffs the target to deal 20% less damage for 3 seconds.
  • Song of Celerity.png Song of Celerity:
    • Mana cost changed to 75 from 65/70/75/80/85.
    • Power Chord - Tempo: Slows the target by 25% for 2 seconds.
  • Crescendo.png Crescendo:
    • Cooldown decreased to 140/120/100 from 170/150/130.
    • Ability power ratio increased to 0.8 from 0.7.

VeigarSquare.png Veigar

  • Dance animation has been updated.

ZileanSquare.png Zilean

  • Time Bomb.png Time Bomb:
    • Base damage reduced to 90/145/200/260/320 from 100/155/210/270/330.
    • Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120.
  • Chrono Shift.png Chrono Shift:
    • Base health upon revival increased to 600/850/1100 from 500/750/1000.
    • Ability power ratio reduced to 2.0 from 3.0.
    • Buff duration reduced to 7 seconds from 10.

Items

  • Banshee's Veil item.png Banshee's Veil: shield refresh time increased to 45 seconds from 30.
  • Doran's Blade item.png Doran's Blade:
    • Damage increased to 10 from 9.
    • Fixed a bug where it was providing an unintended effect. (It was giving 1 gold per 10)

General

  • Experience:
    • When more than 1 champion is sharing experience, 10% extra experience is split among all targets.
      • Two champions each gain 55%, up from 50%.
      • Three champions each gain 36.7%, up from 33.3%.
      • Four champions each gain 27.5%, up from 25%.
      • Five champions each gain 22%, up from 20%.
  • Death timers increased slightly for levels 4-17.
  • Minions:
    • Cannon and super minion turret resistance returned to 50% from 65%.
    • Minions now deal 50% damage to turrets from 60%.
    • Cannon minions now start spawning every other wave after 35 minutes, increased from 20.
  • Effects that prevent you from dying will now always occur in a set order. From top to bottom, first is:
    1. Undying Rage.png Undying Rage
    2. Chrono Shift.png Chrono Shift
    3. Guardian Angel item.png Guardian Angel
    4. Rebirth.png Rebirth

Undocumented Changes

Champions

KayleSquare.png Kayle

  • Dance animation has been updated.
TryndamereSquare.png Tryndamere

VeigarSquare.png Veigar

TristanaSquare.png Tristana

Patch Preview Video

League of Legends - Patch Notes Preview 1.0.004:21

League of Legends - Patch Notes Preview 1.0.0.113

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