New skins

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, April 18.

League of Legends V1.0.0.115

Champions

BrandSquare Brand, the Burning Vengeance

  • Sear Sear: Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
  • Pillar of Flame Pillar of Flame: After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
  • Conflagration Conflagration: Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
  • Pyroclasm Pyroclasm (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.
  • Blaze Blaze (Innate): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
CassiopeiaSquare Cassiopeia
  • Twin Fang Twin Fang
    • Cast animation sped up.
  • Petrifying Gaze Petrifying Gaze
    • Base damage increased to 200 / 325 / 450 from 150 / 275 / 400.
    • Range increased to 850 from 700 (effect now roughly matches the particle).
    • Cast animation sped up.
    • Cooldown reduction with rank is now reflected in the levelup tooltip.
    • It will target enemies that move in/out of the area during the cast time more accurately.
Dr. MundoSquare Dr. Mundo
  • Stats
    • Base health reduced to 433 from 468.
    • Health per level reduced to 89 from 92.
  • Sadism Sadism
    • Cooldown increased to 75 seconds from 60.

EzrealSquare Ezreal

GalioSquare Galio
  • Resolute Smite Resolute Smite
    • Base damage increased to 80/135/190/245/300 from 60/115/170/225/280.
    • Ability power ratio increased to 0.8 from 0.75.
    • Cooldown reduced to 7 seconds from 8.
  • Righteous Gust Righteous Gust
    • Base damage reduced to 60/105/150/195/240 from 65/110/155/200/245.
    • Movement speed bonus increased to 20/28/36/44/52% from 20/25/30/35/40%.
    • Now applies the movement speed buff to Galio more quickly.

KarmaSquare Karma

  • Mantra Mantra: Soul Shield Soul Shield now shows an area of effect indicator when your cursor hovers over an ally.
  • Fixed a bug where the visual for Heavenly Wave Heavenly Wave occasionally wouldn't align with the direction of cast.

KassadinSquare Kassadin

  • Fixed a bug where the visual for Force Pulse Force Pulse occasionally wouldn't align with the direction cast.

KatarinaSquare Katarina

Kog'MawSquare Kog'Maw

  • Fixed a bug where the ball from Void Ooze Void Ooze counted as individual unit and could break things like Noxious Trap Noxious Trap, block skillshots, etc.

Lee SinSquare Lee Sin

  • Sonic Wave Sonic Wave:
    • Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
    • Made missile match the effect better.
  • Resonating Strike Resonating Strike: base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
  • Safeguard Safeguard: range increased to 750 from 700.
  • Iron Will Iron Will: lifesteal and spell vamp bonus reduced to 5/10/15/20/25% from 10/15/20/25/30%.
MaokaiSquare Maokai
  • Stats
    • Health per level increased to 90 from 82.
    • Armor per level increased to 4.0 from 3.5.
    • Movement speed increased to 310 from 305.
Miss FortuneSquare Miss Fortune
  • Impure Shots Impure Shots
    • Healing reduction debuff duration reduced to 3 seconds from 8.
NocturneSquare Nocturne
  • Duskbringer Duskbringer
    • Attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60.
  • Unspeakable Horror Unspeakable Horror
    • Cast range reduced to 475 from 500.
    • Leash range reduced to 550 from 600.
    • Fixed a bug where breaking the leash near the end of the duration would still trigger the fear.
    • Fixed a bug where adding a spell shield like Banshee's Veil item Banshee's Veil while the leash was active would block the fear effect.
  • Paranoia Paranoia
    • Dash range reduced to 2000/2750/3500 from 2500/3250/4000.
OlafSquare Olaf
  • Ragnarok Ragnarok
    • Fixed a bug where it was reducing true damage.

RenektonSquare Renekton

  • Cull the Meek Cull the Meek:
    • Heal reduced to 5% from 7.5%.
    • Furious heal reduced to 10% from 15%.
  • Slice Slice / Dice Dice:
    • Base damage reduced to 30/60/90/120/150 from 45/75/105/135/165.
    • Attack damage scaling increased to 90% from 60%.
    • Cooldown changed to 18/17/16/15/14 from 20/18/16/14/12.
  • Dominus Dominus: base damage per second reduced to 40/70/100 from 50/75/100.
ShenSquare Shen
  • Stand United Stand United
    • Shield strength reduced to 200/475/750 from 300/525/750.
SingedSquare Singed
  • Insanity Potion Insanity Potion
    • No longer grants bonus attack speed or attack damage.
    • Now grants bonus magic resist and +10/20/30% crowd control reduction.
    • Fixed a bug where the particle lasted longer than the buff.

