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V1.0.0.116

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Patch icon V1.0.0.116
Rumble OriginalSkin
Rumble, the Mechanized Menace
Release Date (US) April 26th, 2011
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V1.0.0.115 V1.0.0.118

New Skins in the Store

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until a later date.

PVP.net v1.34.12

  • Users can now grant other members of their Ranked or Normal team permission to invite other users.

League of Legends V1.0.0.116

Champions

RumbleSquare.png Rumble, The Mechanized Menace (Original Stats)

  • Flamespitter.png Flamespitter: Rumble torches the area in front of him with his flamethrower dealing damage to all units in a cone for several seconds. While in the "Danger Zone," this spell deals additional damage.
  • Scrap Shield.png Scrap Shield: Rumble creates a shield blocking incoming damage for several seconds and granting a short duration speed boost. While in the "Danger Zone," the shield's strength and speed boost increase.
  • Electro-Harpoon.png Electro-Harpoon: Rumble launches a missile that deals magic damage and applies a stackable slow on the target. A second shot can be fired for no additional cost within several seconds. While in the "Danger Zone," the damage and slow percentage is increased.
  • The Equalizer.png The Equalizer (Ultimate): Rumble calls down a line of rockets over the target location. Enemies in the scorched area take damage over time and are slowed.
  • Junkyard Titan.png Junkyard Titan (Innate): Rumble's abilities generate heat. When Rumble is above 50 heat, he is in the "Danger Zone," causing all his basic spells to have additional effects. When Rumble reaches 100 heat he overheats, silencing himself and causing his physical attacks to deal additional magic damage. Rumble loses heat over time.
AlistarSquare.png Alistar rework
  • General
    • Updated walking animation.
  • Stats
    • Base health reduced to 442 from 468.
    • Health per level reduced to 110 from 114.
    • Base mana increased to 215 from 192.
    • Mana per level increased to 38 from 33.
    • Base attack damage reduced to 55.03 from 59.525.
    • Attack damage per level increased to 3.62 from 3.375.
    • Base movement speed increased to 305 from 300.
  • New innate Trample.png Trample
    • Whenever Alistar casts a spell, he gains Trample for 3 seconds ignoring unit collision and dealing 9 + (1×level) + (0.1 per ability power) area damage per second. It deals double damage to minions and monsters.
    • Added new animations and particles for Trample.
    • Old innate Trample.png Colossal Strength
      • Alistar deals 20 / 40 / 60% additional damage to turrets.
  • Pulverize.png Pulverize
    • Base damage reduced to 60/105/150/195/240 from 80/125/170/220/270.
    • Ability power ratio reduced to 0.8 from 1.0.
    • Cooldown changed to 17/16/15/14/13 seconds from 15 at all ranks.
    • Range increased to 365 from 330.
    • Stun duration after the 1 second knock-up reduced to 0.5 seconds from 1 second.
  • Headbutt.png Headbutt
    • Base damage reduced to 85/135/185/235/285 from 90/140/190/245/300.
    • Cooldown changed to 14/13/12/11/10 secpmds from 12 at all ranks.
    • Can now target minions.
    • Improved targeting against moving targets.
AniviaSquare.png Anivia
  • General
    • Revised tooltips.

BrandSquare.png Brand

  • Pyroclasm.png Pyroclasm:
    • It no longer gets blocked by spell shields.
    • Fixed a bug where it could sometimes fizzle if there was an enemy stealthed nearby.
CaitlynSquare.png Caitlyn
  • Yordle Snap Trap.png Yordle Snap Trap
    • Mana cost reduced to 50 from 60.
    • Activation range increased to 150 from 125.
  • 90 Caliber Net.png 90 Caliber Net
    • Mana cost reduced to 75 from 90.
  • Ace in the Hole.png Ace in the Hole
    • Mana cost reduced to 100 from 150.
    • Range increased to 1900/2050/2200 from 1600/1900/2200.
DrMundoSquare.png Dr. Mundo
  • General
    • Revised tooltips.
EzrealSquare.png Ezreal
  • Mystic Shot.png Mystic Shot
    • Now additionally scales with 0.2 ability power.
  • Trueshot Barrage.png Trueshot Barrage
    • Now scales additively with both attack damage and ability power instead of just the higher of the two.

FiddlesticksSquare.png Fiddlesticks rework

  • Stats:
    • Base armor increased to 10 from 5.25.
    • Armor per level increased to 3.5 from 3.
    • Movement speed increased to 310 from 300.
  • Terrify.png Terrify:
    • Mana cost reduced to 65/75/85/95/105 from 65/80/95/110/125.
    • Range increased to 575 from 525.
  • Drain.png Drain:
    • Ability power ratio increased to 0.5 from 0.48.
    • Damage to heal ratio reduced to 60/65/70/75/80% from 100% at all ranks.
    • Leash range reduced to 650 from 700.
  • Dark Wind.png Dark Wind:
    • Base damage adjusted to 65/85/105/125/145 from 100.
    • Ability power ratio increased to 0.45 from 0.35.
    • It now bounces 5 times at all ranks from 2/4/6/8/10.
    • Cooldown adjusted to 15/14/13/12/11 from 14 at all ranks.
    • Projectile speed decreased to 1100 from 1200.
  • Crowstorm.png Crowstorm:
    • Base damage per second reduced to 125/225/325 from 150/250/350.
    • Ability power ratio increased to 0.4 from 0.35.
    • Cooldown reduced to 150/140/130 from 150 at all ranks.

