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V1.0.0.126

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Patch icon V1.0.0.126
Xerath OriginalSkin
Xerath, the Magus Ascendant
Release Date (US) October 5, 2011
Highlights & notes
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Patch chronology
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V1.0.0.125 V1.0.0.127

New Skins in the Store

The following skins were released along with this patch. The first two skins' in-game appearance and splash art were recoloured on October 11th due to community feedback which claimed they looked too similar to the original skin.

The following skins was released with this patch, but was not available for purchase until Monday, October 10th.

The following skin was released with this patch, but was not available for purchase until Tuesday, October 11th, due to the fact that there was a particle error.

League of Legends v1.0.0.126

Champions

XerathSquare.png Xerath, the Magus Ascendant

  • Arcanopulse.png Arcanopulse: Fires a long-range beam of energy, dealing magic damage to all targets hit.
  • Locus of Power.png Locus of Power: Xerath anchors himself to a source of magical power, increasing the range of all spells and granting him bonus % Magic Penetration. Although he is immobilized while Locus of Power is active, his movement speed increases upon disabling the ability.
  • Mage Chains.png Mage Chains: Deals magic damage to an enemy and marks them with Unstable Magic. The next spell Xerath strikes this enemy with stuns them.
  • Arcane Barrage.png Arcane Barrage: Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast up to three times before going on cooldown.
  • Ascended Form.png Ascended Form (Innate): Xerath feeds on arcane power, making him increasingly resilient to physical harm. He converts a percentage of his Ability Power into Armor.

KarthusSquare.png Karthus

  • Fixed a bug where Requiem.png Requiem would sometimes not finish channeling when cast during Death Defied.png Death Defied.

LeBlancSquare.png LeBlanc

LeeSinSquare.png Lee Sin

  • Sonic Wave.png Sonic Wave:
    • Cooldown increased to 11/10/9/8/7 from 10/9/8/7/6.
    • Attack damage scaling reduced to 90% from 100%.
  • Safeguard.png Safeguard: range reduced to 700 from 750.
MalphiteSquare.png Malphite
  • Brutal Strikes.png Brutal Strikes
    • Modified the shape and range of its passive splash component.
    • Added a visual indicator on targets hit by the passive splash damage.

MalzaharSquare.png Malzahar

  • Fixed a bug where Call of the Void.png Call of the Void would not finish casting if Malzahar died.
  • Nether Grasp.png Nether Grasp:
    • Fixed a bug where it couldn't break with distance.
    • It will now stop channeling if the target becomes a ghost.
MissFortuneSquare.png Miss Fortune
  • Bullet Time.png Bullet Time
    • Now scales with both attack damage and ability power from only the higher of the two.

MordekaiserSquare.png Mordekaiser

MorganaSquare.png Morgana

  • Soul Siphon.png Soul Siphon
    • Spell vamp decreased to 10/20/30% from 15/25/35%.
  • Black Shield.png Black Shield
    • Ability power ratio reduced to 0.7 from 0.8.

RammusSquare.png Rammus

  • Fixed a bug where recommended items would not display for Rammus.

SingedSquare.png Singed

TaricSquare.png Taric

  • Radiance.png Radiance: cooldown reduced to 60 at all ranks from 100/90/80.

TryndamereSquare.png Tryndamere

  • Mocking Shout.png Mocking Shout now properly gives assists if the slow is not applied.

WarwickSquare.png Warwick

  • Infinite Duress.png Infinite Duress:
    • Slowed down the first two ticks of damage slightly (before, the first two ticks came almost instantly).
    • It will now stop channeling if the target becomes a ghost.

Crystal Scar

  • Ambient gold gain reduced by 7%.
  • Reduced the time range of the respawns to help early winning teams finish games.

General

  • Revised all item tooltips to have standardized vocabulary and formatting.
  • Adjusted Quicksilver Sash item.png Quicksilver Sash's cooldown to properly reflect the tooltip.
  • Creep camp minimap icons now update properly with all forms of vision
  • Fixed a bug where Ignite.png Ignite's visual effect would sometimes persist far beyond the actual duration.
  • Fixed a bug in which the Show/Hide HUD keybinding would always be F5, despite the selection in the options menu.

Undocumented Changes

Champions

MasterYiSquare.png Master Yi

  • General
    • New auto-attack animation.

RivenSquare.png Riven

  • Ki Burst.png Ki Burst
    • Stun duration increased to 0.75 seconds from 0.5.

XerathSquare.png Xerath

Item

Executioner's Calling item.png Executioner's Calling

  • The unique passive's toolip is removed.

Patch Preview video

League of Legends - Xerath Patch Preview03:17

League of Legends - Xerath Patch Preview

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