SionSquare Sion

  • Cryptic Gaze Cryptic Gaze: stun duration reduced to 1.5 seconds from 2.

SonaSquare Sona

SorakaSquare Soraka
  • Infuse Infuse
    • Now grants assist credit on ally cast.
TeemoSquare Teemo
  • Move Quick Move Quick
    • Cooldown increased to 22 seconds from 13.
  • Noxious Trap Noxious Trap
    • Base damage reduced to 200/400/600 from 250/475/700.
    • Mushroom charge reload time increased to 35/31/27 seconds from 30/26/22.
    • Fixed a bug that calculated the AP ratio lower than intended.
TristanaSquare Tristana
  • Explosive Shot Explosive Shot
    • Damage now applies over 5 seconds instead of 4-8.
    • Total damage increased to 110/140/170/200/230 from 100/125/150/175/200.
    • Healing reduction duration is now a static 5 seconds from 3-8.
Twisted FateSquare Twisted Fate
  • General
  • Pick a Card Pick a Card
    • Fixed a bug where Red Card Red Card would sometimes fail to damage targets that were moving away from Twisted Fate.
    • Fixed a bug where the spell's locked particles wouldn't show to enemies after leaving brush.
    • Fixed a bug where Red Card Red and Gold Card Gold Card damage did not match the tooltip.
    • Pick a Card Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage
    • Blue Card Blue Card now restores mana equal to 50% of the damage dealt.
    • Updated the 'Lock Card' tooltip with more detailed damage information.
  • Destiny Destiny
    • Fixed a bug where it would show allies that it was ready to cast even if it wasn't.
    • Fixed a bug where the duration was not being properly reflected in the tooltip (6/8/10 seconds).
    • Now shows a buff so twisted Fate knows how long he has to teleport.
  • Gate Gate

Xin ZhaoSquare Xin Zhao

  • Battle Cry Battle Cry: duration reduced to 5 seconds from 7.
  • Crescent Sweep Crescent Sweep: armor and magic resistance bonus duration reduced to 6 seconds from 8.
  • Audacious Charge Audacious Charge: cooldown changed to 16/15/14/13/12 from 18/16/14/12/10.

Items

B. F. Sword item B. F. Sword
  • Cost reduced to Gold 1650 from Gold 1850.
  • Attack damage reduced to 45 from 50.
Cloak of Agility item Cloak of Agility
  • Cost reduced to 830 from 880.
Heart of Gold item Heart of Gold
Hextech Revolver item Hextech Revolver
  • Spell vamp increased to 20% from 15%.
Hextech Gunblade item Hextech Gunblade
  • Spell vamp increased to 25% from 20%.
Infinity Edge item Infinity Edge
  • Total cost reduced to 3830 gold from 4080 gold.
    • Combine cost unchanged.
  • Attack damage increased to 80 from 75.
  • Critical strike chance increased to 25% from 20%.
Randuin's Omen item Randuin's Omen
  • Total cost reduced to Gold 2775 from Gold 2925.
    • Combine cost unchanged.
  • Armor reduced to 55 from 80.
  • Health increased to 350 from 300.
Will of the Ancients item Will of the Ancients
  • Spell vamp increased to 25% from 20%.
Wriggle's Lantern item Wriggle's Lantern
  • Combine cost increased to Gold 150 from Gold 75.
    • Total cost increased to Gold 1600 from Gold 1525.
  • Life steal increased to 18% from 14%.
  • Bonus damage type changed to magic damage from physical.

General

  • Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty.
  • Fixed a bug where Miasma Miasma, Nevermove Nevermove, and CH-1 Concussion Grenade CH-1 Concussion Grenade would inconsistently reveal their champion from brush.

Undocumented changes

Champions

MalphiteSquare Malphite

  • Champion IPIP cost reduced to 1350 from 3150.

MorganaSquare Morgana

  • Champion IPIP cost reduced to 1350 from 3150.

RyzeSquare Ryze

  • Champion IPIP cost reduced to 450 from 1350.

SivirSquare Sivir

  • Classic skin splash art has been updated.

EvelynnSquare Evelynn

  • Updated walking animations.

Patch Preview video

League of Legends - Patch Notes Preview 1.0.004:41

League of Legends - Patch Notes Preview 1.0.0.115

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