New Skins in the Store
The following skins were released along with this patch.
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The following skins were released along with this patch. They were limited edition skins and were removed from the store with the following patch.
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The following skin was released on October 27, 2011.
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League of Legends v22.214.171.124
- : Graves fires three bullets in a cone damaging all enemies in the projectiles path. Enemies at close range can be hit by multiple projectiles, but each one beyond the first will deal reduced damage.
- : Graves fires a smoke canister at the target area that deals damage and creates a cloud of smoke. Enemies inside the smoke cloud have reduced sight range and movement speed.
- : Graves dashes forward gaining an attack speed boost for several seconds. Attacking enemies lowers the cooldown of this skill.
- (Ultimate): Graves fires an explosive shell dealing heavy damage to the first target it hits. After hitting a champion or reaching the end of its range the shell explodes dealing damage in a cone behind the target.
- (Passive): Graves gains increasing armor and magic resistance the longer he remains in combat.
- Added a base damage of 20 / 32 / 44 / 56 / 68 per second.
- Duration changed to 4 seconds at all ranks.
- Scaling changed to 0.4 bonus attack damage ratio per second from 0.4 total attack damage per second.
- Active self bonus movement speed reduced to 8/11/14/17/20% from 10/14/18/22/26%.
- Active self bonus attack damage reduced to 12/19/26/33/40 from 14/22/30/38/46.
- Duration reduced to 8 seconds from 10.
- Basic attack range increased to 525 from 500.
- Now counts as an attack command when used to lock onto a target.
- Slightly extended duration of collision ignoring with minions after using this ability.
- Health per level increased to 84 from 80.
- Base health increased to 525 from 501.
- Base mana increased to 270 from 250.
- Attack speed per level increased to 2.1% from 1.44%.
- Will no longer activate when attacking turrets.
- Mana cost decreased to 15 at all ranks from 22/24/26/28/30.
- Will now heal Skarner if Fracture kills its target.
- Duration increased to 1.75 seconds from 1.5.
- Base health regeneration reduced to 7.25 per 5 seconds from 9.5.
- Base mana regeneration reduced to 6.75 per 5 seconds from 10.
- Ambient experience gain has been lowered by 10%.
- Lowered the point where Nexus Health will only be affected by holding capture points (and not by Champion Kills or Neutralizes) to 100 Nexus Health from 125 Nexus Health.
- Health packs pickups will now grant 20% more Mana.
- Personal Scoring has been adjusted to more evenly reward defensive play:
- Minion Kill reward increased to 2 points from 1.
- Channel Interrupt reward increased to 5 from 2.
- Martyr (dying on point) now gives an additional 10 points over its previous bonus.
- Point defense bonus is granted more regularly.
- There is now a score bonus associated with getting a champion kill or assist while being on or near a point.
- , and now display their current bonus mana again.
- Attack damage reduced to 40 from 60.
- Ability power reduced to 70 from 75.
- Life steal reduced to 15% from 20%.
- Spell vamp reduced to 20% from 25% and is now Unique.
- Haunting Nocturne has received two particle changes on his skills.
- now has a slime green/light blue particle with green ghosts coming out of it from black.
- has had its color changed to light blue from black.
Patch Preview Video
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