New Skins in the Store

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Tuesday, May 17.

League of Legends v1.0.0.118


Vayne Vayne, the Night Hunter

  • Tumble.png Tumble: Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
  • Silver Bolts.png Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
  • Condemn.png Condemn: Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
  • Final Hour.png Final Hour (Ultimate): Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.
  • Night Hunter.png Night Hunter (Innate): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.
Annie Annie
  • General
    • Walking animation updated.
Corki Corki
  • Valkyrie.png Valkyrie
    • Fixed a bug that was causing the line missile targeting display to be offset.
  • Missile Barrage.png Missile Barrage
    • Fixed a bug that was causing the line missile targeting display to be offset.
Gangplank Gangplank
  • Stats
    • Armor per level increased to 3.3 from 2.8.
    • Attack speed per level increased to 2.75 from 2.35.
    • Range increased to 125 from 100.
  • Remove Scurvy.png Remove Scurvy
    • Cooldown reduced to 22/21/20/19/18 seconds from 30/27/24/21/18.
  • Cannon Barrage.png Cannon Barrage
    • Slow increased to 25% at all ranks from 15/20/25%.
    • Cooldown reduced to 120/115/110 seconds from 120 at all ranks.

Jarvan IV Jarvan IV

  • Dragon Strike.png Dragon Strike:
    • Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5.
    • Mana cost increased to 45/50/55/60/65 from 40/45/50/55/60.
  • Golden Aegis.png Golden Aegis: shield strength reduced to 50/90/130/170/210 from 50/100/150/200/250.
  • Cataclysm.png Cataclysm: base damage reduced to 200/325/450 from 200/350/500.
  • Fixed a bug where Demacian Standard.png Demacian Standard caused a hitch the first time it was cast.
Jax Jax
  • Leap Strike.png Leap Strike
    • No longer locks Jax, allowing him to cast spells while leaping.

Karma Karma

  • Mantra.png Mantra:
    • It now shows a cooldown timer when not having any charges.
    • Fixed a bug where by casting spells in rapid succession you could charge multiple spells with a single cast.

Karthus Karthus

  • Death Defied.png Death Defied:
    • Duration reduced to 7 seconds from 8.
    • It no longer reduces your respawn time.
  • Requiem.png Requiem: ability power ratio reduced to 0.6 from 0.7.

Lee Sin Lee Sin

  • Energy costs on all spells reduced to 50/30 from 60/40.
  • Tempest.png Tempest: range increased to 450 from 400.
  • Fixed a bug where Lee Sin's energy was restored when Safeguard.png Safeguard shield was destroyed.
Malphite Malphite

Master Yi Master Yi

  • Alpha Strike.png Alpha Strike: teleporting behavior improved to be more consistent when near walls.

Morgana Morgana

  • Stats:
    • Attack range increased to 425 from 400.
    • Attack missile speed increased to 1200 from 1100.
Nocturne Nocturne
  • Duskbringer.png Duskbringer
    • Base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.
  • Paranoia.png Paranoia
    • Base damage reduced to 150/250/350 from 150/300/450.
    • Fixed a bug where it caused a glitch the first time it was used.

Nunu Nunu

  • Fixed a bug where Absolute Zero.png Absolute Zero being cancelled immediately could deal more damage than intended.

Pantheon Pantheon

  • Fixed a bug where casting Aegis of Zeonia.png Aegis of Zeonia from max range would sometimes fail to stun or damage the target (unrelated to terrain).

Rumble Rumble

  • Pathing size has been reduced.
  • Fixed a bug where the Flamespitter.png Flamespitter particle was lasting longer than intended.
  • Fixed a bug where the Electro Harpoon.png Electro Harpoon particle traveled further than the actual projectile.
Shen Shen
  • Ki Strike.png Ki Strike
    • Base damage reduced to 10 from 15.
    • Bonus damage now scales off 8% of his bonus health instead of 3.5% of his maximum health.
  • Vorpal Blade.png Vorpal Blade
    • Base damage reduced to 50/90/130/170/210 from 50/95/140/185/230.

Sona Sona

  • Sona will no longer automatically acquire attack targets when Power Chord.png Power Chord is charged.
Trundle Trundle
  • Pillar of Filth.png Pillar of Filth
    • Fixed a bug where the particle could queue up in the fog of war.
Twisted Fate Twisted Fate
  • Stacked Deck.png Stacked Deck
    • Added a gray version of the charging icon.
  • Twisted Fate will no longer automatically attack targets when Pick a Card.png Pick a Card is locked. (reverted)

Zilean Zilean

  • Fixed a bug where Time Bomb.png Time Bomb didn't show its damage type in death recap.


Summoner Spells

  • Teleport.png Teleport: cancel delay increased to 1 second from 0.5.



Undocumented Changes


  • New color scheme for the overhead bar of the player's champion.


May 10, 2011

Karma Karma

  • Fixed a bug where Heavenly Wave.png Heavenly Wave, Spirit Bond.png Spirit Bond and Soul Shield.png Soul Shield were not gaining any benefit from cooldown reduction.
  • Fixed a bug where summoner spells would place Karma's abilities on cooldown.

Master Yi Master Yi

  • Fixed a bug where Alpha Strike.png Alpha Strike was teleporting Master Yi over walls more often against neutral monsters (reverted to V1.0.0.116 patch).

Vayne Vayne

May 12, 2011

This hotfix was deployed to resolve some issues related to Guardian Angel item.png Guardian Angel:

"We've identified some of the issues causing Guardian Angel to malfunction and have released a hotfix to address them. While we haven't quite squashed all the bugs, you should see Guardian Angel functioning much better than before and we wanted to get this fix out to you as soon as possible."

Patch Preview video

League of Legends - Patch Notes Preview 1.0.003:49

League of Legends - Patch Notes Preview