GangplankSquare.png Gangplank rework

  • Stats:
    • Base mana increased to 255 from 239.
    • Mana per level increased to 40 from 34.
    • Movement speed increased to 320 from 315.
  • Raise Morale.png Raise Morale:
    • Passive:
      • Movement speed bonus changed to 3/4/5/6/7% from 2/4/6/8/10%.
      • Attack damage bonus changed to 8/10/12/14/16 from 8/12/16/20/24.
    • New Active:
      • No longer needs to target a unit to activate, so Gangplank can no longer kill allied minions.
      • Activating it grants Gangplank 14/18/22/26/30% movement speed and 20/28/36/44/52 attack damage instead of his passive bonuses.
      • The activation also grants nearby allies 7/9/11/13/15% movement speed and 10/14/18/22/26 attack damage.
      • Duration reduced to 6 seconds from 10.
      • Mana cost changed to 50/55/60/65/70 from 60 at all ranks.
    • Previous Active: Gangplank kills an allied minion, inspiring himself and nearby champions to receive Raise Morale's passive benefits for 10 seconds. This gives Gangplank double the effect for the duration.
  • Cannon Barrage.png Cannon Barrage:
    • Area of effect size reduced significantly.
    • Base damage per cannonball reduced to 65/110/155 from 100/140/180.
    • It now slows all enemies in the area of effect immediately for the duration instead of requiring a cannonball to hit to apply the slow.
    • Slow reduced to 15/20/25% from 35/45/55%.
    • Updated the random algorithm to not favor one quadrant over others.
    • Fixed a bug where the tooltip said it lasted for 8 seconds, when it actually lasts 7 seconds.
  • Parrrley.png Parrrley:
    • Base damage reduced to 20/45/70/95/120 from 20/55/90/120/150.
    • Extra gold gain on kill reduced to 4/6/8/10/12 from 4/7/10/13/16.
    • Cooldown reduced to 5 from 6.
    • Mana cost reduced to 40/45/50/55/60 from 50/55/60/65/70.
  • Remove Scurvy.png Remove Scurvy: base heal changed to 80/150/220/290/360 from 70/125/195/280/380.
  • Grog Soaked Blade.png Grog Soaked Blade:
    • Damage per second increased to 5 + (1×level) from 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17 / 18.
    • Fixed a bug where it only applied 9 damage ticks instead of 10.

LeBlancSquare.png LeBlanc

  • Fixed a bug where Mimic Distortion.jpg Mimic Distortion would not properly show allies if it was ready to cast or not.

LeeSinSquare.png Lee Sin

  • Fixed a bug where Resonating Strike.png Resonating Strike could follow the target over indefinite distance.
NocturneSquare.png Nocturne
  • Paranoia.png Paranoia
    • Fixed a bug where it would follow targets over variable amounts of distance depending on spell rank.

RyzeSquare.png Ryze

SonaSquare.png Sona

TrundleSquare.png Trundle
  • Rabid Bite.jpg Rabid Bite
    • Fixed a bug where it could be dodged.
TryndamereSquare.png Tryndamere
  • General
    • Revised tooltips.

TwistedFateSquare.png Twisted Fate

UdyrSquare.png Udyr

  • Tiger Stance.png Tiger Stance:
    • Hit particle no longer plays on turrets.
    • Udyr's hands will now always display hand particles when his next attack will shred the target.

XinZhaoSquare.png Xin Zhao

  • Stats:
    • Base attack damage increased to 56 from 49.
    • Attack damage per level decreased to 3.1 from 3.3.
  • Fixed a bug where Three Talon Strike.png Three Talon Strike could be activated while it was still active.
  • Battle Cry.png Battle Cry:
    • Passive attack speed increased to 20/25/30/35/40% from 15/20/25/30/35%.
    • Passive attack speed is no longer removed while the ability is on cooldown.
  • Crescent Sweep.png Crescent Sweep:
    • Base armor and magic resistance bonus reduced to 25 at all ranks from 30/40/50.
    • It gives 7/10/13 extra armor and magic resist for each champion hit.

ZileanSquare.png Zilean

  • Revised Zilean's idle animation loop.
  • Fixed a bug where ZileanSquare.png Zilean's Chrono Shift.png Chrono Shift would sometimes not report to allies whether it was castable.

Items

General

Hotfix

A hotfix went live on the 28th of April, with several bug fixes. The hotfix contains the following changes:

  • Fixed a bug where AlistarSquare.png Alistar's Headbutt.png Headbutt would lock him out of spells for the duration and a short period afterward.
  • Fixed a bug where GangplankSquare.png Gangplank's Raise Morale.png Raise Morale would break nearby enemy spell shields.
  • Fixed a bug where Raise Morale.png Raise Morale would reveal GangplankSquare.png Gangplank to nearby enemy champions.
  • Fixed a bug where KayleSquare.png Kayle's Reckoning.png Reckoning was not showing the animation, and would not be castable again until after you attacked.
  • Fixed a few bugs where RumbleSquare.png Rumble's The Equalizer.png The Equalizer was sometimes not showing properly related to fog of war. Also fixed some team color bugs.

Undocumented changes

Champions

KogMawSquare.png Kog'Maw

  • Champion square background has been darkened.

MaokaiSquare.png Maokai

  • Champion square has been zoomed in further.

TaricSquare.png Taric

  • Classic skin splash art has been updated.

VladimirSquare.png Vladimir

Structures

  • The Nexus has a new explosion animation.

PVP.net

  • "Bruiser" tag renamed back to "Fighter"

Patch Preview Video

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